Player Matchup

Nemesis
Nemesis
AightMike
Nemesis
Level 8
God Stats
5W - 1L
1,928 SR
Queue Stats
18W - 11L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
EpsilonZolo
Gilgamesh
Level 66
God Stats
37W - 11L
1,804 SR
Queue Stats
284W - 128L
1,595 Elo+
Party 1
Ra
Ra
GGMD_S_R
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,450 Elo+
Solo
Persephone
Persephone
Phebee
Persephone
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
84W - 78L
1,580 Elo+
Party 1
Izanami
Izanami
itsRegularGnoll
Izanami
Level 14
God Stats
25W - 17L
1,636 SR
Queue Stats
32W - 29L
1,518 Elo+
Party 1
Team Averages
Level 31
1,674 SR
1,545 Elo+

VS

Team Averages
Level 27
1,568 SR
1,437 Elo+
Ares
Ares
BaKoen
Ares
Level 43
God Stats
78W - 63L
1,543 SR
Queue Stats
188W - 172L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
Berghmans_K
Kukulkan
Level 17
God Stats
26W - 13L
1,655 SR
Queue Stats
30W - 19L
1,531 Elo+
Party 2
Hel
Hel
MipeNentuku
Hel
Level 29
God Stats
61W - 84L
1,481 SR
Queue Stats
236W - 277L
1,429 Elo+
Solo
Mulan
Mulan
demonqp
Mulan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 116L
1,421 Elo+
Solo
Zeus
Zeus
mgfifas_onecri
Zeus
Level 23
God Stats
2W - 0L
1,662 SR
Queue Stats
21W - 20L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AightMike
Nemesis
20
6 / 9 / 10
12,896
921
15,073
22,468
7,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
EpsilonZolo
Gilgamesh
20
6 / 7 / 12
15,346
1,096
25,089
32,252
21,595
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 10 / 11
13,636
974
12,366
20,220
5,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Phebee
Persephone
20
3 / 3 / 10
13,090
935
10,963
8,082
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
5 / 10 / 10
13,275
948
18,802
24,585
7,238
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BaKoen
Ares
20
11 / 3 / 22
15,641
1,117
15,267
26,130
38,640
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Berghmans_K
Kukulkan
20
12 / 1 / 19
16,406
1,172
41,284
7,983
4,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 3 / 25
13,977
998
20,191
18,532
13,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
demonqp
Mulan
20
12 / 6 / 18
15,489
1,106
22,721
20,990
12,720
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
0 / 12 / 14
11,156
797
2,458
15,308
5,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
137
25
Kills
39
39
Deaths
25
53
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AightMike
Nemesis
6
9
10
1.22
W
Ares
BaKoen
Ares
11
3
22
7.33
W
Kukulkan
Berghmans_K
Kukulkan
12
1
19
21.5
L
Gilgamesh
EpsilonZolo
Gilgamesh
6
7
12
1.71
L
5
10
11
1.05
W
4
3
25
5.5
L
Persephone
Phebee
Persephone
3
3
10
2.67
W
Mulan
demonqp
Mulan
12
6
18
3.5
L
5
10
10
1
W
0
12
14
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,293
Damage
101,921
107,607
Taken
88,943
44,417
Mitigated
74,434
13,209
Healing
17,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AightMike
Nemesis
15,073
6,564
0
2,240
22,468
7,635
0
15,953
6,515
0
24,259
W
Ares
BaKoen
Ares
15,267
186
0
0
26,130
38,640
0
6,857
19,273
28,607
0
W
Kukulkan
Berghmans_K
Kukulkan
41,284
4,526
0
1,085
7,983
4,064
0
3,093
4,890
101,294
0
L
Gilgamesh
EpsilonZolo
Gilgamesh
25,089
9,497
1,373
1,601
32,252
21,595
0
20,559
11,693
1,814
44,024
L
12,366
0
2,796
3,268
20,220
5,593
0
14,878
5,342
52,934
0
W
20,191
2,435
5,929
8,480
18,532
13,686
0
5,312
13,220
41,990
0
L
Persephone
Phebee
Persephone
10,963
1,047
0
740
8,082
2,356
0
5,981
2,098
25,288
0
W
Mulan
demonqp
Mulan
22,721
6,892
0
1,583
20,990
12,720
0
6,281
14,709
0
38,677
L
18,802
15,503
0
1,191
24,585
7,238
0
21,827
2,758
0
50,731
W
2,458
548
0
0
15,308
5,324
0
3,064
12,244
8,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,243
Gold Earned
72,669
264
Minions Killed
262
8
Camps Cleared
5
1,306,531
Distance Traveled
1,192,460
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,896
921
20
1
2
286,156
0
W
Ares
15,641
1,117
23
2
0
265,076
0
W
Kukulkan
16,406
1,172
151
11
0
256,039
1
L
Gilgamesh
15,346
1,096
41
3
3
279,362
0
L
Ra
13,636
974
98
7
1
255,039
0
W
Hel
13,977
998
52
4
1
281,065
0
L
Persephone
13,090
935
24
2
0
259,346
0
W
Mulan
15,489
1,106
28
2
4
242,415
0
L
Izanami
13,275
948
81
6
2
226,628
0
W
Zeus
11,156
797
8
1
0
147,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role