Player Matchup

Athena
Athena
Dab3stscrub1
Athena
Level 87
God Stats
13W - 8L
1,684 SR
Queue Stats
61W - 68L
1,603 Elo+
Party 3
Artio
Artio
TheSanguineCrow
Artio
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,849 Elo+
Party 2
Tiamat
Tiamat
TurkleTurk
Tiamat
Level 89
God Stats
6W - 3L
1,767 SR
Queue Stats
526W - 244L
1,695 Elo+
Party 2
Arachne
Arachne
iiDraco
Arachne
Level 99
God Stats
6W - 4L
1,532 SR
Queue Stats
120W - 102L
1,629 Elo+
Party 3
Zhong Kui
Zhong Kui
lAFROl
Zhong Kui
Level 119
God Stats
7W - 4L
1,570 SR
Queue Stats
293W - 269L
1,561 Elo+
Party 2
Team Averages
Level 81
1,611 SR
1,667 Elo+

VS

Team Averages
Level 85
1,493 SR
1,518 Elo+
Odin
Odin
Lestrice
Odin
Level 41
God Stats
2W - 5L
1,534 SR
Queue Stats
15W - 25L
1,494 Elo+
Solo
Medusa
Medusa
ReefMyUnit69
Medusa
Level 119
God Stats
16W - 18L
1,585 SR
Queue Stats
238W - 267L
1,513 Elo+
Solo
Artio
Artio
TaurinePython
Artio
Level 58
God Stats
35W - 35L
1,546 SR
Queue Stats
56W - 53L
1,552 Elo+
Party 1
Hades
Hades
TheAlbinoness
Hades
Level 84
God Stats
23W - 19L
1,507 SR
Queue Stats
75W - 69L
1,525 Elo+
Party 1
Thanatos
Thanatos
flopzalot1133
Thanatos
Level 123
God Stats
4W - 9L
1,296 SR
Queue Stats
258W - 253L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
3 / 3 / 5
7,896
439
3,725
12,400
9,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 4 / 5
9,454
525
6,064
14,395
8,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
TurkleTurk
Tiamat
17
5 / 0 / 9
10,954
609
14,149
9,872
7,674
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
iiDraco
Arachne
15
6 / 3 / 3
9,712
540
11,239
11,652
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
lAFROl
Zhong Kui
17
3 / 2 / 2
9,945
553
8,697
8,875
5,684
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
6 / 2 / 2
9,398
522
11,767
13,291
12,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
16
2 / 0 / 1
9,008
500
3,821
8,045
2,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 3 / 1
7,259
403
2,510
10,963
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 5 / 0
7,202
400
5,969
10,716
4,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
flopzalot1133
Thanatos
13
2 / 8 / 1
8,067
448
5,732
16,836
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
18
Kills
12
12
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
3
3
5
1.83
L
Odin
6
2
2
3.5
L
Medusa
2
0
1
2.5
L
1
3
1
0.5
L
1
5
0
0.2
W
1
4
5
0.88
W
Tiamat
TurkleTurk
Tiamat
5
0
9
9.5
L
Thanatos
flopzalot1133
Thanatos
2
8
1
0.31
W
Arachne
iiDraco
Arachne
6
3
3
2.5
W
Zhong Kui
lAFROl
Zhong Kui
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,874
Damage
29,799
57,194
Taken
59,851
36,383
Mitigated
33,407
23,529
Healing
24,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
3,725
1,244
265
2,504
12,400
9,012
149
3,075
9,325
18,773
0
L
Odin
11,767
2,805
0
4,376
13,291
12,073
196
6,994
6,190
14,157
40,659
L
Medusa
3,821
1,898
0
1,764
8,045
2,651
0
5,138
2,907
0
68,457
L
2,510
403
964
3,869
10,963
8,500
0
6,607
4,356
22,290
0
L
5,969
319
0
3,536
10,716
4,942
0
7,489
3,205
36,785
0
W
6,064
1,338
603
7,004
14,395
8,879
0
2,992
11,403
62,383
0
W
Tiamat
TurkleTurk
Tiamat
14,149
1,099
214
6,268
9,872
7,674
150
4,491
5,381
83,560
0
L
Thanatos
flopzalot1133
Thanatos
5,732
1,718
0
9,684
16,836
5,241
0
6,405
10,379
0
53,775
W
Arachne
iiDraco
Arachne
11,239
6,493
0
3,936
11,652
5,134
261
2,128
9,524
0
71,697
W
Zhong Kui
lAFROl
Zhong Kui
8,697
2,351
0
2,735
8,875
5,684
792
910
7,965
81,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,961
Gold Earned
40,934
530
Minions Killed
454
0
Camps Cleared
0
1,731,532
Distance Traveled
1,566,736
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,896
439
13
1
0
336,620
3
L
Odin
9,398
522
118
7
0
333,001
1
L
Medusa
9,008
500
118
7
0
321,291
2
L
Artio
7,259
403
44
2
0
314,385
4
L
Hades
7,202
400
74
4
0
255,633
1
W
Artio
9,454
525
112
6
0
353,900
6
W
Tiamat
10,954
609
149
8
0
369,449
1
L
Thanatos
8,067
448
100
6
0
342,426
1
W
Arachne
9,712
540
98
5
0
376,371
5
W
Zhong Kui
9,945
553
158
9
0
295,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role