Player Matchup

Anubis
Anubis
Arwxden
Anubis
Level 159
God Stats
0W - 2L
1,701 SR
Queue Stats
217W - 192L
1,621 Elo+
Solo
Ah Puch
Ah Puch
Ecnirprince2
Ah Puch
Level 155
God Stats
8W - 5L
1,670 SR
Queue Stats
99W - 92L
1,705 Elo+
Solo
Sol
Sol
Miswandered
Sol
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 163L
1,626 Elo+
Solo
Ra
Ra
OhSpaghetti
Ra
Level 127
God Stats
5W - 8L
1,460 SR
Queue Stats
109W - 100L
1,642 Elo+
Party 1
Janus
Janus
Waffle Bot 7000
Janus
Level 149
God Stats
3W - 1L
1,375 SR
Queue Stats
105W - 101L
1,604 Elo+
Party 1
Team Averages
Level 136
1,541 SR
1,640 Elo+

VS

Team Averages
Level 126
1,674 SR
1,595 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Elprietoloco301
Chaac
Level 106
God Stats
8W - 7L
1,691 SR
Queue Stats
541W - 500L
1,612 Elo+
Solo
Sol
Sol
MediocreJack
Sol
Level 121
God Stats
11W - 4L
1,729 SR
Queue Stats
219W - 197L
1,558 Elo+
Party 2
Loki
Loki
Synxil
Loki
Level 86
God Stats
75W - 40L
1,717 SR
Queue Stats
266W - 204L
1,658 Elo+
Party 2
Ne Zha
Ne Zha
dadait
Ne Zha
Level 155
God Stats
59W - 38L
1,734 SR
Queue Stats
461W - 417L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arwxden
Anubis
10
1 / 5 / 2
6,249
521
7,985
10,385
3,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Ecnirprince2
Ah Puch
11
3 / 4 / 1
7,032
586
7,552
9,616
3,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
6,094
508
2,234
5,816
1,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 7 / 1
4,909
409
3,291
7,184
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 3 / 0
6,665
555
5,252
10,359
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
6 / 2 / 5
7,613
634
4,143
5,375
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 1 / 3
8,388
699
7,999
9,612
6,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
4 / 1 / 8
7,582
632
5,186
6,007
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
Synxil
Loki
13
5 / 3 / 7
7,779
648
6,407
8,728
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
dadait
Ne Zha
11
2 / 1 / 14
6,908
576
8,832
11,900
8,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
8
Kills
23
23
Deaths
8
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
2
5
4.25
L
Anubis
Arwxden
Anubis
1
5
2
0.4
L
Ah Puch
Ecnirprince2
Ah Puch
3
4
1
0.88
W
6
1
3
7.5
W
4
1
8
8
L
0
4
1
0.13
L
0
7
1
0.07
W
Loki
Synxil
Loki
5
3
7
2.83
L
4
3
0
1.33
W
Ne Zha
dadait
Ne Zha
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,314
Damage
32,567
43,360
Taken
41,622
12,186
Mitigated
20,715
12,969
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,143
1,177
0
1,304
5,375
1,718
161
2,214
3,131
49,561
0
L
Anubis
Arwxden
Anubis
7,985
676
0
3,732
10,385
3,627
0
2,851
7,432
37,570
0
L
Ah Puch
Ecnirprince2
Ah Puch
7,552
949
0
3,795
9,616
3,229
0
0
9,616
39,908
0
W
7,999
1,649
0
6,150
9,612
6,596
0
7,288
2,324
0
49,713
W
5,186
2,074
0
2,410
6,007
1,575
476
2,105
3,853
39,988
0
L
2,234
656
0
1,013
5,816
1,236
250
1,819
3,997
33,678
0
L
3,291
592
479
1,176
7,184
1,531
0
1,732
5,426
19,069
0
W
Loki
Synxil
Loki
6,407
1,731
0
2,893
8,728
2,747
0
4,818
3,856
0
47,191
L
5,252
985
0
2,774
10,359
2,563
0
2,860
7,459
32,811
0
W
Ne Zha
dadait
Ne Zha
8,832
1,993
210
4,328
11,900
8,079
0
9,576
2,144
101
26,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,949
Gold Earned
38,270
340
Minions Killed
409
0
Camps Cleared
0
1,104,545
Distance Traveled
1,285,586
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,613
634
106
9
0
232,555
6
L
Anubis
6,249
521
68
6
0
209,970
2
L
Ah Puch
7,032
586
90
8
0
203,862
6
W
Chaac
8,388
699
108
9
0
275,966
1
W
Sol
7,582
632
84
7
0
243,531
0
L
Sol
6,094
508
79
7
0
245,183
1
L
Ra
4,909
409
41
3
0
194,095
0
W
Loki
7,779
648
84
7
0
269,871
5
L
Janus
6,665
555
62
5
0
251,435
1
W
Ne Zha
6,908
576
27
2
0
263,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role