Player Matchup

Zhong Kui
Zhong Kui
BarrelArrow
Zhong Kui
Level 112
God Stats
3W - 3L
1,624 SR
Queue Stats
57W - 54L
1,482 Elo+
Party 1
Sobek
Sobek
GrumpyGrayFox
Sobek
Level 48
God Stats
4W - 7L
1,611 SR
Queue Stats
25W - 36L
1,401 Elo+
Party 1
Neith
Neith
JayRuxia
Neith
Level 40
God Stats
2W - 9L
1,375 SR
Queue Stats
138W - 223L
1,282 Elo+
Party 1
Team Averages
Level 67
1,537 SR
1,388 Elo+

VS

Team Averages
Level 65
1,651 SR
1,518 Elo+
Mulan
Mulan
DragonsFlame
Mulan
Level 44
God Stats
2W - 0L
1,653 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
VDFscooter
Sylvanus
Level 133
God Stats
7W - 2L
1,832 SR
Queue Stats
133W - 139L
1,554 Elo+
Solo
Ymir
Ymir
catatac713
Ymir
Level 17
God Stats
3W - 1L
1,467 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BarrelArrow
Zhong Kui
12
3 / 3 / 1
8,054
671
13,865
10,911
8,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 2
7,931
661
4,079
14,487
15,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
JayRuxia
Neith
10
0 / 3 / 4
7,207
601
7,425
5,900
2,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,381
698
10,084
9,926
6,465
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
VDFscooter
Sylvanus
13
3 / 1 / 6
8,228
686
9,126
9,717
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 2 / 6
7,649
637
5,683
11,697
10,451
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
9
9
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BarrelArrow
Zhong Kui
3
3
1
1.17
W
4
1
5
6.5
L
1
3
2
0.67
L
Neith
JayRuxia
Neith
0
3
4
0.67
W
Sylvanus
VDFscooter
Sylvanus
3
1
6
6
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,369
Damage
24,893
31,298
Taken
31,340
26,803
Mitigated
22,100
9,279
Healing
12,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BarrelArrow
Zhong Kui
13,865
2,162
0
3,357
10,911
8,986
210
4,611
6,300
38,133
0
W
10,084
1,693
0
2,032
9,926
6,465
0
4,992
4,934
0
26,995
L
4,079
149
0
4,474
14,487
15,542
52
7,086
7,401
12,312
0
L
Neith
JayRuxia
Neith
7,425
2,848
0
1,448
5,900
2,275
0
2,332
3,568
0
21,651
W
Sylvanus
VDFscooter
Sylvanus
9,126
2,943
3,847
5,815
9,717
5,184
0
6,247
3,470
29,166
8,121
W
5,683
873
0
1,260
11,697
10,451
0
7,126
4,571
14,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,192
Gold Earned
24,258
122
Minions Killed
131
2
Camps Cleared
8
622,610
Distance Traveled
613,543
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,054
671
76
6
2
197,815
1
W
Mulan
8,381
698
56
5
3
235,274
5
L
Sobek
7,931
661
14
1
0
216,209
3
L
Neith
7,207
601
32
3
0
208,586
0
W
Sylvanus
8,228
686
55
5
5
207,231
3
W
Ymir
7,649
637
20
2
0
171,038
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role