Player Matchup

Ymir
Ymir
Nonos316
Ymir
Level 109
God Stats
22W - 39L
1,450 SR
Queue Stats
344W - 556L
1,292 Elo+
Solo
Kukulkan
Kukulkan
TKOxSlapOnSight
Kukulkan
Level 63
God Stats
34W - 50L
1,398 SR
Queue Stats
125W - 244L
1,227 Elo+
Solo
Cthulhu
Cthulhu
YeremyNMKZ23
Cthulhu
Level 22
God Stats
4W - 6L
1,571 SR
Queue Stats
12W - 25L
1,279 Elo+
Solo
Team Averages
Level 65
1,473 SR
1,266 Elo+

VS

Team Averages
Level 33
1,665 SR
1,548 Elo+
Ao Kuang
Ao Kuang
ClawEnvy
Ao Kuang
Level 27
God Stats
3W - 1L
1,693 SR
Queue Stats
5W - 3L
1,736 Elo+
Party 1
Horus
Horus
Duskbotx
Horus
Level 19
God Stats
3W - 0L
1,693 SR
Queue Stats
11W - 9L
1,381 Elo+
Solo
Izanami
Izanami
x2GoDx
Izanami
Level 53
God Stats
29W - 28L
1,609 SR
Queue Stats
69W - 66L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 3
6,743
674
3,253
11,065
5,272
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
9
1 / 7 / 1
6,752
675
6,635
8,750
2,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
YeremyNMKZ23
Cthulhu
9
0 / 7 / 1
5,980
598
6,534
14,196
7,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ClawEnvy
Ao Kuang
12
7 / 1 / 9
8,464
846
9,032
8,939
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Duskbotx
Horus
11
2 / 0 / 16
7,733
773
4,367
8,935
8,140
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
x2GoDx
Izanami
13
10 / 2 / 6
8,954
895
14,663
8,969
3,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
1
Kills
19
19
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ClawEnvy
Ao Kuang
7
1
9
11.5
W
Horus
Duskbotx
Horus
2
0
16
10
L
Ymir
0
5
3
0.3
L
Kukulkan
1
7
1
0.21
L
Cthulhu
YeremyNMKZ23
Cthulhu
0
7
1
0.07
W
Izanami
x2GoDx
Izanami
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,422
Damage
28,062
34,011
Taken
26,843
15,219
Mitigated
14,183
4,254
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ClawEnvy
Ao Kuang
9,032
1,831
0
2,476
8,939
2,786
523
6,242
2,404
19,276
0
W
Horus
Duskbotx
Horus
4,367
2,974
3,800
3,945
8,935
8,140
515
4,808
3,760
0
8,703
L
Ymir
3,253
450
335
1,451
11,065
5,272
0
2,796
8,053
12,413
0
L
Kukulkan
6,635
960
213
335
8,750
2,295
0
2,843
5,791
21,592
0
L
Cthulhu
YeremyNMKZ23
Cthulhu
6,534
528
273
1,647
14,196
7,652
0
3,209
10,693
16,893
0
W
Izanami
x2GoDx
Izanami
14,663
11,632
707
1,960
8,969
3,257
2,108
5,087
3,642
0
48,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,475
Gold Earned
25,151
79
Minions Killed
104
3
Camps Cleared
7
446,131
Distance Traveled
556,043
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,464
846
28
3
3
193,505
2
W
Horus
7,733
773
4
0
0
198,657
1
L
Ymir
6,743
674
18
2
0
137,821
4
L
Kukulkan
6,752
675
42
4
2
140,222
0
L
Cthulhu
5,980
598
19
2
1
168,088
0
W
Izanami
8,954
895
72
7
4
163,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role