Player Matchup

Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum III
Eluat
Neith
Platinum III
Level 133
God Stats
41W - 47L
1,538 SR
Queue Stats
917W - 928L
1,830 MMR
Solo
Thoth
Thoth
Gold II
Malagueño
Thoth
Gold II
Level 32
God Stats
0W - 1L
1,468 SR
Queue Stats
14W - 7L
1,831 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
Roroonao
Gilgamesh
Platinum I
Level 100
God Stats
17W - 14L
1,548 SR
Queue Stats
318W - 322L
1,961 MMR
Party 1
Scylla
Scylla
Diamond V
picon10
Scylla
Diamond V
Level 126
God Stats
1W - 4L
1,314 SR
Queue Stats
63W - 50L
2,109 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 91
1,474 SR
1,846 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 97
1,650 SR
1,863 MMR
King Arthur
King Arthur
Gold I
 
King Arthur
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum I
GradlewLose
Arachne
Platinum I
Level 92
God Stats
11W - 4L
1,850 SR
Queue Stats
136W - 128L
2,067 MMR
Solo
Anhur
Anhur
Platinum II
Mastiga
Anhur
Platinum II
Level 143
God Stats
22W - 20L
1,536 SR
Queue Stats
232W - 206L
1,897 MMR
Solo
Nu Wa
Nu Wa
Platinum II
Packett
Nu Wa
Platinum II
Level 88
God Stats
84W - 69L
1,649 SR
Queue Stats
171W - 169L
1,917 MMR
Solo
Zeus
Zeus
Platinum V
RightWingerPagan
Zeus
Platinum V
Level 35
God Stats
10W - 4L
1,717 SR
Queue Stats
25W - 11L
1,936 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 4 / 4
9,121
380
6,675
24,389
25,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Eluat
Neith
18
2 / 4 / 3
11,238
468
8,283
17,597
5,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
19
1 / 6 / 5
11,822
493
12,988
16,463
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Roroonao
Gilgamesh
19
9 / 4 / 2
12,219
509
14,547
19,389
10,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
picon10
Scylla
16
0 / 7 / 4
10,095
421
9,509
14,580
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatAthenaYemojaArtioMorgan Le Fay

VS

Bans
UllrArtemisKhepriGebFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
8 / 4 / 5
16,061
669
18,424
26,028
25,213
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
GradlewLose
Arachne
20
7 / 4 / 4
14,234
593
12,314
23,640
12,584
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
Mastiga
Anhur
20
1 / 2 / 7
14,577
607
15,454
22,120
9,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Packett
Nu Wa
19
2 / 1 / 9
12,783
533
12,103
15,393
18,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 2 / 2
14,114
588
14,754
15,016
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
13
Kills
24
25
Deaths
13
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
4
0.75
W
King Arthur
 
King Arthur
8
4
5
2.63
L
Neith
Eluat
Neith
2
4
3
0.88
W
Arachne
GradlewLose
Arachne
7
4
4
2.25
L
Thoth
1
6
5
0.58
W
Anhur
Mastiga
Anhur
1
2
7
2.25
W
Nu Wa
Packett
Nu Wa
2
1
9
6.5
W
6
2
2
3.5
L
Gilgamesh
Roroonao
Gilgamesh
9
4
2
2.5
L
Scylla
picon10
Scylla
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,002
Damage
73,049
92,418
Taken
102,197
51,631
Mitigated
70,974
19,908
Healing
51,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,675
520
0
4,771
24,389
25,061
0
9,736
14,653
33,002
0
W
King Arthur
 
King Arthur
18,424
1,414
0
11,723
26,028
25,213
109
8,679
16,353
764
107,622
L
Neith
Eluat
Neith
8,283
2,457
0
8,282
17,597
5,059
1,048
4,617
12,980
0
88,301
W
Arachne
GradlewLose
Arachne
12,314
7,595
0
14,498
23,640
12,584
886
5,813
17,659
0
125,391
L
Thoth
12,988
632
213
2,365
16,463
5,812
0
1,860
14,603
86,319
0
W
Anhur
Mastiga
Anhur
15,454
10,388
0
11,951
22,120
9,063
9,132
4,674
17,326
0
137,189
W
Nu Wa
Packett
Nu Wa
12,103
3,610
193
5,952
15,393
18,309
1,019
6,503
8,706
55,609
0
W
14,754
989
274
6,838
15,016
5,805
1,102
5,391
9,501
110,164
0
L
Gilgamesh
Roroonao
Gilgamesh
14,547
3,437
0
3,578
19,389
10,942
0
4,784
14,605
0
82,329
L
Scylla
picon10
Scylla
9,509
304
0
699
14,580
4,757
0
6,357
8,223
82,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,495
Gold Earned
71,769
669
Minions Killed
782
0
Camps Cleared
0
2,288,565
Distance Traveled
2,395,646
41
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,121
380
27
1
0
436,795
6
W
King Arthur
16,061
669
213
9
0
495,831
5
L
Neith
11,238
468
153
6
0
441,394
9
W
Arachne
14,234
593
137
6
0
567,343
8
L
Thoth
11,822
493
172
7
0
468,657
10
W
Anhur
14,577
607
195
8
0
434,164
11
W
Nu Wa
12,783
533
58
2
0
458,994
10
W
Zeus
14,114
588
179
7
0
439,314
6
L
Gilgamesh
12,219
509
152
6
0
499,421
9
L
Scylla
10,095
421
165
7
0
442,298
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role