Player Matchup

Pele
Pele
 
Pele
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Hertrick
Athena
Level 67
God Stats
6W - 1L
1,694 SR
Queue Stats
10W - 12L
1,811 Elo+
Solo
Artemis
Artemis
Ivan kauan85
Artemis
Level 68
God Stats
53W - 40L
1,559 SR
Queue Stats
273W - 362L
1,397 Elo+
Solo
Nu Wa
Nu Wa
chalstieolf
Nu Wa
Level 119
God Stats
5W - 3L
1,638 SR
Queue Stats
114W - 99L
1,528 Elo+
Solo
Team Averages
Level 99
1,578 SR
1,547 Elo+

VS

Team Averages
Level 141
1,485 SR
1,494 Elo+
Tyr
Tyr
DanejaKun
Tyr
Level 124
God Stats
16W - 21L
1,440 SR
Queue Stats
650W - 731L
1,463 Elo+
Solo
Fenrir
Fenrir
KYMYOUNGSO
Fenrir
Level 156
God Stats
14W - 7L
1,556 SR
Queue Stats
132W - 112L
1,478 Elo+
Party 1
Janus
Janus
LIIOuNLOCK
Janus
Level 160
God Stats
0W - 2L
1,303 SR
Queue Stats
13W - 28L
1,416 Elo+
Solo
Danzaburou
Danzaburou
LeMonPriMe
Danzaburou
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 243L
1,608 Elo+
Party 1
Anhur
Anhur
iagossayt3
Anhur
Level 104
God Stats
13W - 14L
1,626 SR
Queue Stats
473W - 532L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
5 / 1 / 1
6,457
646
4,152
5,312
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
 
Guan Yu
9
4 / 0 / 1
6,005
601
4,539
5,490
2,978
Athena
Hertrick
Athena
9
4 / 0 / 2
5,780
578
4,164
5,916
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Ivan kauan85
Artemis
9
1 / 2 / 1
5,405
541
1,465
4,380
949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
5 / 2 / 6
6,846
685
6,916
4,995
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,628
463
2,156
8,098
2,920
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
KYMYOUNGSO
Fenrir
10
3 / 3 / 0
5,917
592
3,688
6,526
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
9
0 / 6 / 2
5,025
503
1,053
4,582
894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LeMonPriMe
Danzaburou
10
1 / 2 / 1
5,483
548
3,088
6,860
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
7
1 / 4 / 1
4,751
475
1,500
6,216
1,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
19
Kills
5
5
Deaths
19
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
1
5.5
W
Guan Yu
 
Guan Yu
4
0
1
4.5
L
0
4
0
0
W
Athena
Hertrick
Athena
4
0
2
5
W
Artemis
Ivan kauan85
Artemis
1
2
1
0.75
L
Fenrir
KYMYOUNGSO
Fenrir
3
3
0
1
L
Janus
0
6
2
0.17
L
Danzaburou
LeMonPriMe
Danzaburou
1
2
1
0.75
W
5
2
6
4
L
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,236
Damage
11,485
26,093
Taken
32,282
11,461
Mitigated
8,908
8,819
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,152
1,486
0
2,619
5,312
1,424
0
428
4,884
0
36,450
W
Guan Yu
 
Guan Yu
4,539
905
0
2,288
5,490
2,978
0
0
5,408
0
27,832
L
2,156
474
0
3,455
8,098
2,920
174
2,037
6,047
0
19,858
W
Athena
Hertrick
Athena
4,164
1,225
0
1,368
5,916
4,650
0
0
5,747
15,302
0
W
Artemis
Ivan kauan85
Artemis
1,465
521
0
912
4,380
949
0
0
4,380
0
24,924
L
Fenrir
KYMYOUNGSO
Fenrir
3,688
1,196
0
845
6,526
2,135
0
2,202
4,262
0
26,171
L
Janus
1,053
128
0
0
4,582
894
0
2,380
2,006
22,734
0
L
Danzaburou
LeMonPriMe
Danzaburou
3,088
1,908
0
2,746
6,860
1,899
0
2,509
4,265
0
30,525
W
6,916
2,188
0
1,632
4,995
1,460
556
625
4,370
35,914
0
L
Anhur
1,500
738
0
1,249
6,216
1,060
0
1,832
4,326
0
15,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
25,804
297
Minions Killed
227
0
Camps Cleared
0
923,748
Distance Traveled
898,059
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,457
646
69
7
0
243,752
4
W
Guan Yu
6,005
601
67
7
0
151,751
0
L
Tyr
4,628
463
31
3
0
162,832
1
W
Athena
5,780
578
21
2
0
203,804
3
W
Artemis
5,405
541
63
6
0
151,791
0
L
Fenrir
5,917
592
52
5
0
222,797
0
L
Janus
5,025
503
41
4
0
170,756
2
L
Danzaburou
5,483
548
70
7
0
175,028
4
W
Nu Wa
6,846
685
77
8
0
172,650
0
L
Anhur
4,751
475
33
3
0
166,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role