Player Matchup

He Bo
He Bo
Boostjunky
He Bo
Level 123
God Stats
1W - 3L
1,585 SR
Queue Stats
264W - 264L
1,555 Elo+
Solo
Erlang Shen
Erlang Shen
Faze Juanes9311
Erlang Shen
Level 65
God Stats
4W - 6L
1,473 SR
Queue Stats
181W - 182L
1,464 Elo+
Party 1
Cabrakan
Cabrakan
JamesOfGod
Cabrakan
Level 85
God Stats
1W - 1L
1,712 SR
Queue Stats
77W - 59L
1,537 Elo+
Party 2
Agni
Agni
deadskillz69
Agni
Level 100
God Stats
9W - 3L
1,438 SR
Queue Stats
111W - 92L
1,497 Elo+
Party 2
Sobek
Sobek
jefemiguel
Sobek
Level 140
God Stats
2W - 6L
1,547 SR
Queue Stats
234W - 242L
1,560 Elo+
Party 1
Team Averages
Level 103
1,551 SR
1,523 Elo+

VS

Team Averages
Level 124
1,435 SR
1,479 Elo+
Geb
Geb
L3gitOsborn33
Geb
Level 133
God Stats
2W - 2L
1,195 SR
Queue Stats
92W - 95L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
Maddogmitch
Gilgamesh
Level 148
God Stats
1W - 0L
1,673 SR
Queue Stats
5W - 10L
1,297 Elo+
Solo
Serqet
Serqet
Warhamer07
Serqet
Level 125
God Stats
2W - 3L
1,332 SR
Queue Stats
202W - 194L
1,568 Elo+
Solo
Vulcan
Vulcan
ZombieCubeTK
Vulcan
Level 85
God Stats
2W - 3L
1,331 SR
Queue Stats
318W - 295L
1,537 Elo+
Solo
Anubis
Anubis
Абаддон
Anubis
Level 129
God Stats
8W - 6L
1,645 SR
Queue Stats
225W - 218L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
1 / 9 / 9
9,355
624
8,243
16,086
7,152
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Faze Juanes9311
Erlang Shen
16
1 / 6 / 11
10,049
670
4,692
27,008
21,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
JamesOfGod
Cabrakan
17
5 / 6 / 7
10,965
731
7,206
28,567
35,511
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
10 / 6 / 6
13,074
872
19,965
14,621
5,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
17
4 / 6 / 14
10,952
730
11,586
32,608
31,339
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 24
10,971
731
11,693
18,053
23,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Maddogmitch
Gilgamesh
20
20 / 9 / 9
13,954
930
39,667
20,411
15,105
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Warhamer07
Serqet
17
1 / 2 / 19
10,198
680
8,055
8,145
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
20
5 / 3 / 20
11,996
800
26,989
8,299
3,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 3 / 18
11,167
744
17,058
11,973
7,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
123
21
Kills
33
33
Deaths
21
47
Assists
90
Player
Kills
Deaths
Assists
KDA
L
He Bo
1
9
9
0.61
L
Erlang Shen
Faze Juanes9311
Erlang Shen
1
6
11
1.08
L
Cabrakan
JamesOfGod
Cabrakan
5
6
7
1.42
W
3
4
24
3.75
W
Gilgamesh
Maddogmitch
Gilgamesh
20
9
9
2.72
W
Serqet
Warhamer07
Serqet
1
2
19
5.25
W
Vulcan
5
3
20
5
L
10
6
6
2.17
L
Sobek
4
6
14
1.83
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,692
Damage
103,462
118,890
Taken
66,881
101,125
Mitigated
53,360
42,584
Healing
23,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
8,243
226
2,170
1,162
16,086
7,152
425
6,547
9,408
18,669
0
L
Erlang Shen
Faze Juanes9311
Erlang Shen
4,692
1,459
2,234
8,182
27,008
21,650
496
13,406
12,709
0
10,398
L
Cabrakan
JamesOfGod
Cabrakan
7,206
1,032
4,481
7,425
28,567
35,511
247
11,851
15,735
10,938
0
W
11,693
719
1,376
3,549
18,053
23,724
311
8,992
8,921
17,084
0
W
Gilgamesh
Maddogmitch
Gilgamesh
39,667
14,132
368
3,094
20,411
15,105
0
15,095
4,907
0
52,619
W
Serqet
Warhamer07
Serqet
8,055
2,866
1,572
1,595
8,145
3,469
729
5,745
2,170
0
15,064
W
Vulcan
26,989
12,868
1,379
1,486
8,299
3,837
1,640
7,300
955
55,234
0
L
19,965
772
1,186
3,031
14,621
5,473
1,898
7,724
6,540
49,407
0
L
Sobek
11,586
556
1,451
11,262
32,608
31,339
236
14,255
17,794
25,644
0
W
17,058
1,544
3,333
5,267
11,973
7,225
1,210
9,000
2,928
34,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,395
Gold Earned
58,286
139
Minions Killed
144
0
Camps Cleared
0
1,361,297
Distance Traveled
1,500,691
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,355
624
29
2
0
251,283
2
L
Erlang Shen
10,049
670
6
0
0
296,822
0
L
Cabrakan
10,965
731
8
1
0
269,139
3
W
Geb
10,971
731
12
1
0
327,989
0
W
Gilgamesh
13,954
930
26
2
0
255,765
0
W
Serqet
10,198
680
15
1
0
328,843
0
W
Vulcan
11,996
800
58
4
0
322,655
0
L
Agni
13,074
872
66
4
0
233,637
1
L
Sobek
10,952
730
30
2
0
310,416
0
W
Anubis
11,167
744
33
2
0
265,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role