Player Matchup

Thanatos
Thanatos
DivineNecrology
Thanatos
Level 33
God Stats
5W - 6L
1,342 SR
Queue Stats
38W - 42L
1,370 Elo+
Party 1
Neith
Neith
GhostSquirrel99
Neith
Level 144
God Stats
24W - 27L
1,452 SR
Queue Stats
327W - 356L
1,335 Elo+
Solo
Bacchus
Bacchus
GrandFromage947
Bacchus
Level 68
God Stats
65W - 71L
1,518 SR
Queue Stats
226W - 223L
1,342 Elo+
Solo
King Arthur
King Arthur
PleaseDreamForMe
King Arthur
Level 127
God Stats
14W - 10L
1,384 SR
Queue Stats
274W - 293L
1,414 Elo+
Party 1
Janus
Janus
da21problem
Janus
Level 79
God Stats
4W - 2L
1,196 SR
Queue Stats
340W - 375L
1,362 Elo+
Solo
Team Averages
Level 90
1,378 SR
1,365 Elo+

VS

Team Averages
Level 53
1,421 SR
1,322 Elo+
Hachiman
Hachiman
GrimxFantasy
Hachiman
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 133L
1,299 Elo+
Party 2
Tiamat
Tiamat
ImShiddinTTV
Tiamat
Level 45
God Stats
11W - 21L
1,326 SR
Queue Stats
109W - 164L
1,299 Elo+
Party 2
Hel
Hel
Magi Hat
Hel
Level 13
God Stats
9W - 11L
1,589 SR
Queue Stats
13W - 18L
1,397 Elo+
Party 2
Erlang Shen
Erlang Shen
MhtroupeJr
Erlang Shen
Level 109
God Stats
0W - 2L
1,425 SR
Queue Stats
83W - 79L
1,363 Elo+
Solo
Fenrir
Fenrir
Montage3229
Fenrir
Level 64
God Stats
1W - 6L
1,265 SR
Queue Stats
93W - 135L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
10 / 3 / 7
10,830
602
9,261
12,713
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 9
10,223
568
13,037
10,975
3,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 3 / 9
8,697
483
8,385
17,364
14,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
PleaseDreamForMe
King Arthur
16
10 / 5 / 8
10,589
588
13,241
19,057
15,504
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 2 / 3
10,052
558
5,920
8,970
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GrimxFantasy
Hachiman
12
2 / 6 / 6
7,174
399
5,127
14,081
3,902
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
13
4 / 6 / 3
8,666
481
11,890
12,339
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 3 / 6
7,979
443
1,833
7,055
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
MhtroupeJr
Erlang Shen
13
1 / 7 / 4
8,159
453
6,478
15,298
9,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
8 / 9 / 1
9,264
515
10,173
16,201
7,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
31
Kills
15
16
Deaths
31
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
10
3
7
4.5
W
4
3
9
2.83
W
1
3
9
1.83
L
Hachiman
GrimxFantasy
Hachiman
2
6
6
0.83
L
Tiamat
4
6
3
0.92
L
0
3
6
1
L
Erlang Shen
MhtroupeJr
Erlang Shen
1
7
4
0.43
L
Fenrir
8
9
1
0.94
W
King Arthur
PleaseDreamForMe
King Arthur
10
5
8
2.8
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,844
Damage
35,501
69,079
Taken
64,974
41,662
Mitigated
31,058
31,623
Healing
18,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
9,261
3,404
0
11,366
12,713
5,034
1,418
1,123
11,590
0
70,737
W
13,037
3,620
0
4,896
10,975
3,686
2,112
3,779
7,196
0
75,354
W
8,385
868
0
6,538
17,364
14,530
617
4,719
12,645
28,645
0
L
Hachiman
GrimxFantasy
Hachiman
5,127
3,007
0
4,178
14,081
3,902
0
5,691
8,390
0
24,597
L
Tiamat
11,890
1,403
0
1,300
12,339
6,689
505
2,680
9,659
49,501
0
L
1,833
432
1,682
2,826
7,055
3,742
572
2,466
4,589
29,598
0
L
Erlang Shen
MhtroupeJr
Erlang Shen
6,478
2,885
0
3,655
15,298
9,620
892
1,601
13,697
0
37,896
L
Fenrir
10,173
3,521
0
4,398
16,201
7,105
0
1,867
14,334
0
43,712
W
King Arthur
PleaseDreamForMe
King Arthur
13,241
1,461
0
6,082
19,057
15,504
258
1,915
17,142
0
56,089
W
5,920
536
82
2,659
8,970
2,908
128
2,187
6,783
67,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,391
Gold Earned
41,242
487
Minions Killed
315
0
Camps Cleared
0
1,755,967
Distance Traveled
1,587,764
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,830
602
111
6
0
394,408
3
W
Neith
10,223
568
114
6
0
315,104
3
W
Bacchus
8,697
483
41
2
0
360,983
7
L
Hachiman
7,174
399
41
2
0
296,736
5
L
Tiamat
8,666
481
90
5
0
311,651
5
L
Hel
7,979
443
49
3
0
319,825
4
L
Erlang Shen
8,159
453
69
4
0
336,500
6
L
Fenrir
9,264
515
66
4
0
323,052
1
W
King Arthur
10,589
588
104
6
0
323,051
2
W
Janus
10,052
558
117
7
0
362,421
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role