Player Matchup

Olorun
Olorun
BEEKAYKILLA
Olorun
Level 58
God Stats
0W - 1L
1,298 SR
Queue Stats
38W - 49L
1,345 Elo+
Party 1
Ymir
Ymir
Currxn2081
Ymir
Level 15
God Stats
4W - 5L
1,586 SR
Queue Stats
216W - 191L
1,528 Elo+
Party 1
Artemis
Artemis
Hacksaw_Jim6969
Artemis
Level 13
God Stats
3W - 4L
1,651 SR
Queue Stats
32W - 36L
1,441 Elo+
Party 3
Arachne
Arachne
LT_Cline
Arachne
Level 144
God Stats
0W - 2L
1,131 SR
Queue Stats
453W - 416L
1,444 Elo+
Party 3
Erlang Shen
Erlang Shen
ManPr0
Erlang Shen
Level 37
God Stats
2W - 2L
1,708 SR
Queue Stats
86W - 99L
1,371 Elo+
Solo
Team Averages
Level 53
1,475 SR
1,426 Elo+

VS

Team Averages
Level 60
1,598 SR
1,542 Elo+
Cerberus
Cerberus
ALLIZRAMSTERS69
Cerberus
Level 68
God Stats
13W - 2L
1,690 SR
Queue Stats
60W - 45L
1,581 Elo+
Party 2
Hou Yi
Hou Yi
FreeKillHere413
Hou Yi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 51L
1,634 Elo+
Party 2
Merlin
Merlin
LycaonGenesis
Merlin
Level 106
God Stats
28W - 13L
1,595 SR
Queue Stats
223W - 219L
1,562 Elo+
Party 2
Camazotz
Camazotz
WizardPond28199
Camazotz
Level 40
God Stats
4W - 1L
1,632 SR
Queue Stats
105W - 125L
1,361 Elo+
Solo
Ares
Ares
owly999
Ares
Level 78
God Stats
53W - 33L
1,573 SR
Queue Stats
385W - 382L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
2 / 6 / 3
7,023
413
5,397
11,536
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
4 / 3 / 4
8,695
511
9,389
10,620
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 9 / 2
6,582
387
3,719
13,154
2,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
LT_Cline
Arachne
14
5 / 6 / 1
8,807
518
12,174
13,000
4,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
ManPr0
Erlang Shen
11
1 / 4 / 0
6,752
397
4,478
13,683
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
5 / 1 / 4
9,491
558
13,143
14,037
14,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 2 / 3
10,601
624
10,152
10,403
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 1 / 5
10,342
608
11,961
7,354
2,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
15
3 / 6 / 5
9,122
537
4,461
19,187
6,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
owly999
Ares
14
6 / 2 / 9
9,977
587
9,210
10,804
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
12
Kills
28
28
Deaths
12
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
1
4
7
L
Olorun
2
6
3
0.58
L
4
3
4
2
W
7
2
3
4.25
L
0
9
2
0.11
L
Arachne
LT_Cline
Arachne
5
6
1
0.92
W
7
1
5
9.5
L
Erlang Shen
ManPr0
Erlang Shen
1
4
0
0.25
W
Camazotz
3
6
5
0.92
W
Ares
owly999
Ares
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,157
Damage
48,927
61,993
Taken
61,785
24,495
Mitigated
37,081
12,162
Healing
27,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
13,143
763
0
6,418
14,037
14,389
48
1,624
12,413
51,396
0
L
Olorun
5,397
1,732
405
3,604
11,536
3,257
0
7,865
3,533
23,654
0
L
9,389
2,377
0
821
10,620
8,438
0
5,833
4,744
46,349
0
W
10,152
4,952
0
3,957
10,403
3,844
5,931
1,783
8,620
0
79,335
L
3,719
1,623
0
1,552
13,154
2,474
0
3,743
9,189
0
20,770
L
Arachne
LT_Cline
Arachne
12,174
8,907
0
2,764
13,000
4,795
0
6,792
6,026
0
59,796
W
11,961
785
0
3,069
7,354
2,923
698
3,118
4,236
72,698
0
L
Erlang Shen
ManPr0
Erlang Shen
4,478
2,074
0
3,016
13,683
5,531
0
8,665
4,187
0
20,303
W
Camazotz
4,461
1,083
40
10,793
19,187
6,774
0
3,912
15,275
0
61,108
W
Ares
owly999
Ares
9,210
398
15
3,411
10,804
9,151
51
4,458
6,346
25,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,859
Gold Earned
49,533
301
Minions Killed
503
0
Camps Cleared
0
1,527,206
Distance Traveled
1,636,175
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,491
558
116
7
0
336,252
1
L
Olorun
7,023
413
35
2
0
235,805
2
L
Ymir
8,695
511
76
4
0
326,537
1
W
Hou Yi
10,601
624
132
8
0
280,505
1
L
Artemis
6,582
387
44
3
0
309,497
3
L
Arachne
8,807
518
104
6
0
309,506
0
W
Merlin
10,342
608
128
8
0
327,619
1
L
Erlang Shen
6,752
397
42
2
0
345,861
5
W
Camazotz
9,122
537
101
6
0
349,503
4
W
Ares
9,977
587
26
2
0
342,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role