Player Matchup

Odin
Odin
DJJAJO
Odin
Level 78
God Stats
4W - 4L
1,660 SR
Queue Stats
244W - 179L
1,587 Elo+
Party 2
Thanatos
Thanatos
QuikTing
Thanatos
Level 98
God Stats
5W - 2L
1,916 SR
Queue Stats
110W - 97L
1,607 Elo+
Solo
Nu Wa
Nu Wa
Senthor
Nu Wa
Level 148
God Stats
0W - 4L
1,260 SR
Queue Stats
402W - 417L
1,571 Elo+
Solo
Ares
Ares
Ynkonit
Ares
Level 62
God Stats
4W - 2L
1,869 SR
Queue Stats
215W - 137L
1,616 Elo+
Party 2
Ullr
Ullr
george459FTTV
Ullr
Level 89
God Stats
38W - 30L
1,715 SR
Queue Stats
141W - 117L
1,599 Elo+
Solo
Team Averages
Level 95
1,684 SR
1,596 Elo+

VS

Team Averages
Level 143
1,543 SR
1,553 Elo+
Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Ithalos
Chiron
Level 127
God Stats
7W - 2L
1,788 SR
Queue Stats
108W - 99L
1,585 Elo+
Party 1
Janus
Janus
KentaIzzy
Janus
Level 129
God Stats
6W - 11L
1,379 SR
Queue Stats
460W - 451L
1,568 Elo+
Solo
Thoth
Thoth
NorthernHobo
Thoth
Level 159
God Stats
2W - 2L
1,550 SR
Queue Stats
119W - 111L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DJJAJO
Odin
13
1 / 2 / 0
7,939
567
3,748
7,736
6,444
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
QuikTing
Thanatos
11
1 / 7 / 1
6,745
482
2,840
11,862
3,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Senthor
Nu Wa
12
1 / 6 / 0
7,123
509
7,842
7,784
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Ynkonit
Ares
10
1 / 7 / 1
6,561
469
3,704
14,485
10,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 1
6,449
461
5,110
6,759
1,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
9 / 1 / 7
8,929
638
10,381
11,349
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
 
Ares
13
4 / 0 / 10
8,698
621
6,625
10,631
10,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Ithalos
Chiron
14
4 / 2 / 5
8,456
604
6,292
9,205
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
KentaIzzy
Janus
15
1 / 2 / 2
8,680
620
1,919
9,070
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 0 / 7
9,403
672
9,849
4,838
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
5
Kills
26
26
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
1
7
12.5
W
Ares
 
Ares
4
0
10
9
L
Odin
DJJAJO
Odin
1
2
0
0.5
W
Chiron
Ithalos
Chiron
4
2
5
3.25
W
Janus
KentaIzzy
Janus
1
2
2
1
W
8
0
7
11.5
L
Thanatos
QuikTing
Thanatos
1
7
1
0.21
L
Nu Wa
Senthor
Nu Wa
1
6
0
0.17
L
Ares
Ynkonit
Ares
1
7
1
0.21
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,244
Damage
35,066
48,626
Taken
45,093
24,094
Mitigated
22,658
10,941
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,381
5,616
0
3,596
11,349
4,744
0
3,118
7,957
0
59,628
W
Ares
 
Ares
6,625
120
0
2,503
10,631
10,881
459
2,883
7,674
25,004
0
L
Odin
DJJAJO
Odin
3,748
500
0
1,246
7,736
6,444
0
2,612
5,114
1,973
49,149
W
Chiron
Ithalos
Chiron
6,292
3,382
277
4,159
9,205
2,760
784
2,733
6,398
0
54,648
W
Janus
KentaIzzy
Janus
1,919
142
0
2,629
9,070
2,763
399
686
8,096
58,100
0
W
9,849
539
0
1,061
4,838
1,510
1,699
1,902
2,796
61,566
0
L
Thanatos
QuikTing
Thanatos
2,840
439
0
7,382
11,862
3,917
0
4,383
7,279
0
43,368
L
Nu Wa
Senthor
Nu Wa
7,842
1,296
0
422
7,784
2,209
0
4,481
2,975
47,402
0
L
Ares
Ynkonit
Ares
3,704
315
0
1,192
14,485
10,028
0
4,616
9,765
27,225
0
L
5,110
908
0
699
6,759
1,496
0
1,615
5,100
0
35,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,817
Gold Earned
44,166
414
Minions Killed
500
0
Camps Cleared
0
1,298,367
Distance Traveled
1,556,248
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,929
638
87
6
0
367,455
5
W
Ares
8,698
621
36
3
0
292,485
7
L
Odin
7,939
567
141
10
0
258,806
1
W
Chiron
8,456
604
109
8
0
274,280
5
W
Janus
8,680
620
140
10
0
316,914
7
W
Thoth
9,403
672
128
9
0
305,114
5
L
Thanatos
6,745
482
74
5
0
292,067
7
L
Nu Wa
7,123
509
84
6
0
261,071
6
L
Ares
6,561
469
44
3
0
266,211
3
L
Ullr
6,449
461
71
5
0
220,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role