Player Matchup

Izanami
Izanami
Fhappies
Izanami
Level 27
God Stats
1W - 0L
1,679 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Nekronomicon_
Chang'e
Level 126
God Stats
57W - 32L
1,583 SR
Queue Stats
587W - 525L
1,452 Elo+
Solo
Ares
Ares
iliteguy247
Ares
Level 68
God Stats
1W - 0L
1,296 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 74
1,519 SR
1,484 Elo+

VS

Team Averages
Level 80
1,363 SR
1,377 Elo+
Bacchus
Bacchus
ComicCactus1553
Bacchus
Level 49
God Stats
0W - 6L
1,389 SR
Queue Stats
20W - 38L
1,283 Elo+
Party 1
Hel
Hel
cheshirecat9900
Hel
Level 66
God Stats
3W - 6L
1,214 SR
Queue Stats
43W - 71L
1,302 Elo+
Party 1
Heimdallr
Heimdallr
xs_shadow87
Heimdallr
Level 126
God Stats
3W - 3L
1,486 SR
Queue Stats
299W - 255L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fhappies
Izanami
12
2 / 0 / 6
8,261
688
9,180
6,616
2,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
13
5 / 0 / 2
8,403
700
4,336
6,065
3,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 6
8,635
720
5,786
8,361
9,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
7,197
600
4,504
9,715
9,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 4 / 0
6,490
541
3,283
7,441
2,570
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
xs_shadow87
Heimdallr
10
0 / 1 / 0
6,673
556
7,082
5,502
1,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Izanami
Fhappies
Izanami
2
0
6
5
W
Chang'e
5
0
2
6
L
0
4
0
0
W
1
0
6
4
L
Heimdallr
xs_shadow87
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,302
Damage
14,869
21,042
Taken
22,658
15,518
Mitigated
13,637
9,581
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,504
448
0
1,143
9,715
9,131
0
5,086
4,629
6,551
0
W
Izanami
Fhappies
Izanami
9,180
4,553
0
2,607
6,616
2,794
1,658
2,457
4,159
0
46,924
W
Chang'e
4,336
395
2,704
2,617
6,065
3,566
862
2,279
3,786
23,557
0
L
3,283
312
2,012
2,584
7,441
2,570
0
2,782
4,659
19,385
0
W
5,786
563
0
1,653
8,361
9,158
324
3,813
4,548
15,376
0
L
Heimdallr
xs_shadow87
Heimdallr
7,082
1,775
0
657
5,502
1,936
0
2,896
2,606
0
34,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,299
Gold Earned
20,360
150
Minions Killed
112
8
Camps Cleared
4
679,819
Distance Traveled
604,417
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,197
600
5
0
0
213,019
0
W
Izanami
8,261
688
84
7
2
209,064
4
W
Chang'e
8,403
700
46
4
3
211,434
2
L
Hel
6,490
541
45
4
1
197,631
3
W
Ares
8,635
720
20
2
3
259,321
4
L
Heimdallr
6,673
556
62
5
3
193,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role