Player Matchup

Fenrir
Fenrir
McDee_7
Fenrir
Level 83
God Stats
21W - 18L
1,614 SR
Queue Stats
140W - 199L
1,432 Elo+
Party 2
Anhur
Anhur
PusillanimousRat
Anhur
Level 81
God Stats
87W - 95L
1,574 SR
Queue Stats
135W - 139L
1,474 Elo+
Party 2
Aphrodite
Aphrodite
StripedJacket
Aphrodite
Level 24
God Stats
3W - 1L
1,786 SR
Queue Stats
35W - 24L
1,564 Elo+
Party 2
Sobek
Sobek
VaslineMyWeeen
Sobek
Level 149
God Stats
2W - 2L
1,399 SR
Queue Stats
240W - 247L
1,502 Elo+
Party 2
Zhong Kui
Zhong Kui
shimbir2525
Zhong Kui
Level 129
God Stats
3W - 3L
1,461 SR
Queue Stats
88W - 95L
1,544 Elo+
Party 2
Team Averages
Level 93
1,567 SR
1,503 Elo+

VS

Team Averages
Level 96
1,567 SR
1,389 Elo+
Achilles
Achilles
AoW Merica
Achilles
Level 107
God Stats
0W - 2L
1,433 SR
Queue Stats
41W - 66L
1,357 Elo+
Party 1
Cabrakan
Cabrakan
Saururrex
Cabrakan
Level 160
God Stats
0W - 2L
1,503 SR
Queue Stats
94W - 110L
1,385 Elo+
Solo
Ravana
Ravana
TheMatt Donna
Ravana
Level 105
God Stats
1W - 1L
1,821 SR
Queue Stats
44W - 63L
1,381 Elo+
Party 1
Zeus
Zeus
jt6ix
Zeus
Level 83
God Stats
2W - 2L
1,578 SR
Queue Stats
35W - 58L
1,371 Elo+
Party 1
Anubis
Anubis
x KING POV x
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
McDee_7
Fenrir
14
6 / 2 / 13
8,800
880
4,986
6,736
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 0 / 13
8,143
814
5,086
4,276
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
StripedJacket
Aphrodite
13
1 / 1 / 18
7,618
762
3,293
6,777
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 0 / 12
9,271
927
5,971
9,875
9,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
shimbir2525
Zhong Kui
14
6 / 0 / 10
8,870
887
7,288
7,765
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AoW Merica
Achilles
12
2 / 5 / 1
6,669
667
7,463
8,329
5,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Saururrex
Cabrakan
11
0 / 2 / 2
5,822
582
1,784
3,384
3,177
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
0 / 4 / 2
6,472
647
3,193
8,385
5,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
jt6ix
Zeus
13
0 / 3 / 1
6,362
636
6,955
5,050
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
11
1 / 7 / 0
6,192
619
4,631
7,660
3,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
9
21
Kills
3
3
Deaths
21
66
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
AoW Merica
Achilles
2
5
1
0.5
W
Fenrir
McDee_7
Fenrir
6
2
13
6.25
W
2
0
13
8.5
L
Cabrakan
Saururrex
Cabrakan
0
2
2
0.5
W
Aphrodite
StripedJacket
Aphrodite
1
1
18
10
L
0
4
2
0.25
W
6
0
12
12
L
Zeus
jt6ix
Zeus
0
3
1
0.17
W
Zhong Kui
shimbir2525
Zhong Kui
6
0
10
11
L
Anubis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,624
Damage
24,026
35,429
Taken
32,808
23,091
Mitigated
19,411
17,589
Healing
2,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AoW Merica
Achilles
7,463
1,061
0
1,332
8,329
5,321
1
3,864
4,465
0
21,161
W
Fenrir
McDee_7
Fenrir
4,986
876
588
1,196
6,736
2,638
1,376
2,374
4,159
0
10,931
W
5,086
2,891
0
409
4,276
1,412
662
1,464
2,602
0
28,841
L
Cabrakan
Saururrex
Cabrakan
1,784
155
0
25
3,384
3,177
0
2,631
753
6,036
0
W
Aphrodite
StripedJacket
Aphrodite
3,293
375
4,541
3,408
6,777
4,328
131
2,827
3,668
15,578
0
L
3,193
226
0
649
8,385
5,417
0
4,456
3,929
0
21,125
W
5,971
301
1,925
3,382
9,875
9,764
598
3,589
5,999
18,400
0
L
Zeus
jt6ix
Zeus
6,955
389
0
0
5,050
1,749
75
3,153
1,897
23,244
0
W
Zhong Kui
shimbir2525
Zhong Kui
7,288
1,061
0
2,140
7,765
4,949
16
2,960
4,390
29,351
0
L
Anubis
4,631
0
0
840
7,660
3,747
0
2,576
5,084
16,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,702
Gold Earned
31,517
200
Minions Killed
188
10
Camps Cleared
7
959,895
Distance Traveled
829,786
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,669
667
42
4
0
194,136
0
W
Fenrir
8,800
880
13
1
3
190,885
0
W
Anhur
8,143
814
68
7
2
183,128
2
L
Cabrakan
5,822
582
12
1
0
136,161
0
W
Aphrodite
7,618
762
40
4
1
189,824
3
L
Ravana
6,472
647
48
5
5
182,965
0
W
Sobek
9,271
927
22
2
3
198,074
1
L
Zeus
6,362
636
60
6
1
163,882
0
W
Zhong Kui
8,870
887
57
6
1
197,984
0
L
Anubis
6,192
619
26
3
1
152,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role