Player Matchup

Da Ji
Da Ji
Andrate00
Da Ji
Level 69
God Stats
0W - 1L
1,683 SR
Queue Stats
12W - 11L
1,402 Elo+
Solo
Kukulkan
Kukulkan
KagaDX
Kukulkan
Level 63
God Stats
1W - 4L
1,337 SR
Queue Stats
72W - 63L
1,464 Elo+
Solo
Scylla
Scylla
Onatata
Scylla
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 157L
1,427 Elo+
Party 1
Ullr
Ullr
SahteKarAdam
Ullr
Level 84
God Stats
3W - 7L
1,327 SR
Queue Stats
113W - 131L
1,418 Elo+
Party 1
Odin
Odin
Tarjita
Odin
Level 44
God Stats
2W - 1L
1,417 SR
Queue Stats
16W - 19L
1,446 Elo+
Solo
Team Averages
Level 74
1,453 SR
1,431 Elo+

VS

Team Averages
Level 96
1,481 SR
1,355 Elo+
Neith
Neith
Murderfacker
Neith
Level 121
God Stats
2W - 3L
1,293 SR
Queue Stats
15W - 31L
1,259 Elo+
Party 2
Odin
Odin
PuttyNS
Odin
Level 126
God Stats
10W - 3L
1,697 SR
Queue Stats
35W - 37L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Zugrububio
Cthulhu
Level 160
God Stats
1W - 1L
1,377 SR
Queue Stats
21W - 47L
1,254 Elo+
Party 2
Fenrir
Fenrir
matty_1606
Fenrir
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,373 Elo+
Solo
Nu Wa
Nu Wa
spencermag456
Nu Wa
Level 41
God Stats
20W - 17L
1,536 SR
Queue Stats
177W - 224L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Andrate00
Da Ji
14
2 / 3 / 6
8,717
623
6,002
11,065
4,743
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
KagaDX
Kukulkan
16
5 / 5 / 4
10,159
726
10,675
11,716
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Onatata
Scylla
15
4 / 6 / 4
9,011
644
8,018
12,390
4,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 9
8,604
615
3,932
11,441
5,067
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Tarjita
Odin
15
1 / 3 / 4
8,403
600
3,515
13,139
7,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
10,860
776
9,104
8,328
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
PuttyNS
Odin
17
4 / 1 / 12
10,976
784
13,439
11,010
13,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Zugrububio
Cthulhu
16
3 / 7 / 10
10,326
738
10,201
17,506
17,087
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
matty_1606
Fenrir
17
5 / 2 / 8
11,043
789
5,562
9,093
4,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 0 / 10
12,058
861
11,987
1,996
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
13
Kills
22
22
Deaths
13
27
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Andrate00
Da Ji
2
3
6
1.67
L
Kukulkan
KagaDX
Kukulkan
5
5
4
1.4
W
5
3
4
2.33
L
Scylla
Onatata
Scylla
4
6
4
1
W
Odin
PuttyNS
Odin
4
1
12
10
L
1
5
9
1.1
L
Odin
Tarjita
Odin
1
3
4
1
W
Cthulhu
Zugrububio
Cthulhu
3
7
10
1.14
W
Fenrir
matty_1606
Fenrir
5
2
8
4.5
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,142
Damage
50,293
59,751
Taken
47,933
26,936
Mitigated
39,999
6,245
Healing
9,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Andrate00
Da Ji
6,002
1,354
0
105
11,065
4,743
0
3,055
7,599
0
21,153
L
Kukulkan
KagaDX
Kukulkan
10,675
838
0
3,249
11,716
4,750
0
6,468
4,894
47,031
0
W
9,104
3,902
430
2,483
8,328
3,549
4,130
2,566
5,762
0
32,809
L
Scylla
Onatata
Scylla
8,018
968
411
1,100
12,390
4,470
1
5,150
6,722
23,666
0
W
Odin
PuttyNS
Odin
13,439
1,791
0
1,759
11,010
13,929
250
3,596
7,414
0
30,706
L
3,932
2,062
0
543
11,441
5,067
0
4,048
6,954
0
26,106
L
Odin
Tarjita
Odin
3,515
549
0
837
13,139
7,906
0
2,680
10,105
0
15,398
W
Cthulhu
Zugrububio
Cthulhu
10,201
235
178
2,609
17,506
17,087
119
7,500
10,006
24,746
0
W
Fenrir
matty_1606
Fenrir
5,562
728
0
795
9,093
4,650
496
5,217
3,876
0
24,834
W
11,987
1,705
280
760
1,996
784
2,335
241
1,755
51,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,894
Gold Earned
55,263
250
Minions Killed
305
8
Camps Cleared
9
1,089,610
Distance Traveled
1,268,038
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,717
623
34
2
5
195,271
0
L
Kukulkan
10,159
726
88
6
0
207,284
4
W
Neith
10,860
776
63
5
3
236,013
0
L
Scylla
9,011
644
31
2
1
226,677
1
W
Odin
10,976
784
51
4
2
269,977
2
L
Ullr
8,604
615
57
4
1
212,041
3
L
Odin
8,403
600
40
3
1
248,337
0
W
Cthulhu
10,326
738
47
3
0
260,587
3
W
Fenrir
11,043
789
47
3
1
273,475
0
W
Nu Wa
12,058
861
97
7
3
227,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role