Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
GoDSLords
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,305 Elo+
Solo
Fafnir
Fafnir
LuxSephiram
Fafnir
Level 26
God Stats
4W - 4L
1,216 SR
Queue Stats
156W - 166L
1,419 Elo+
Solo
Khepri
Khepri
Zyncs
Khepri
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,411 Elo+
Solo
Team Averages
Level 80
1,443 SR
1,427 Elo+

VS

Team Averages
Level 87
1,550 SR
1,487 Elo+
Zeus
Zeus
An00bls
Zeus
Level 129
God Stats
6W - 2L
1,689 SR
Queue Stats
414W - 439L
1,521 Elo+
Solo
Kumbhakarna
Kumbhakarna
Armatorix
Kumbhakarna
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 41L
1,407 Elo+
Solo
Osiris
Osiris
Bambino0
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,387 Elo+
Solo
Ullr
Ullr
Osurdum
Ullr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,614 Elo+
Solo
Amaterasu
Amaterasu
woykas
Amaterasu
Level 135
God Stats
3W - 2L
1,561 SR
Queue Stats
302W - 287L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
6 / 5 / 10
10,667
821
17,510
15,233
7,740
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
 
Awilix
16
7 / 5 / 10
10,230
787
10,153
22,999
18,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odin
14
2 / 5 / 7
9,104
700
9,012
18,786
12,537
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
16
1 / 4 / 16
9,791
753
9,175
20,278
34,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Zyncs
Khepri
16
3 / 3 / 13
10,293
792
10,550
24,089
30,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
An00bls
Zeus
18
7 / 4 / 11
11,731
902
27,643
9,555
4,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Armatorix
Kumbhakarna
18
3 / 5 / 12
11,078
852
8,425
13,974
17,111
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Bambino0
Osiris
17
2 / 4 / 14
9,919
763
9,302
14,352
17,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
Osurdum
Ullr
17
5 / 2 / 11
10,739
826
24,665
7,879
4,259
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
woykas
Amaterasu
19
5 / 4 / 11
10,602
816
10,103
21,006
20,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
81
19
Kills
22
22
Deaths
19
56
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
6
5
10
2.2
L
Awilix
 
Awilix
7
5
10
2.4
W
Zeus
An00bls
Zeus
7
4
11
3.13
W
Kumbhakarna
Armatorix
Kumbhakarna
3
5
12
1.8
W
Osiris
Bambino0
Osiris
2
4
14
2.25
L
Odin
2
5
7
1.1
L
Fafnir
1
4
16
2.25
W
Ullr
Osurdum
Ullr
5
2
11
5.25
L
Khepri
Zyncs
Khepri
3
3
13
3.17
W
Amaterasu
woykas
Amaterasu
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,400
Damage
80,138
101,385
Taken
66,766
103,487
Mitigated
64,190
34,591
Healing
19,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
17,510
14,069
1,401
4,533
15,233
7,740
2,479
7,700
7,533
0
39,244
L
Awilix
 
Awilix
10,153
2,985
3,184
6,184
22,999
18,943
969
5,212
17,787
0
14,554
W
Zeus
An00bls
Zeus
27,643
2,507
2,143
1,798
9,555
4,496
1,245
2,367
7,090
46,119
0
W
Kumbhakarna
Armatorix
Kumbhakarna
8,425
492
1,069
1,147
13,974
17,111
327
4,931
8,775
23,735
0
W
Osiris
Bambino0
Osiris
9,302
3,001
0
1,237
14,352
17,774
440
4,729
9,409
0
17,418
L
Odin
9,012
3,425
1,474
2,695
18,786
12,537
33
4,628
14,158
0
17,718
L
Fafnir
9,175
1,994
2,113
4,655
20,278
34,109
320
8,510
11,768
18,053
0
W
Ullr
Osurdum
Ullr
24,665
11,093
0
889
7,879
4,259
2,839
1,956
5,782
0
44,009
L
Khepri
Zyncs
Khepri
10,550
720
1,163
7,189
24,089
30,158
222
10,018
14,071
20,124
0
W
Amaterasu
woykas
Amaterasu
10,103
5,219
2,600
8,368
21,006
20,550
1,224
5,742
15,002
0
15,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,085
Gold Earned
54,069
111
Minions Killed
136
0
Camps Cleared
0
1,056,597
Distance Traveled
1,102,315
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,667
821
47
4
0
196,721
0
L
Awilix
10,230
787
7
1
0
202,002
0
W
Zeus
11,731
902
51
4
0
142,809
2
W
Kumbhakarna
11,078
852
28
2
0
228,655
0
W
Osiris
9,919
763
11
1
0
246,577
1
L
Odin
9,104
700
22
2
0
210,095
2
L
Fafnir
9,791
753
19
1
0
213,187
0
W
Ullr
10,739
826
39
3
0
228,469
3
L
Khepri
10,293
792
16
1
0
234,592
2
W
Amaterasu
10,602
816
7
1
0
255,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role