Player Matchup

Anubis
Anubis
ARTHURZORKL
Anubis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 143L
1,423 Elo+
Party 1
Heimdallr
Heimdallr
BROCA_JR23
Heimdallr
Level 8
God Stats
5W - 10L
1,220 SR
Queue Stats
31W - 49L
1,417 Elo+
Solo
Jing Wei
Jing Wei
Janoos mid
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,496 Elo+
Solo
Pele
Pele
MHTERRORISTA157
Pele
Level 28
God Stats
6W - 4L
1,459 SR
Queue Stats
216W - 261L
1,424 Elo+
Party 1
Bellona
Bellona
o BJRiley o
Bellona
Level 29
God Stats
58W - 50L
1,882 SR
Queue Stats
227W - 220L
1,468 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,446 Elo+

VS

Team Averages
Level 5
1,585 SR
1,362 Elo+
Set
Set
BDG_RATED0731
Set
Level 6
God Stats
1W - 1L
1,742 SR
Queue Stats
6W - 6L
1,282 Elo+
Solo
Fenrir
Fenrir
ErickoOO7
Fenrir
Level 8
God Stats
2W - 2L
1,685 SR
Queue Stats
3W - 5L
1,585 Elo+
Solo
Artemis
Artemis
VicariousUser58
Artemis
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
108W - 103L
1,218 Elo+
Solo
Olorun
Olorun
Zeus_Juice97
Olorun
Level 3
God Stats
7W - 3L
1,500 SR
Queue Stats
93W - 79L
1,249 Elo+
Solo
Achilles
Achilles
kalvinedsd
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
7 / 5 / 3
9,109
569
10,789
12,672
6,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
BROCA_JR23
Heimdallr
10
2 / 3 / 10
6,995
437
3,116
6,669
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Janoos mid
Jing Wei
17
6 / 1 / 1
10,359
647
7,495
10,441
4,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 3 / 5
9,858
616
8,372
11,686
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
o BJRiley o
Bellona
13
0 / 2 / 2
7,887
493
4,832
9,447
6,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 4 / 0
4,765
298
359
2,467
661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
ErickoOO7
Fenrir
10
0 / 6 / 6
6,694
418
5,046
10,769
2,679
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 9 / 4
6,338
396
4,083
11,474
2,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
15
10 / 4 / 1
9,154
572
13,430
13,884
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
kalvinedsd
Achilles
16
4 / 2 / 2
9,599
600
8,629
10,808
8,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
24
Kills
14
14
Deaths
25
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
5
3
1.7
L
0
4
0
0
W
Heimdallr
BROCA_JR23
Heimdallr
2
3
10
2.33
L
Fenrir
ErickoOO7
Fenrir
0
6
6
0.5
W
Jing Wei
Janoos mid
Jing Wei
6
1
1
6.5
W
9
3
5
3.83
L
0
9
4
0.22
L
Olorun
10
4
1
2.63
L
Achilles
kalvinedsd
Achilles
4
2
2
2.5
W
Bellona
o BJRiley o
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,604
Damage
31,547
50,915
Taken
49,402
23,566
Mitigated
19,202
16,525
Healing
14,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,789
535
0
5,951
12,672
6,053
43
5,786
6,886
45,434
0
L
359
172
0
31
2,467
661
184
286
2,181
0
4,717
W
Heimdallr
BROCA_JR23
Heimdallr
3,116
1,193
0
865
6,669
2,359
0
2,526
4,143
0
12,632
L
Fenrir
ErickoOO7
Fenrir
5,046
1,010
0
472
10,769
2,679
195
2,194
8,575
0
23,614
W
Jing Wei
Janoos mid
Jing Wei
7,495
4,429
0
2,634
10,441
4,011
3,256
636
9,805
0
81,144
W
8,372
1,973
0
3,976
11,686
4,325
0
2,817
8,869
0
60,598
L
4,083
1,995
0
2,130
11,474
2,651
0
2,212
9,262
0
27,159
L
Olorun
13,430
6,035
224
7,385
13,884
4,457
600
5,373
8,511
44,340
5,181
L
Achilles
kalvinedsd
Achilles
8,629
2,204
0
3,986
10,808
8,754
0
724
10,084
0
69,708
W
Bellona
o BJRiley o
Bellona
4,832
1,524
0
3,099
9,447
6,818
2,231
295
9,152
0
43,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,208
Gold Earned
36,550
447
Minions Killed
309
0
Camps Cleared
0
1,384,890
Distance Traveled
1,262,651
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,109
569
89
6
0
249,278
0
L
Set
4,765
298
7
0
0
88,251
0
W
Heimdallr
6,995
437
11
1
0
248,614
0
L
Fenrir
6,694
418
48
3
0
310,906
0
W
Jing Wei
10,359
647
163
10
0
270,407
6
W
Pele
9,858
616
96
6
0
316,491
1
L
Artemis
6,338
396
45
3
0
242,268
0
L
Olorun
9,154
572
88
6
0
294,947
1
L
Achilles
9,599
600
121
8
0
326,279
0
W
Bellona
7,887
493
88
6
0
300,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role