Player Matchup

Vulcan
Vulcan
TrueDjentelman
Vulcan
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 26L
1,247 Elo+
Party 1
Neith
Neith
iPlayNxked
Neith
Level 4
God Stats
3W - 12L
1,500 SR
Queue Stats
5W - 20L
1,247 Elo+
Party 1
Achilles
Achilles
xDarkFaZe134
Achilles
Level 60
God Stats
1W - 4L
1,500 SR
Queue Stats
70W - 91L
1,470 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,321 Elo+

VS

Team Averages
Level 62
1,360 SR
1,317 Elo+
Sobek
Sobek
OoWillloO
Sobek
Level 159
God Stats
1W - 3L
1,309 SR
Queue Stats
41W - 51L
1,430 Elo+
Solo
Neith
Neith
meliodas17776
Neith
Level 19
God Stats
7W - 18L
1,336 SR
Queue Stats
13W - 38L
1,206 Elo+
Party 2
Da Ji
Da Ji
sanjinatsu
Da Ji
Level 9
God Stats
4W - 7L
1,435 SR
Queue Stats
8W - 18L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 14
16,086
731
23,997
16,097
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
18
5 / 11 / 8
15,753
716
12,548
17,482
5,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
xDarkFaZe134
Achilles
18
12 / 6 / 6
15,636
711
22,335
27,388
21,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
OoWillloO
Sobek
16
2 / 8 / 12
13,140
597
14,392
32,381
41,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 8 / 12
14,358
653
13,078
19,826
6,698
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
20
16 / 8 / 5
16,496
750
24,241
22,019
10,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
52
24
Kills
23
23
Deaths
24
28
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
OoWillloO
Sobek
2
8
12
1
W
7
6
14
2.33
W
Neith
5
11
8
0.82
L
5
8
12
1.38
L
Da Ji
16
8
5
2.31
W
Achilles
xDarkFaZe134
Achilles
12
6
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,880
Damage
51,711
60,967
Taken
74,226
33,223
Mitigated
58,754
9,759
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
OoWillloO
Sobek
14,392
348
0
7,417
32,381
41,438
0
11,297
21,084
55,986
0
W
23,997
8,470
0
1,618
16,097
6,159
594
3,371
12,726
62,757
0
W
Neith
12,548
5,750
0
2,748
17,482
5,098
2,343
2,756
14,726
0
42,611
L
13,078
4,760
506
3,835
19,826
6,698
0
7,273
12,553
0
49,884
L
Da Ji
24,241
7,672
0
500
22,019
10,618
0
8,140
13,879
0
65,537
W
Achilles
xDarkFaZe134
Achilles
22,335
6,411
0
5,393
27,388
21,966
204
8,807
18,581
5,290
54,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,475
Gold Earned
43,994
223
Minions Killed
222
6
Camps Cleared
12
1,045,748
Distance Traveled
1,041,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,140
597
61
3
2
391,568
0
W
Vulcan
16,086
731
101
5
2
352,863
0
W
Neith
15,753
716
77
4
0
288,984
0
L
Neith
14,358
653
90
4
0
317,932
0
L
Da Ji
16,496
750
71
3
10
331,814
0
W
Achilles
15,636
711
45
2
4
403,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role