Player Matchup

Neith
Neith
BrenDiesel319
Neith
Level 49
God Stats
10W - 9L
1,459 SR
Queue Stats
189W - 235L
1,295 Elo+
Party 1
Sol
Sol
KoG Taima
Sol
Level 29
God Stats
54W - 54L
1,410 SR
Queue Stats
178W - 238L
1,293 Elo+
Party 1
Guan Yu
Guan Yu
aidansfasha
Guan Yu
Level 49
God Stats
92W - 106L
1,428 SR
Queue Stats
178W - 234L
1,315 Elo+
Party 1
Team Averages
Level 42
1,432 SR
1,301 Elo+

VS

Team Averages
Level 26
1,500 SR
1,346 Elo+
Ymir
Ymir
Dead VoltageTV
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,500 Elo+
Party 2
Loki
Loki
LuckyLuchy4498
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,500 Elo+
Party 2
Thor
Thor
M22Bomber
Thor
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 29L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 16
9,051
754
7,365
8,135
2,584
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
10 / 0 / 13
10,115
843
16,744
11,743
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
aidansfasha
Guan Yu
12
12 / 2 / 8
10,080
840
10,659
8,110
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,207
601
4,009
18,727
16,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 9 / 2
6,694
558
1,905
9,549
4,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
9
2 / 11 / 1
7,267
606
8,885
15,190
6,224
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
25
Kills
3
5
Deaths
25
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
L
1
5
2
0.4
W
10
0
13
16.5
L
0
9
2
0.11
L
Thor
2
11
1
0.23
W
Guan Yu
aidansfasha
Guan Yu
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,768
Damage
14,799
27,988
Taken
43,466
11,078
Mitigated
27,513
13,413
Healing
130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,365
3,936
0
2,850
8,135
2,584
575
1,803
6,332
0
26,602
L
4,009
566
0
0
18,727
16,890
0
6,983
11,132
24,298
0
W
16,744
7,907
655
8,366
11,743
3,399
2,504
2,462
9,281
46,593
0
L
1,905
594
0
130
9,549
4,399
0
3,552
5,615
0
8,799
L
Thor
8,885
3,370
0
0
15,190
6,224
0
5,449
9,124
50
12,837
W
Guan Yu
aidansfasha
Guan Yu
10,659
1,459
0
1,542
8,110
5,095
363
716
7,394
0
17,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,246
Gold Earned
21,168
131
Minions Killed
53
6
Camps Cleared
2
557,710
Distance Traveled
477,488
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,051
754
39
3
3
196,710
1
L
Ymir
7,207
601
30
3
2
176,928
3
W
Sol
10,115
843
72
6
3
188,191
0
L
Loki
6,694
558
15
1
0
149,127
1
L
Thor
7,267
606
8
1
0
151,433
0
W
Guan Yu
10,080
840
20
2
0
172,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role