Player Matchup

Baron Samedi
Baron Samedi
Donezinhobr
Baron Samedi
Level 82
God Stats
3W - 1L
1,466 SR
Queue Stats
175W - 235L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
Lukas_redinho
Gilgamesh
Level 105
God Stats
9W - 3L
1,579 SR
Queue Stats
82W - 102L
1,392 Elo+
Party 2
Bakasura
Bakasura
Stormtrooper_379
Bakasura
Level 89
God Stats
8W - 15L
1,393 SR
Queue Stats
103W - 162L
1,399 Elo+
Party 2
Team Averages
Level 92
1,479 SR
1,413 Elo+

VS

Team Averages
Level 110
1,593 SR
1,484 Elo+
Charybdis
Charybdis
GuyInABlindfold
Charybdis
Level 158
God Stats
15W - 15L
1,527 SR
Queue Stats
128W - 157L
1,480 Elo+
Solo
Ratatoskr
Ratatoskr
HollowedOnionBro
Ratatoskr
Level 89
God Stats
2W - 3L
1,663 SR
Queue Stats
107W - 89L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
lX_Whisper_Xl
Cthulhu
Level 83
God Stats
5W - 2L
1,589 SR
Queue Stats
96W - 82L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Donezinhobr
Baron Samedi
14
3 / 5 / 16
10,245
732
11,556
15,230
10,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Lukas_redinho
Gilgamesh
16
13 / 2 / 10
11,723
837
18,310
21,584
15,655
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 3 / 11
11,047
789
10,109
13,307
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GuyInABlindfold
Charybdis
12
3 / 6 / 6
9,283
663
11,013
13,884
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
11
3 / 12 / 6
8,828
631
9,298
17,172
6,773
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
11
3 / 6 / 5
8,632
617
12,811
14,664
12,002
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
24
Kills
9
10
Deaths
24
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Donezinhobr
Baron Samedi
3
5
16
2.2
L
Charybdis
GuyInABlindfold
Charybdis
3
6
6
1
L
Ratatoskr
3
12
6
0.5
W
Gilgamesh
Lukas_redinho
Gilgamesh
13
2
10
9
W
8
3
11
4.5
L
Cthulhu
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,975
Damage
33,122
50,121
Taken
45,720
31,389
Mitigated
24,282
22,583
Healing
2,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Donezinhobr
Baron Samedi
11,556
1,319
3,498
7,966
15,230
10,001
368
3,819
11,411
32,164
0
L
Charybdis
GuyInABlindfold
Charybdis
11,013
3,700
0
628
13,884
5,507
221
3,380
9,959
0
37,818
L
Ratatoskr
9,298
1,515
0
410
17,172
6,773
324
2,502
13,171
0
17,341
W
Gilgamesh
Lukas_redinho
Gilgamesh
18,310
6,896
0
7,284
21,584
15,655
845
5,168
16,416
0
41,286
W
10,109
5,706
0
3,835
13,307
5,733
873
4,595
8,712
0
29,677
L
Cthulhu
12,811
368
0
1,546
14,664
12,002
0
5,926
8,411
32,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,015
Gold Earned
26,743
140
Minions Killed
116
10
Camps Cleared
2
804,861
Distance Traveled
718,615
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,245
732
47
3
0
231,501
2
L
Charybdis
9,283
663
68
5
1
241,594
3
L
Ratatoskr
8,828
631
16
1
1
224,528
1
W
Gilgamesh
11,723
837
35
3
2
272,005
3
W
Bakasura
11,047
789
58
4
8
301,355
1
L
Cthulhu
8,632
617
32
2
0
252,493
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role