Player Matchup

Cthulhu
Cthulhu
AshyPersonality
Cthulhu
Level 24
God Stats
8W - 10L
1,794 SR
Queue Stats
32W - 44L
1,335 Elo+
Solo
Scylla
Scylla
Fredouche34
Scylla
Level 29
God Stats
1W - 1L
1,370 SR
Queue Stats
100W - 124L
1,359 Elo+
Party 3
Da Ji
Da Ji
Remithee
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
lunareclipse1221
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 2
Jormungandr
Jormungandr
sqeezizi401
Jormungandr
Level 28
God Stats
0W - 2L
1,206 SR
Queue Stats
89W - 104L
1,369 Elo+
Party 3
Team Averages
Level 18
1,474 SR
1,346 Elo+

VS

Team Averages
Level 26
1,492 SR
1,422 Elo+
Bellona
Bellona
Amere0
Bellona
Level 5
God Stats
10W - 7L
1,415 SR
Queue Stats
10W - 8L
1,383 Elo+
Party 1
Discordia
Discordia
HeyItsPieGuy
Discordia
Level 38
God Stats
15W - 14L
1,522 SR
Queue Stats
265W - 259L
1,531 Elo+
Party 1
Serqet
Serqet
Tacolover48
Serqet
Level 64
God Stats
1W - 2L
1,536 SR
Queue Stats
69W - 53L
1,538 Elo+
Party 1
Neith
Neith
agaviria
Neith
Level 9
God Stats
13W - 4L
1,563 SR
Queue Stats
24W - 29L
1,307 Elo+
Solo
Ares
Ares
itsKyue
Ares
Level 15
God Stats
31W - 15L
1,426 SR
Queue Stats
31W - 19L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,991
499
2,285
5,495
3,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
6
0 / 8 / 0
3,838
384
2,091
6,222
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Remithee
Da Ji
5
0 / 10 / 0
3,865
387
1,031
7,388
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 12 / 0
3,658
366
418
7,719
1,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
sqeezizi401
Jormungandr
7
0 / 2 / 0
4,597
460
1,609
4,449
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amere0
Bellona
9
3 / 0 / 1
5,351
535
2,967
4,727
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
HeyItsPieGuy
Discordia
12
17 / 0 / 2
7,710
771
8,489
3,957
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
12
9 / 0 / 1
6,985
699
4,327
5,025
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
agaviria
Neith
7
0 / 1 / 1
4,770
477
1,682
2,244
633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
itsKyue
Ares
9
3 / 0 / 2
5,475
548
1,439
4,485
1,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
32
33
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Amere0
Bellona
3
0
1
3.5
L
1
1
0
1
L
Scylla
0
8
0
0
W
Discordia
HeyItsPieGuy
Discordia
17
0
2
18
L
Da Ji
Remithee
Da Ji
0
10
0
0
W
Serqet
9
0
1
9.5
W
Neith
agaviria
Neith
0
1
1
0.5
W
Ares
itsKyue
Ares
3
0
2
4
L
0
12
0
0
L
Jormungandr
sqeezizi401
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,434
Damage
18,904
31,273
Taken
20,438
12,329
Mitigated
8,101
2,645
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Amere0
Bellona
2,967
723
0
1,693
4,727
2,825
730
1,047
3,492
0
23,552
L
2,285
138
0
1,973
5,495
3,432
0
0
5,369
21,955
0
L
Scylla
2,091
0
0
0
6,222
1,538
0
2,462
3,432
11,206
0
W
Discordia
HeyItsPieGuy
Discordia
8,489
1,903
0
1,516
3,957
1,098
509
1,971
1,986
33,383
0
L
Da Ji
Remithee
Da Ji
1,031
558
0
22
7,388
2,377
0
3,546
3,702
0
7,816
W
Serqet
4,327
1,412
0
3,748
5,025
1,595
0
224
4,801
0
42,639
W
Neith
agaviria
Neith
1,682
750
0
861
2,244
633
1,162
1,343
582
0
16,422
W
Ares
itsKyue
Ares
1,439
505
0
1,003
4,485
1,950
0
893
3,592
15,567
0
L
418
263
0
166
7,719
1,684
236
2,796
4,723
0
3,829
L
Jormungandr
sqeezizi401
Jormungandr
1,609
334
0
484
4,449
3,298
50
456
3,993
17,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,949
Gold Earned
30,291
102
Minions Killed
269
0
Camps Cleared
0
813,709
Distance Traveled
944,237
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,351
535
49
5
0
205,864
1
L
Cthulhu
4,991
499
44
4
0
172,778
1
L
Scylla
3,838
384
11
1
0
170,905
0
W
Discordia
7,710
771
66
7
0
188,927
1
L
Da Ji
3,865
387
10
1
0
154,176
0
W
Serqet
6,985
699
85
9
0
215,310
1
W
Neith
4,770
477
32
3
0
159,807
0
W
Ares
5,475
548
37
4
0
174,329
0
L
Artemis
3,658
366
6
1
0
157,906
0
L
Jormungandr
4,597
460
31
3
0
157,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role