Player Matchup

Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Nickywrestler10
Jormungandr
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,458 MMR
Solo
Medusa
Medusa
Silver III
caxmss_14
Medusa
Silver III
Level 44
God Stats
1W - 0L
1,524 SR
Queue Stats
8W - 9L
1,453 MMR
Solo
Ymir
Ymir
Gold IV
ghostofheros
Ymir
Gold IV
Level 136
God Stats
2W - 2L
1,516 SR
Queue Stats
190W - 197L
1,453 MMR
Solo
Ne Zha
Ne Zha
Platinum V
lordchris202
Ne Zha
Platinum V
Level 149
God Stats
22W - 13L
1,607 SR
Queue Stats
230W - 216L
1,470 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,529 SR
1,467 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,527 SR
1,460 MMR
Heimdallr
Heimdallr
Bronze III
BigJackC123
Heimdallr
Bronze III
Level 84
God Stats
1W - 1L
1,729 SR
Queue Stats
21W - 38L
1,458 MMR
Solo
Cerberus
Cerberus
Silver III
DrPanda42069
Cerberus
Silver III
Level 156
God Stats
0W - 1L
1,473 SR
Queue Stats
3W - 7L
1,457 MMR
Solo
Amaterasu
Amaterasu
Gold IV
EMIJAVO2012
Amaterasu
Gold IV
Level 126
God Stats
5W - 4L
1,438 SR
Queue Stats
378W - 383L
1,446 MMR
Solo
Chang'e
Chang'e
Silver IV
PBAC0022
Chang'e
Silver IV
Level 87
God Stats
5W - 2L
1,626 SR
Queue Stats
6W - 8L
1,468 MMR
Party 1
Kali
Kali
Silver III
ZeNo_ZookZ
Kali
Silver III
Level 102
God Stats
0W - 2L
1,368 SR
Queue Stats
4W - 7L
1,473 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 2 / 5
6,612
601
5,564
6,201
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Nickywrestler10
Jormungandr
12
4 / 1 / 1
6,976
634
5,561
5,406
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
caxmss_14
Medusa
10
3 / 4 / 4
6,313
574
3,524
5,855
1,351
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 4 / 7
6,690
608
4,734
11,611
8,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
11
4 / 3 / 2
6,670
606
4,606
8,235
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Morgan Le FayTerraTiamatGilgameshDanzaburou

VS

Bans
UllrArtioAthenaSylvanusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigJackC123
Heimdallr
3
1 / 0 / 0
4,143
377
900
820
176
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
DrPanda42069
Cerberus
10
2 / 5 / 5
6,145
559
5,604
10,985
5,881
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
EMIJAVO2012
Amaterasu
10
2 / 4 / 2
6,109
555
4,438
9,036
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
PBAC0022
Chang'e
10
2 / 5 / 4
6,262
569
6,498
8,980
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 3 / 4
7,195
654
6,926
9,097
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
17
Kills
14
14
Deaths
17
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
5
2.75
L
Heimdallr
BigJackC123
Heimdallr
1
0
0
1
L
Cerberus
DrPanda42069
Cerberus
2
5
5
0.9
L
Amaterasu
EMIJAVO2012
Amaterasu
2
4
2
0.75
W
Jormungandr
Nickywrestler10
Jormungandr
4
1
1
4.5
L
Chang'e
PBAC0022
Chang'e
2
5
4
0.8
L
7
3
4
3
W
Medusa
caxmss_14
Medusa
3
4
4
1.25
W
3
4
7
1.63
W
Ne Zha
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,989
Damage
24,366
37,308
Taken
38,918
19,015
Mitigated
17,395
8,558
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,564
1,226
0
998
6,201
1,789
0
3,403
2,572
37,953
0
L
Heimdallr
BigJackC123
Heimdallr
900
660
42
163
820
176
0
168
652
0
3,106
L
Cerberus
DrPanda42069
Cerberus
5,604
244
165
2,937
10,985
5,881
0
3,107
7,878
28,038
0
L
Amaterasu
EMIJAVO2012
Amaterasu
4,438
1,865
0
1,939
9,036
4,562
858
3,757
4,746
0
26,379
W
Jormungandr
Nickywrestler10
Jormungandr
5,561
1,195
0
1,589
5,406
5,003
459
516
4,863
35,193
0
L
Chang'e
PBAC0022
Chang'e
6,498
225
880
3,224
8,980
2,889
0
4,825
4,109
30,581
0
L
6,926
3,334
0
2,526
9,097
3,887
0
3,430
5,621
0
35,005
W
Medusa
caxmss_14
Medusa
3,524
1,786
0
0
5,855
1,351
973
2,482
3,373
0
22,916
W
4,734
1,101
922
1,340
11,611
8,661
260
3,665
7,743
12,129
0
W
Ne Zha
4,606
1,273
0
3,709
8,235
2,211
0
1,531
6,588
0
39,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
29,854
266
Minions Killed
252
0
Camps Cleared
0
1,060,762
Distance Traveled
882,867
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,612
601
77
7
0
215,540
5
L
Heimdallr
4,143
377
5
0
0
44,966
1
L
Cerberus
6,145
559
64
6
0
186,699
3
L
Amaterasu
6,109
555
53
5
0
217,872
2
W
Jormungandr
6,976
634
78
7
0
215,995
1
L
Chang'e
6,262
569
68
6
0
211,561
0
L
Kali
7,195
654
62
6
0
221,769
0
W
Medusa
6,313
574
37
3
0
188,973
2
W
Ymir
6,690
608
12
1
0
187,685
0
W
Ne Zha
6,670
606
62
6
0
252,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role