Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DariusDraxley
Yemoja
Level 79
God Stats
2W - 6L
1,401 SR
Queue Stats
468W - 437L
1,550 Elo+
Solo
Ymir
Ymir
Fowlest
Ymir
Level 154
God Stats
24W - 18L
1,675 SR
Queue Stats
1,731W - 1,748L
1,593 Elo+
Solo
Osiris
Osiris
cclleemmmmeerr
Osiris
Level 155
God Stats
6W - 7L
1,581 SR
Queue Stats
332W - 238L
1,609 Elo+
Solo
Team Averages
Level 142
1,531 SR
1,550 Elo+

VS

Team Averages
Level 153
1,554 SR
1,655 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
CSOClK
Chernobog
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 200L
1,737 Elo+
Party 1
Odin
Odin
Sayese
Odin
Level 155
God Stats
2W - 0L
1,734 SR
Queue Stats
128W - 89L
1,720 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sayesoglou
Tsukuyomi
Level 147
God Stats
1W - 2L
1,567 SR
Queue Stats
110W - 94L
1,693 Elo+
Party 1
Aphrodite
Aphrodite
sivart11
Aphrodite
Level 141
God Stats
6W - 8L
1,471 SR
Queue Stats
754W - 724L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
7 / 4 / 5
10,345
796
10,665
26,037
30,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
 
Arachne
13
1 / 5 / 5
8,009
616
9,466
17,226
15,693
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 4 / 8
8,491
653
10,009
12,962
15,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
Fowlest
Ymir
14
4 / 7 / 7
9,366
720
10,709
23,079
28,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 6 / 9
8,764
674
16,153
13,971
15,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
8 / 3 / 14
11,024
848
12,935
19,024
28,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
CSOClK
Chernobog
17
5 / 2 / 16
10,251
789
20,434
10,933
5,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
Sayese
Odin
17
6 / 3 / 17
10,583
814
15,768
16,122
21,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Sayesoglou
Tsukuyomi
16
3 / 4 / 17
10,014
770
17,253
11,535
7,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
sivart11
Aphrodite
18
4 / 2 / 18
10,917
840
16,551
13,939
16,263
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
108
14
Kills
26
26
Deaths
14
34
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
7
4
5
2.38
L
Arachne
 
Arachne
1
5
5
0.7
W
Artio
 
Artio
8
3
14
5
W
Chernobog
CSOClK
Chernobog
5
2
16
6.5
L
1
4
8
1.25
L
Ymir
Fowlest
Ymir
4
7
7
1.07
W
Odin
Sayese
Odin
6
3
17
4.83
W
Tsukuyomi
Sayesoglou
Tsukuyomi
3
4
17
2.88
L
1
6
9
0.92
W
Aphrodite
sivart11
Aphrodite
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,002
Damage
82,941
93,275
Taken
71,553
106,176
Mitigated
78,796
34,225
Healing
33,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,665
1,062
444
9,681
26,037
30,666
172
8,986
16,640
315
26,765
L
Arachne
 
Arachne
9,466
6,503
1,546
4,344
17,226
15,693
374
4,959
12,045
0
10,440
W
Artio
 
Artio
12,935
1,649
5,671
5,459
19,024
28,361
38
5,044
13,980
25,550
0
W
Chernobog
CSOClK
Chernobog
20,434
11,955
691
2,749
10,933
5,447
3,523
2,402
8,531
0
43,529
L
10,009
2,334
9,964
3,856
12,962
15,988
275
5,900
6,733
22,284
0
L
Ymir
Fowlest
Ymir
10,709
805
472
1,833
23,079
28,204
323
5,073
17,427
19,013
0
W
Odin
Sayese
Odin
15,768
2,804
860
2,823
16,122
21,716
548
5,015
11,107
0
31,165
W
Tsukuyomi
Sayesoglou
Tsukuyomi
17,253
5,036
0
1,156
11,535
7,009
75
3,640
7,895
0
26,046
L
16,153
4,068
821
1,264
13,971
15,625
351
4,568
9,001
0
28,217
W
Aphrodite
sivart11
Aphrodite
16,551
3,730
7,474
6,626
13,939
16,263
524
4,932
9,007
34,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,975
Gold Earned
52,789
98
Minions Killed
183
0
Camps Cleared
0
1,042,140
Distance Traveled
1,162,386
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,345
796
30
2
0
226,869
0
L
Arachne
8,009
616
5
0
0
219,827
0
W
Artio
11,024
848
20
2
0
247,249
0
W
Chernobog
10,251
789
54
4
0
224,671
1
L
Yemoja
8,491
653
17
1
0
195,840
1
L
Ymir
9,366
720
18
1
0
192,363
0
W
Odin
10,583
814
35
3
0
223,402
1
W
Tsukuyomi
10,014
770
17
1
0
248,864
0
L
Osiris
8,764
674
28
2
0
207,241
0
W
Aphrodite
10,917
840
57
4
0
218,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role