Player Matchup

Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
IintU
Yemoja
Level 27
God Stats
16W - 19L
1,455 SR
Queue Stats
94W - 114L
1,396 Elo+
Party 1
Kuzenbo
Kuzenbo
Mutta97
Kuzenbo
Level 121
God Stats
14W - 20L
1,483 SR
Queue Stats
262W - 316L
1,400 Elo+
Party 1
Ne Zha
Ne Zha
Sha63
Ne Zha
Level 67
God Stats
13W - 20L
1,505 SR
Queue Stats
306W - 333L
1,390 Elo+
Party 1
Neith
Neith
amz228375
Neith
Level 17
God Stats
13W - 28L
1,395 SR
Queue Stats
21W - 37L
1,372 Elo+
Party 1
Team Averages
Level 74
1,468 SR
1,412 Elo+

VS

Team Averages
Level 93
1,552 SR
1,490 Elo+
Chiron
Chiron
CupCupCupCupCup
Chiron
Level 106
God Stats
8W - 2L
1,729 SR
Queue Stats
37W - 31L
1,511 Elo+
Party 3
Yemoja
Yemoja
Fabuhlicious
Yemoja
Level 28
God Stats
3W - 3L
1,372 SR
Queue Stats
5W - 6L
1,376 Elo+
Party 3
Amaterasu
Amaterasu
Shadesbane
Amaterasu
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 78L
1,551 Elo+
Party 2
Susano
Susano
TehFloppySon
Susano
Level 54
God Stats
6W - 2L
1,637 SR
Queue Stats
56W - 49L
1,568 Elo+
Party 2
Anubis
Anubis
marteaufout
Anubis
Level 156
God Stats
46W - 46L
1,522 SR
Queue Stats
236W - 246L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
3 / 5 / 0
6,381
491
4,719
7,592
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
IintU
Yemoja
6
0 / 1 / 0
4,844
373
351
5,048
1,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kuzenbo
Mutta97
Kuzenbo
9
0 / 3 / 1
5,696
438
3,277
8,141
5,315
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Sha63
Ne Zha
12
2 / 5 / 1
6,767
521
4,667
11,176
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
amz228375
Neith
10
0 / 9 / 1
5,720
440
2,190
9,489
2,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 3
8,105
623
9,284
6,154
2,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Yemoja
12
2 / 0 / 10
8,021
617
4,661
4,815
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
Shadesbane
Amaterasu
14
4 / 0 / 4
8,081
622
6,495
6,798
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
13
3 / 3 / 7
7,916
609
5,332
9,724
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
5 / 1 / 5
8,141
626
6,968
6,734
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
5
Kills
23
23
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
5
0
0.6
W
9
1
3
10.5
W
Yemoja
2
0
10
7
L
Yemoja
IintU
Yemoja
0
1
0
0
L
Kuzenbo
Mutta97
Kuzenbo
0
3
1
0.17
L
Ne Zha
Sha63
Ne Zha
2
5
1
0.5
W
Amaterasu
Shadesbane
Amaterasu
4
0
4
6
W
Susano
3
3
7
2.17
L
Neith
amz228375
Neith
0
9
1
0.06
W
Anubis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,204
Damage
32,740
41,446
Taken
34,225
14,672
Mitigated
19,522
8,091
Healing
17,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,719
310
0
220
7,592
2,096
60
2,552
4,796
26,924
0
W
9,284
4,196
677
1,486
6,154
2,144
4,128
1,337
4,817
0
51,948
W
Yemoja
4,661
795
3,093
1,798
4,815
4,270
895
687
4,128
13,406
0
L
Yemoja
IintU
Yemoja
351
28
271
1,190
5,048
1,721
0
2,047
2,963
5,521
0
L
Kuzenbo
Mutta97
Kuzenbo
3,277
849
0
1,549
8,141
5,315
0
1,689
5,957
20,236
0
L
Ne Zha
Sha63
Ne Zha
4,667
1,999
0
3,850
11,176
3,080
0
2,671
8,098
0
39,255
W
Amaterasu
Shadesbane
Amaterasu
6,495
2,287
0
3,915
6,798
6,143
523
1,974
4,824
0
37,785
W
Susano
5,332
1,909
0
2,636
9,724
3,451
714
3,009
6,715
0
37,281
L
Neith
amz228375
Neith
2,190
992
0
1,011
9,489
2,460
0
2,162
7,278
0
33,585
W
Anubis
6,968
596
0
3,799
6,734
3,514
872
1,340
5,394
44,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,408
Gold Earned
40,264
243
Minions Killed
376
0
Camps Cleared
0
1,060,945
Distance Traveled
1,201,187
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,381
491
46
4
0
226,169
3
W
Chiron
8,105
623
96
7
0
208,685
1
W
Yemoja
8,021
617
20
2
0
226,053
3
L
Yemoja
4,844
373
9
1
0
139,607
0
L
Kuzenbo
5,696
438
33
3
0
210,349
1
L
Ne Zha
6,767
521
91
7
0
266,850
0
W
Amaterasu
8,081
622
75
6
0
253,117
4
W
Susano
7,916
609
76
6
0
277,081
2
L
Neith
5,720
440
64
5
0
217,970
0
W
Anubis
8,141
626
109
8
0
236,251
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role