Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Frame009
Olorun
Level 3
God Stats
1W - 2L
1,726 SR
Queue Stats
5W - 8L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
R4AT
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,519 Elo+
Party 2
Izanami
Izanami
Snuyu
Izanami
Level 17
God Stats
13W - 14L
1,564 SR
Queue Stats
34W - 31L
1,534 Elo+
Party 2
Thor
Thor
Vesund
Thor
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
182W - 164L
1,527 Elo+
Solo
Team Averages
Level 25
1,558 SR
1,511 Elo+

VS

Team Averages
Level 39
1,493 SR
1,501 Elo+
Ares
Ares
Badwarmax
Ares
Level 108
God Stats
26W - 28L
1,480 SR
Queue Stats
766W - 801L
1,493 Elo+
Party 1
Anubis
Anubis
Cam223
Anubis
Level 25
God Stats
38W - 30L
1,488 SR
Queue Stats
181W - 187L
1,496 Elo+
Party 1
Medusa
Medusa
Dead055
Medusa
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 35L
1,556 Elo+
Party 1
Bellona
Bellona
dchangssambar
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
legocheezypantz
Thanatos
Level 22
God Stats
25W - 28L
1,496 SR
Queue Stats
82W - 81L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 2 / 0
5,050
505
2,127
5,824
4,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Frame009
Olorun
7
0 / 5 / 0
4,346
435
1,416
6,259
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
R4AT
Zhong Kui
7
1 / 5 / 0
4,554
455
2,640
8,339
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Snuyu
Izanami
8
0 / 5 / 1
4,672
467
2,148
5,100
1,149
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Vesund
Thor
8
0 / 5 / 2
4,820
482
1,457
6,791
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 0 / 11
6,417
642
3,210
6,726
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Cam223
Anubis
11
4 / 0 / 4
6,584
658
4,699
3,521
1,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Dead055
Medusa
11
11 / 0 / 1
6,969
697
8,917
4,025
1,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
10
2 / 1 / 1
5,919
592
2,960
4,938
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
10
4 / 1 / 1
5,896
590
2,194
4,374
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
22
22
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
0
0.5
W
Ares
1
0
11
6.5
W
Anubis
Cam223
Anubis
4
0
4
6
W
Medusa
Dead055
Medusa
11
0
1
11.5
L
Olorun
Frame009
Olorun
0
5
0
0
L
Zhong Kui
R4AT
Zhong Kui
1
5
0
0.2
L
Izanami
Snuyu
Izanami
0
5
1
0.1
L
Thor
Vesund
Thor
0
5
2
0.2
W
Bellona
2
1
1
2.5
W
Thanatos
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,788
Damage
21,980
32,313
Taken
23,584
14,316
Mitigated
12,497
6,439
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,127
551
0
1,738
5,824
4,655
0
0
5,824
0
18,431
W
Ares
3,210
489
164
3,021
6,726
4,008
46
1,293
5,433
13,269
0
W
Anubis
Cam223
Anubis
4,699
521
0
1,928
3,521
1,629
1,311
1,088
2,433
33,946
0
W
Medusa
Dead055
Medusa
8,917
4,724
0
250
4,025
1,522
782
1,370
2,655
0
40,759
L
Olorun
Frame009
Olorun
1,416
657
0
1,773
6,259
1,028
0
3,773
2,486
15,258
0
L
Zhong Kui
R4AT
Zhong Kui
2,640
296
92
1,399
8,339
5,325
0
1,421
6,918
10,124
0
L
Izanami
Snuyu
Izanami
2,148
1,540
0
351
5,100
1,149
0
1,328
3,772
0
25,051
L
Thor
Vesund
Thor
1,457
232
0
1,086
6,791
2,159
0
1,387
5,404
0
22,422
W
Bellona
2,960
1,092
0
1,313
4,938
4,057
214
0
4,938
0
27,811
W
Thanatos
2,194
818
0
4,949
4,374
1,281
0
348
4,026
0
22,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,442
Gold Earned
31,785
196
Minions Killed
278
0
Camps Cleared
0
827,612
Distance Traveled
963,773
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,050
505
42
4
0
179,777
2
W
Ares
6,417
642
29
3
0
198,891
4
W
Anubis
6,584
658
63
6
0
171,912
0
W
Medusa
6,969
697
65
7
0
177,682
0
L
Olorun
4,346
435
29
3
0
133,174
0
L
Zhong Kui
4,554
455
14
1
0
152,484
1
L
Izanami
4,672
467
60
6
0
173,720
1
L
Thor
4,820
482
51
5
0
188,457
1
W
Bellona
5,919
592
64
6
0
211,966
7
W
Thanatos
5,896
590
57
6
0
203,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role