Player Matchup

Aphrodite
Aphrodite
AlexGuns
Aphrodite
Level 29
God Stats
13W - 18L
1,458 SR
Queue Stats
183W - 213L
1,390 Elo+
Solo
Bacchus
Bacchus
BlueCheetah7858
Bacchus
Level 25
God Stats
0W - 2L
1,344 SR
Queue Stats
55W - 46L
1,581 Elo+
Solo
Ra
Ra
ImmortalBull92
Ra
Level 18
God Stats
2W - 1L
1,546 SR
Queue Stats
40W - 40L
1,506 Elo+
Solo
Bakasura
Bakasura
Saul3802
Bakasura
Level 26
God Stats
0W - 1L
1,739 SR
Queue Stats
14W - 5L
1,591 Elo+
Solo
Ullr
Ullr
Whole n mobile
Ullr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,387 Elo+
Solo
Team Averages
Level 22
1,517 SR
1,491 Elo+

VS

Team Averages
Level 19
1,519 SR
1,513 Elo+
Tiamat
Tiamat
ClawiLuv
Tiamat
Level 25
God Stats
2W - 2L
1,441 SR
Queue Stats
128W - 104L
1,525 Elo+
Solo
Yemoja
Yemoja
DrFrontbut
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,164 Elo+
Solo
Apollo
Apollo
Perminder2
Apollo
Level 21
God Stats
4W - 1L
1,762 SR
Queue Stats
10W - 4L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Siberianwolf124
Nu Wa
Level 16
God Stats
2W - 1L
1,390 SR
Queue Stats
8W - 8L
1,487 Elo+
Solo
Odin
Odin
Venhuda
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,868 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlexGuns
Aphrodite
11
2 / 3 / 2
7,089
443
3,297
10,297
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 2
8,702
544
11,646
15,130
9,541
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 3
7,806
488
3,801
6,959
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Saul3802
Bakasura
12
1 / 4 / 2
7,381
461
2,933
12,331
4,255
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 2
6,386
399
3,506
11,330
3,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ClawiLuv
Tiamat
12
0 / 4 / 4
7,358
460
2,945
10,053
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
DrFrontbut
Yemoja
12
0 / 2 / 7
7,468
467
1,506
8,728
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Perminder2
Apollo
16
13 / 0 / 2
10,266
642
22,110
11,744
4,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
1 / 1 / 6
7,574
473
5,978
6,080
2,779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
Venhuda
Odin
12
1 / 1 / 2
7,381
461
3,983
12,669
10,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
15
15
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AlexGuns
Aphrodite
2
3
2
1
L
3
1
2
4
W
Tiamat
ClawiLuv
Tiamat
0
4
4
0.5
W
Yemoja
DrFrontbut
Yemoja
0
2
7
1.75
L
0
3
3
0.5
W
Apollo
Perminder2
Apollo
13
0
2
14
L
Bakasura
Saul3802
Bakasura
1
4
2
0.5
W
1
1
6
4
W
Odin
Venhuda
Odin
1
1
2
2
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,183
Damage
36,522
56,047
Taken
49,274
27,904
Mitigated
28,844
23,154
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AlexGuns
Aphrodite
3,297
1,133
3,603
4,802
10,297
8,614
652
1,878
8,327
27,473
0
L
11,646
1,685
79
5,011
15,130
9,541
373
2,854
11,702
59,628
0
W
Tiamat
ClawiLuv
Tiamat
2,945
175
0
2,506
10,053
6,220
0
2,559
7,379
46,102
0
W
Yemoja
DrFrontbut
Yemoja
1,506
395
607
817
8,728
5,523
872
2,416
6,107
22,959
0
L
3,801
206
266
1,450
6,959
2,397
1,437
2,697
4,262
52,705
0
W
Apollo
Perminder2
Apollo
22,110
14,587
0
7,346
11,744
4,137
5,691
4,503
7,156
0
91,416
L
Bakasura
Saul3802
Bakasura
2,933
2,477
0
4,975
12,331
4,255
0
1,347
10,984
0
41,059
W
5,978
969
48
947
6,080
2,779
502
2,955
2,761
38,565
0
W
Odin
Venhuda
Odin
3,983
644
0
1,024
12,669
10,185
508
5,880
6,789
0
31,528
L
3,506
1,235
487
2,481
11,330
3,097
0
1,653
9,677
0
23,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,364
Gold Earned
40,047
415
Minions Killed
372
0
Camps Cleared
0
1,410,748
Distance Traveled
1,461,003
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,089
443
50
3
0
271,167
2
L
Bacchus
8,702
544
116
7
0
311,218
1
W
Tiamat
7,358
460
78
5
0
284,844
1
W
Yemoja
7,468
467
32
2
0
283,008
0
L
Ra
7,806
488
112
7
0
282,747
0
W
Apollo
10,266
642
147
9
0
313,042
3
L
Bakasura
7,381
461
92
6
0
300,197
0
W
Nu Wa
7,574
473
53
3
0
308,159
3
W
Odin
7,381
461
62
4
0
271,950
1
L
Ullr
6,386
399
45
3
0
245,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role