Player Matchup

Chaac
Chaac
Gold III
Im_A_Loki_Main
Chaac
Gold III
Level 62
God Stats
2W - 1L
1,723 SR
Queue Stats
52W - 48L
1,532 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
KidTobiii
Tsukuyomi
Platinum IV
Level 129
God Stats
24W - 24L
1,480 SR
Queue Stats
678W - 679L
1,649 MMR
Solo
Apollo
Apollo
Gold I
ZeusGT7
Apollo
Gold I
Level 147
God Stats
12W - 7L
1,715 SR
Queue Stats
77W - 70L
1,648 MMR
Solo
Geb
Geb
Gold II
primarychad
Geb
Gold II
Level 138
God Stats
17W - 5L
1,878 SR
Queue Stats
471W - 464L
1,494 MMR
Solo
Hun Batz
Hun Batz
Gold II
vaporized5024
Hun Batz
Gold II
Level 128
God Stats
9W - 13L
1,548 SR
Queue Stats
102W - 87L
1,553 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,669 SR
1,575 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 79
1,461 SR
1,535 MMR
Artio
Artio
Gold V
 
Artio
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Gold III
Auriazul7w7
Charybdis
Gold III
Level 39
God Stats
1W - 4L
1,229 SR
Queue Stats
22W - 25L
1,568 MMR
Party 2
Sylvanus
Sylvanus
Platinum III
IRhevan
Sylvanus
Platinum III
Level 79
God Stats
5W - 4L
1,727 SR
Queue Stats
346W - 344L
1,689 MMR
Solo
Bastet
Bastet
Bronze III
Scum Wag
Bastet
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,459 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
yaboifungus
Kukulkan
Bronze III
Level 35
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 3L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
11,385
633
13,524
25,118
17,735
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
KidTobiii
Tsukuyomi
18
14 / 2 / 6
12,257
681
16,012
13,510
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
ZeusGT7
Apollo
18
7 / 4 / 6
11,722
651
12,941
16,215
5,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 5 / 7
8,911
495
7,392
22,237
11,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
vaporized5024
Hun Batz
18
6 / 1 / 10
11,326
629
6,905
13,128
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Morgan Le FayTiamatAthenaGilgameshDa Ji

VS

Bans
IzanamiRaijinScyllaUllrPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 3 / 9
9,130
507
6,296
18,717
25,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
Auriazul7w7
Charybdis
13
1 / 8 / 4
8,526
474
8,085
12,890
3,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
IRhevan
Sylvanus
16
4 / 4 / 0
10,217
568
15,726
17,313
10,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Scum Wag
Bastet
15
6 / 6 / 3
9,713
540
9,905
16,864
5,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
yaboifungus
Kukulkan
13
1 / 9 / 5
8,481
471
5,176
12,124
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
30
Kills
15
15
Deaths
30
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
3
9
2.5
L
Charybdis
Auriazul7w7
Charybdis
1
8
4
0.38
L
Sylvanus
IRhevan
Sylvanus
4
4
0
1
W
2
3
6
1.67
W
Tsukuyomi
KidTobiii
Tsukuyomi
14
2
6
8.5
L
Bastet
Scum Wag
Bastet
6
6
3
1.25
W
Apollo
ZeusGT7
Apollo
7
4
6
2.5
W
1
5
7
0.9
W
Hun Batz
vaporized5024
Hun Batz
6
1
10
11
L
Kukulkan
yaboifungus
Kukulkan
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,774
Damage
45,188
90,208
Taken
77,908
45,714
Mitigated
48,531
42,581
Healing
20,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,296
629
864
4,582
18,717
25,417
0
2,380
16,337
22,016
0
L
Charybdis
Auriazul7w7
Charybdis
8,085
4,770
0
2,002
12,890
3,075
766
864
12,026
0
63,640
L
Sylvanus
IRhevan
Sylvanus
15,726
5,799
675
7,979
17,313
10,191
0
1,687
15,626
56,185
12,851
W
13,524
4,301
0
14,121
25,118
17,735
0
11,626
13,492
0
78,221
W
Tsukuyomi
KidTobiii
Tsukuyomi
16,012
3,350
0
5,739
13,510
5,182
1,318
3,665
9,691
0
67,757
L
Bastet
Scum Wag
Bastet
9,905
4,559
0
4,294
16,864
5,807
0
951
15,913
0
57,755
W
Apollo
ZeusGT7
Apollo
12,941
9,346
0
8,651
16,215
5,986
4,021
3,206
13,009
0
101,630
W
7,392
1,063
423
6,772
22,237
11,943
390
5,813
16,284
34,004
4,475
W
Hun Batz
vaporized5024
Hun Batz
6,905
1,358
0
6,875
13,128
4,868
1,666
3,382
9,700
0
76,508
L
Kukulkan
yaboifungus
Kukulkan
5,176
890
0
490
12,124
4,041
0
1,425
10,699
39,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,601
Gold Earned
46,067
584
Minions Killed
436
0
Camps Cleared
0
1,831,492
Distance Traveled
1,574,884
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,130
507
28
2
0
341,304
5
L
Charybdis
8,526
474
111
6
0
298,835
0
L
Sylvanus
10,217
568
127
7
0
283,918
3
W
Chaac
11,385
633
153
9
0
378,944
2
W
Tsukuyomi
12,257
681
97
5
0
390,359
6
L
Bastet
9,713
540
87
5
0
369,639
5
W
Apollo
11,722
651
161
9
0
326,557
4
W
Geb
8,911
495
47
3
0
377,700
4
W
Hun Batz
11,326
629
126
7
0
357,932
2
L
Kukulkan
8,481
471
83
5
0
281,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role