Player Matchup

Ullr
Ullr
Diamond IV
MrBlizzard32
Ullr
Diamond IV
Level 160
God Stats
0W - 1L
1,597 SR
Queue Stats
95W - 90L
2,165 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
RaSnipedJFK
Zhong Kui
Diamond III
Level 118
God Stats
2W - 2L
1,604 SR
Queue Stats
191W - 173L
2,309 MMR
Solo
Thor
Thor
Platinum II
Sirpipeington
Thor
Platinum II
Level 127
God Stats
9W - 3L
2,031 SR
Queue Stats
67W - 46L
2,294 MMR
Party 1
Agni
Agni
Diamond II
Zofus
Agni
Diamond II
Level 160
God Stats
7W - 11L
1,565 SR
Queue Stats
126W - 131L
2,304 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
truancii
Kuzenbo
Diamond IV
Level 158
God Stats
6W - 6L
1,500 SR
Queue Stats
128W - 103L
2,192 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,659 SR
2,253 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,700 SR
2,124 MMR
Chaac
Chaac
Diamond III
 
Chaac
Diamond III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond II
ALEJANDROMT44
Neith
Diamond II
Level 154
God Stats
20W - 8L
1,830 SR
Queue Stats
714W - 689L
2,250 MMR
Solo
Camazotz
Camazotz
Platinum II
Blakeland
Camazotz
Platinum II
Level 62
God Stats
2W - 0L
1,884 SR
Queue Stats
17W - 5L
2,281 MMR
Party 2
Chronos
Chronos
Diamond II
Mood
Chronos
Diamond II
Level 160
God Stats
5W - 5L
1,613 SR
Queue Stats
251W - 240L
2,262 MMR
Solo
Terra
Terra
Diamond II
autg
Terra
Diamond II
Level 136
God Stats
1W - 0L
1,673 SR
Queue Stats
94W - 71L
2,329 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 2
11,695
532
12,395
21,388
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
RaSnipedJFK
Zhong Kui
17
2 / 7 / 5
10,468
476
16,398
25,385
18,483
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 9 / 5
11,572
526
15,710
19,483
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
Zofus
Agni
17
3 / 8 / 3
10,630
483
14,563
19,893
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
truancii
Kuzenbo
12
0 / 5 / 3
8,236
374
9,333
22,438
28,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
LokiOdinTiamatGebArtio

VS

Bans
KhepriDa JiApolloSerqetChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 2 / 11
14,138
643
18,746
28,212
27,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
3 / 4 / 11
14,122
642
12,058
13,499
5,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Blakeland
Camazotz
20
16 / 3 / 10
15,435
702
29,340
31,300
14,026
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Mood
Chronos
20
10 / 3 / 9
14,329
651
19,403
20,930
9,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
autg
Terra
16
2 / 1 / 21
11,936
543
10,207
21,876
27,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
13
Kills
36
36
Deaths
13
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
11
5.25
W
3
4
11
2.13
W
Camazotz
Blakeland
Camazotz
16
3
10
7
W
Chronos
Mood
Chronos
10
3
9
4.83
L
4
7
2
0.71
L
Zhong Kui
RaSnipedJFK
Zhong Kui
2
7
5
0.64
L
4
9
5
0.72
L
Agni
Zofus
Agni
3
8
3
0.56
W
Terra
autg
Terra
2
1
21
12.5
L
Kuzenbo
truancii
Kuzenbo
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,399
Damage
89,754
108,587
Taken
115,817
65,113
Mitigated
83,675
18,776
Healing
61,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,746
4,883
0
18,687
28,212
27,407
645
10,418
16,525
0
87,705
W
12,058
4,093
0
4,221
13,499
5,224
2,358
1,918
11,557
0
128,216
W
Camazotz
Blakeland
Camazotz
29,340
10,872
0
21,439
31,300
14,026
3,038
10,651
20,035
0
136,047
W
Chronos
Mood
Chronos
19,403
5,711
199
5,776
20,930
9,891
5,060
8,399
12,287
114,188
0
L
12,395
3,947
0
2,541
21,388
5,770
0
4,412
16,769
0
99,350
L
Zhong Kui
RaSnipedJFK
Zhong Kui
16,398
2,239
0
8,319
25,385
18,483
0
3,721
20,521
70,824
0
L
15,710
2,674
0
3,324
19,483
6,136
0
5,211
13,802
0
77,082
L
Agni
Zofus
Agni
14,563
433
159
3,238
19,893
5,855
0
6,999
12,633
74,067
0
W
Terra
autg
Terra
10,207
2,098
3,728
7,542
21,876
27,127
710
9,404
12,127
28,121
0
L
Kuzenbo
truancii
Kuzenbo
9,333
2,838
0
1,195
22,438
28,869
0
8,749
13,292
30,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,601
Gold Earned
69,960
591
Minions Killed
733
0
Camps Cleared
0
1,906,889
Distance Traveled
2,262,789
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,138
643
162
7
0
459,265
2
W
Neith
14,122
642
193
9
0
393,596
5
W
Camazotz
15,435
702
149
7
0
526,769
2
W
Chronos
14,329
651
203
9
0
430,791
4
L
Ullr
11,695
532
163
7
0
363,161
5
L
Zhong Kui
10,468
476
132
6
0
362,292
6
L
Thor
11,572
526
127
6
0
375,164
2
L
Agni
10,630
483
128
6
0
401,074
5
W
Terra
11,936
543
26
1
0
452,368
8
L
Kuzenbo
8,236
374
41
2
0
405,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role