Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
 
Camazotz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
BardeAgus
Cernunnos
Level 49
God Stats
9W - 3L
1,696 SR
Queue Stats
183W - 147L
1,543 Elo+
Party 1
Chang'e
Chang'e
Koddzuken
Chang'e
Level 49
God Stats
14W - 20L
1,408 SR
Queue Stats
244W - 165L
1,547 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zana2000
Kumbhakarna
Level 82
God Stats
25W - 20L
1,621 SR
Queue Stats
327W - 320L
1,539 Elo+
Party 1
Team Averages
Level 81
1,545 SR
1,526 Elo+

VS

Team Averages
Level 65
1,509 SR
1,454 Elo+
Anubis
Anubis
 
Anubis
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Almirnogx23
Bacchus
Level 36
God Stats
7W - 10L
1,606 SR
Queue Stats
368W - 411L
1,438 Elo+
Solo
Loki
Loki
DrSweetJoker
Loki
Level 160
God Stats
54W - 65L
1,475 SR
Queue Stats
632W - 688L
1,391 Elo+
Party 2
Apollo
Apollo
julamaso
Apollo
Level 46
God Stats
5W - 4L
1,464 SR
Queue Stats
155W - 178L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 0 / 5
9,414
672
8,577
7,053
6,701
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
 
Camazotz
16
14 / 1 / 2
9,329
666
14,704
15,512
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
BardeAgus
Cernunnos
14
3 / 4 / 3
8,126
580
5,418
8,054
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Koddzuken
Chang'e
13
1 / 1 / 4
7,646
546
3,115
6,280
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Zana2000
Kumbhakarna
13
3 / 1 / 9
8,100
579
5,447
7,126
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 6 / 1
6,911
494
7,777
11,158
4,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
 
Ao Kuang
10
0 / 5 / 1
5,860
419
1,801
11,350
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Almirnogx23
Bacchus
11
2 / 2 / 2
7,448
532
6,874
10,761
8,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 9 / 1
6,130
438
2,211
11,156
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
julamaso
Apollo
12
4 / 4 / 0
7,360
526
4,884
9,702
2,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
26
Kills
7
7
Deaths
26
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
5
7.5
W
Camazotz
 
Camazotz
14
1
2
15
L
Anubis
 
Anubis
1
6
1
0.25
L
Ao Kuang
 
Ao Kuang
0
5
1
0.1
L
Bacchus
Almirnogx23
Bacchus
2
2
2
1.5
W
Cernunnos
BardeAgus
Cernunnos
3
4
3
1.13
L
0
9
1
0.06
W
Chang'e
Koddzuken
Chang'e
1
1
4
3
W
Kumbhakarna
Zana2000
Kumbhakarna
3
1
9
7.5
L
Apollo
julamaso
Apollo
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,261
Damage
23,547
44,025
Taken
54,127
22,297
Mitigated
22,913
20,552
Healing
13,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,577
1,703
0
866
7,053
6,701
56
1,596
5,457
0
59,366
W
Camazotz
 
Camazotz
14,704
6,048
0
10,851
15,512
5,233
0
6,498
9,014
0
61,482
L
Anubis
 
Anubis
7,777
592
0
3,569
11,158
4,460
0
2,187
8,867
45,734
0
L
Ao Kuang
 
Ao Kuang
1,801
271
0
3,358
11,350
3,680
0
1,249
10,047
24,771
0
L
Bacchus
Almirnogx23
Bacchus
6,874
865
1,009
2,308
10,761
8,457
0
2,548
8,141
25,102
0
W
Cernunnos
BardeAgus
Cernunnos
5,418
1,982
0
2,527
8,054
2,387
678
2,011
6,043
0
51,690
L
2,211
152
0
1,490
11,156
3,447
0
619
10,537
0
31,918
W
Chang'e
Koddzuken
Chang'e
3,115
98
650
2,977
6,280
1,640
325
3,351
2,929
37,826
0
W
Kumbhakarna
Zana2000
Kumbhakarna
5,447
680
0
2,681
7,126
6,336
0
2,996
4,130
27,039
0
L
Apollo
julamaso
Apollo
4,884
2,436
0
2,194
9,702
2,869
0
1,729
7,973
0
45,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,615
Gold Earned
33,709
469
Minions Killed
331
0
Camps Cleared
0
1,487,974
Distance Traveled
1,252,618
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,414
672
138
10
0
310,824
5
W
Camazotz
9,329
666
88
6
0
317,195
7
L
Anubis
6,911
494
84
6
0
217,623
1
L
Ao Kuang
5,860
419
55
4
0
260,543
3
L
Bacchus
7,448
532
30
2
0
246,321
2
W
Cernunnos
8,126
580
107
8
0
267,845
2
L
Loki
6,130
438
59
4
0
250,853
4
W
Chang'e
7,646
546
97
7
0
300,371
4
W
Kumbhakarna
8,100
579
39
3
0
291,739
5
L
Apollo
7,360
526
103
7
0
277,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role