Player Matchup

Bellona
Bellona
DarKnight_P1
Bellona
Level 29
God Stats
20W - 6L
1,859 SR
Queue Stats
309W - 296L
1,496 Elo+
Solo
Anhur
Anhur
Essence_Darker
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,562 Elo+
Solo
Ymir
Ymir
Ha8AllUWant
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 21L
1,635 Elo+
Solo
Tsukuyomi
Tsukuyomi
easyandbroken
Tsukuyomi
Level 22
God Stats
8W - 0L
2,021 SR
Queue Stats
51W - 30L
1,749 Elo+
Solo
Neith
Neith
ttvDodgerty2
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,584 Elo+
Solo
Team Averages
Level 13
1,676 SR
1,605 Elo+

VS

Team Averages
Level 22
1,626 SR
1,555 Elo+
Artemis
Artemis
BLACKDEATHx89
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
CacatuaLateral
Bastet
Level 28
God Stats
15W - 15L
1,528 SR
Queue Stats
206W - 193L
1,591 Elo+
Solo
Ymir
Ymir
Chunks8_
Ymir
Level 8
God Stats
9W - 7L
1,500 SR
Queue Stats
63W - 70L
1,462 Elo+
Solo
Olorun
Olorun
OsmerKaliko
Olorun
Level 28
God Stats
2W - 2L
1,831 SR
Queue Stats
71W - 63L
1,489 Elo+
Solo
The Morrigan
The Morrigan
victormulvihill
The Morrigan
Level 19
God Stats
9W - 5L
1,774 SR
Queue Stats
83W - 55L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarKnight_P1
Bellona
18
7 / 0 / 2
10,999
647
7,637
13,792
12,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

3
0 / 1 / 0
5,741
338
156
609
157
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 4
8,947
526
3,870
11,833
9,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
easyandbroken
Tsukuyomi
19
15 / 0 / 3
11,889
699
16,813
10,509
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 4 / 5
9,493
558
10,572
13,058
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
0 / 8 / 1
6,849
403
3,135
10,572
3,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 1
7,028
413
6,362
11,272
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
10
0 / 5 / 4
6,621
389
2,417
11,340
9,149
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
10
1 / 7 / 0
7,160
421
3,986
15,702
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
victormulvihill
The Morrigan
15
8 / 2 / 0
9,217
542
12,988
10,415
4,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
27
Kills
9
9
Deaths
27
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
8
1
0.06
L
0
5
1
0.1
L
Ymir
0
5
4
0.4
W
Bellona
DarKnight_P1
Bellona
7
0
2
8
W
0
1
0
0
W
2
4
4
1
L
Olorun
1
7
0
0.14
W
Tsukuyomi
easyandbroken
Tsukuyomi
15
0
3
16.5
W
3
4
5
1.38
L
The Morrigan
victormulvihill
The Morrigan
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,048
Damage
28,888
49,801
Taken
59,301
31,761
Mitigated
24,715
17,583
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,135
1,977
0
1,173
10,572
3,023
1,202
52
10,520
0
31,631
L
6,362
1,690
0
3,341
11,272
3,423
0
0
11,272
0
38,664
L
Ymir
2,417
38
0
1,482
11,340
9,149
61
2,201
9,139
16,929
0
W
Bellona
DarKnight_P1
Bellona
7,637
3,362
0
6,211
13,792
12,986
2,410
2,350
11,442
0
70,397
W
156
156
0
0
609
157
0
405
204
0
1,774
W
3,870
724
0
2,450
11,833
9,542
0
7,161
4,672
35,317
0
L
Olorun
3,986
2,057
16
6,123
15,702
5,006
1,227
1,290
14,412
38,691
0
W
Tsukuyomi
easyandbroken
Tsukuyomi
16,813
5,520
0
3,039
10,509
4,884
1,199
3,811
6,698
0
93,103
W
10,572
5,225
0
5,883
13,058
4,192
4,145
4,947
8,111
0
72,601
L
The Morrigan
victormulvihill
The Morrigan
12,988
3,887
0
3,758
10,415
4,114
0
327
9,994
72,035
827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
36,875
494
Minions Killed
355
0
Camps Cleared
0
1,325,818
Distance Traveled
1,345,734
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,849
403
62
4
0
241,990
1
L
Bastet
7,028
413
69
4
0
309,400
2
L
Ymir
6,621
389
26
2
0
269,182
3
W
Bellona
10,999
647
150
9
0
338,282
4
W
Anhur
5,741
338
1
0
0
33,363
0
W
Ymir
8,947
526
63
4
0
296,596
0
L
Olorun
7,160
421
68
4
0
217,957
0
W
Tsukuyomi
11,889
699
151
9
0
388,308
3
W
Neith
9,493
558
129
8
0
269,269
1
L
The Morrigan
9,217
542
130
8
0
307,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role