Player Matchup

Charybdis
Charybdis
IsBowser
Charybdis
Level 62
God Stats
2W - 4L
1,285 SR
Queue Stats
336W - 368L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
MardukK-05
Baron Samedi
Level 160
God Stats
0W - 2L
1,778 SR
Queue Stats
77W - 51L
1,599 Elo+
Party 2
Discordia
Discordia
R3fL3x_Tvv1Nz
Discordia
Level 151
God Stats
1W - 2L
1,818 SR
Queue Stats
68W - 40L
1,626 Elo+
Party 2
Artemis
Artemis
RaayZiing
Artemis
Level 127
God Stats
1W - 2L
1,592 SR
Queue Stats
53W - 33L
1,646 Elo+
Party 2
Pele
Pele
kevinkh25
Pele
Level 109
God Stats
2W - 1L
1,835 SR
Queue Stats
58W - 38L
1,587 Elo+
Party 2
Team Averages
Level 122
1,662 SR
1,574 Elo+

VS

Team Averages
Level 93
1,491 SR
1,473 Elo+
Olorun
Olorun
AutisticPanda69
Olorun
Level 59
God Stats
3W - 0L
1,775 SR
Queue Stats
56W - 82L
1,452 Elo+
Party 3
Kumbhakarna
Kumbhakarna
High Is Flyy
Kumbhakarna
Level 102
God Stats
1W - 1L
1,280 SR
Queue Stats
4W - 5L
1,396 Elo+
Solo
King Arthur
King Arthur
Kobe771
King Arthur
Level 120
God Stats
2W - 2L
1,680 SR
Queue Stats
173W - 176L
1,564 Elo+
Party 3
Gilgamesh
Gilgamesh
LoriStark
Gilgamesh
Level 44
God Stats
4W - 2L
1,436 SR
Queue Stats
189W - 203L
1,450 Elo+
Party 1
Ah Puch
Ah Puch
SagxPlay
Ah Puch
Level 138
God Stats
1W - 1L
1,284 SR
Queue Stats
147W - 135L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IsBowser
Charybdis
15
0 / 10 / 9
9,754
574
12,558
17,593
5,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
MardukK-05
Baron Samedi
20
5 / 5 / 12
12,194
717
21,325
19,497
11,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
R3fL3x_Tvv1Nz
Discordia
19
6 / 4 / 10
11,745
691
20,329
10,757
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
RaayZiing
Artemis
20
9 / 7 / 8
12,444
732
30,179
22,675
9,283
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
17
3 / 9 / 8
10,896
641
12,307
17,329
5,794
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 12
13,519
795
16,584
19,120
10,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
High Is Flyy
Kumbhakarna
15
1 / 5 / 18
10,856
639
3,928
24,927
32,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
Kobe771
King Arthur
18
3 / 3 / 19
11,624
684
8,956
31,318
32,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
LoriStark
Gilgamesh
20
5 / 2 / 13
12,476
734
6,067
30,173
23,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
SagxPlay
Ah Puch
20
15 / 7 / 15
14,089
829
44,710
23,916
11,869
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
111
23
Kills
34
35
Deaths
23
47
Assists
77
Player
Kills
Deaths
Assists
KDA
W
10
6
12
2.67
W
Kumbhakarna
High Is Flyy
Kumbhakarna
1
5
18
2
L
Charybdis
IsBowser
Charybdis
0
10
9
0.45
W
King Arthur
Kobe771
King Arthur
3
3
19
4.17
W
Gilgamesh
LoriStark
Gilgamesh
5
2
13
5.75
L
Baron Samedi
MardukK-05
Baron Samedi
5
5
12
2.2
L
Discordia
R3fL3x_Tvv1Nz
Discordia
6
4
10
2.75
L
Artemis
RaayZiing
Artemis
9
7
8
1.86
W
Ah Puch
SagxPlay
Ah Puch
15
7
15
3.21
L
Pele
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,698
Damage
80,245
87,851
Taken
129,454
36,364
Mitigated
110,420
33,905
Healing
58,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,584
6,614
5,376
5,367
19,120
10,421
3,488
6,050
13,070
39,604
0
W
Kumbhakarna
High Is Flyy
Kumbhakarna
3,928
510
4,791
4,811
24,927
32,707
209
9,004
15,923
7,169
0
L
Charybdis
IsBowser
Charybdis
12,558
6,105
1,235
3,277
17,593
5,620
201
13,771
3,822
0
21,978
W
King Arthur
Kobe771
King Arthur
8,956
52
2,368
10,390
31,318
32,161
318
8,533
22,785
0
22,928
W
Gilgamesh
LoriStark
Gilgamesh
6,067
561
1,040
12,339
30,173
23,262
755
6,998
23,175
0
22,529
L
Baron Samedi
MardukK-05
Baron Samedi
21,325
1,317
7,382
8,953
19,497
11,804
0
15,024
4,345
42,122
0
L
Discordia
R3fL3x_Tvv1Nz
Discordia
20,329
189
765
1,481
10,757
3,863
0
6,646
3,958
42,260
0
L
Artemis
RaayZiing
Artemis
30,179
11,221
691
6,425
22,675
9,283
840
16,502
5,960
0
47,325
W
Ah Puch
SagxPlay
Ah Puch
44,710
116
2,274
9,352
23,916
11,869
1,343
11,069
12,847
80,345
0
L
Pele
12,307
1,376
2,021
1,675
17,329
5,794
0
13,279
4,050
0
19,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,033
Gold Earned
62,564
178
Minions Killed
178
0
Camps Cleared
0
1,394,185
Distance Traveled
1,621,924
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,519
795
59
3
0
283,996
0
W
Kumbhakarna
10,856
639
7
0
0
289,193
2
L
Charybdis
9,754
574
30
2
0
223,667
0
W
King Arthur
11,624
684
26
2
0
363,333
0
W
Gilgamesh
12,476
734
29
2
0
356,820
0
L
Baron Samedi
12,194
717
33
2
0
267,558
1
L
Discordia
11,745
691
48
3
0
313,784
0
L
Artemis
12,444
732
58
3
0
272,959
0
W
Ah Puch
14,089
829
57
3
0
328,582
0
L
Pele
10,896
641
9
1
0
316,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role