Player Matchup

Discordia
Discordia
JSpizz54
Discordia
Level 126
God Stats
5W - 3L
1,686 SR
Queue Stats
158W - 149L
1,475 Elo+
Party 2
Rama
Rama
Sweily_
Rama
Level 125
God Stats
0W - 3L
1,542 SR
Queue Stats
39W - 44L
1,485 Elo+
Party 2
The Morrigan
The Morrigan
THETROJIAN
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,471 Elo+
Solo
Terra
Terra
TheZizzler918
Terra
Level 125
God Stats
0W - 3L
1,306 SR
Queue Stats
400W - 406L
1,432 Elo+
Party 2
He Bo
He Bo
WhiteyMcNuggets
He Bo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 120L
1,407 Elo+
Party 2
Team Averages
Level 120
1,507 SR
1,454 Elo+

VS

Team Averages
Level 87
1,457 SR
1,541 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Elmasterjotel18
Xing Tian
Level 107
God Stats
1W - 0L
1,003 SR
Queue Stats
28W - 37L
1,411 Elo+
Party 3
Terra
Terra
L3gitOsborn33
Terra
Level 133
God Stats
3W - 1L
1,503 SR
Queue Stats
92W - 95L
1,494 Elo+
Solo
Camazotz
Camazotz
PuchiXO
Camazotz
Level 15
God Stats
2W - 0L
1,779 SR
Queue Stats
5W - 0L
1,796 Elo+
Party 3
Tiamat
Tiamat
inuyasha99
Tiamat
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JSpizz54
Discordia
16
3 / 3 / 5
10,510
584
13,846
6,611
2,161
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Sweily_
Rama
20
6 / 5 / 6
12,218
679
27,963
20,023
8,768
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
THETROJIAN
The Morrigan
17
1 / 7 / 9
10,606
589
9,082
12,118
7,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 4 / 7
11,437
635
5,095
22,472
27,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
4 / 6 / 6
11,298
628
13,556
13,614
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
11 / 3 / 11
14,025
779
20,985
14,721
7,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xing Tian
Elmasterjotel18
Xing Tian
19
4 / 3 / 16
12,013
667
11,939
20,474
20,782
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 6 / 16
11,497
639
8,076
26,793
34,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Camazotz
PuchiXO
Camazotz
19
4 / 1 / 18
11,914
662
10,963
14,737
13,442
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
inuyasha99
Tiamat
20
4 / 3 / 15
12,498
694
14,032
17,504
11,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
100
15
Kills
24
25
Deaths
16
33
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
3
11
5.5
W
Xing Tian
Elmasterjotel18
Xing Tian
4
3
16
4
L
Discordia
JSpizz54
Discordia
3
3
5
1.83
W
1
6
16
1.5
W
Camazotz
PuchiXO
Camazotz
4
1
18
13
L
Rama
Sweily_
Rama
6
5
6
1.8
L
The Morrigan
THETROJIAN
The Morrigan
1
7
9
0.79
L
1
4
7
1.13
L
4
6
6
1.17
W
Tiamat
inuyasha99
Tiamat
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,542
Damage
65,995
74,838
Taken
94,229
50,677
Mitigated
87,714
30,418
Healing
47,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,985
11,190
5,702
3,511
14,721
7,417
3,714
7,568
7,111
0
66,815
W
Xing Tian
Elmasterjotel18
Xing Tian
11,939
128
2,756
3,749
20,474
20,782
172
6,096
13,950
25,780
0
L
Discordia
JSpizz54
Discordia
13,846
337
364
676
6,611
2,161
0
3,247
3,364
21,923
0
W
8,076
317
10,380
7,045
26,793
34,744
369
10,341
15,967
21,100
0
W
Camazotz
PuchiXO
Camazotz
10,963
1,324
593
5,057
14,737
13,442
0
8,607
5,934
0
26,057
L
Rama
Sweily_
Rama
27,963
12,124
780
5,404
20,023
8,768
1,453
8,379
11,644
0
61,807
L
The Morrigan
THETROJIAN
The Morrigan
9,082
719
1,191
1,860
12,118
7,193
195
6,496
5,621
29,129
449
L
5,095
1,253
8,952
8,006
22,472
27,625
180
7,513
14,959
16,179
0
L
13,556
316
938
2,247
13,614
4,930
0
8,412
5,202
25,170
0
W
Tiamat
inuyasha99
Tiamat
14,032
2,186
2,177
6,367
17,504
11,329
1,182
7,454
9,919
38,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,069
Gold Earned
61,947
185
Minions Killed
203
0
Camps Cleared
0
1,474,216
Distance Traveled
1,732,284
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,025
779
91
5
0
319,080
2
W
Xing Tian
12,013
667
29
2
0
394,369
6
L
Discordia
10,510
584
14
1
0
220,288
0
W
Terra
11,497
639
18
1
0
330,349
0
W
Camazotz
11,914
662
31
2
0
379,994
0
L
Rama
12,218
679
84
5
0
268,792
0
L
The Morrigan
10,606
589
30
2
0
309,675
0
L
Terra
11,437
635
23
1
0
346,642
2
L
He Bo
11,298
628
34
2
0
328,819
0
W
Tiamat
12,498
694
34
2
0
308,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role