Player Matchup

Neith
Neith
Silver III
El Gaysho
Neith
Silver III
Level 82
God Stats
11W - 18L
1,520 SR
Queue Stats
25W - 30L
1,496 MMR
Solo
Nike
Nike
Bronze III
Nickywrestler10
Nike
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,504 MMR
Solo
Hades
Hades
Gold V
VisuaL_GamerZzz
Hades
Gold V
Level 146
God Stats
0W - 4L
1,447 SR
Queue Stats
129W - 142L
1,367 MMR
Party 1
Chronos
Chronos
Gold III
animats
Chronos
Gold III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 129L
1,497 MMR
Solo
Thanatos
Thanatos
Gold II
veteranninja2
Thanatos
Gold II
Level 143
God Stats
1W - 2L
1,482 SR
Queue Stats
38W - 38L
1,590 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,490 SR
1,491 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,621 SR
1,490 MMR
Guan Yu
Guan Yu
Gold III
ALEJO-POTO
Guan Yu
Gold III
Level 160
God Stats
50W - 35L
1,628 SR
Queue Stats
411W - 422L
1,466 MMR
Solo
Arachne
Arachne
Gold III
Adoospin1030
Arachne
Gold III
Level 143
God Stats
6W - 6L
1,632 SR
Queue Stats
61W - 67L
1,510 MMR
Solo
Izanami
Izanami
Gold III
Decaying_Senpai
Izanami
Gold III
Level 142
God Stats
5W - 1L
1,500 SR
Queue Stats
198W - 200L
1,508 MMR
Solo
Jormungandr
Jormungandr
Gold III
ElDomino2
Jormungandr
Gold III
Level 136
God Stats
32W - 34L
1,525 SR
Queue Stats
130W - 129L
1,505 MMR
Solo
Hel
Hel
Bronze III
Krraabb
Hel
Bronze III
Level 31
God Stats
2W - 0L
1,819 SR
Queue Stats
2W - 3L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
El Gaysho
Neith
12
4 / 1 / 0
9,201
418
7,084
6,887
1,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 2 / 2
8,759
398
7,777
13,127
8,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
1 / 3 / 4
10,930
497
10,620
18,087
17,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
animats
Chronos
16
1 / 6 / 2
9,428
429
12,884
20,956
6,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
veteranninja2
Thanatos
16
5 / 2 / 2
10,111
460
8,339
11,847
5,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GebGilgameshTiamatAthenaMorgan Le Fay

VS

Bans
PersephoneLokiHerculesSetCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ALEJO-POTO
Guan Yu
16
0 / 1 / 9
11,290
513
8,353
22,991
23,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Adoospin1030
Arachne
19
3 / 3 / 6
12,547
570
9,430
19,128
9,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 3 / 1
13,446
611
7,968
12,968
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
ElDomino2
Jormungandr
19
1 / 3 / 0
12,501
568
6,475
13,778
17,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
19
5 / 1 / 3
12,992
591
16,935
24,253
9,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
11
Kills
14
14
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ALEJO-POTO
Guan Yu
0
1
9
4.5
W
Arachne
Adoospin1030
Arachne
3
3
6
2
W
5
3
1
1.83
L
Neith
El Gaysho
Neith
4
1
0
4
W
Jormungandr
ElDomino2
Jormungandr
1
3
0
0.33
W
Hel
5
1
3
6.5
L
0
2
2
0.5
L
1
3
4
1
L
Chronos
animats
Chronos
1
6
2
0.33
L
Thanatos
veteranninja2
Thanatos
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,704
Damage
49,161
70,904
Taken
93,118
39,502
Mitigated
63,935
30,193
Healing
46,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ALEJO-POTO
Guan Yu
8,353
1,879
897
6,645
22,991
23,836
0
4,145
18,519
489
49,242
W
Arachne
Adoospin1030
Arachne
9,430
6,172
0
7,642
19,128
9,112
3,333
6,836
11,979
0
101,319
W
7,968
4,810
0
5,854
12,968
4,327
7,150
1,554
11,400
0
106,358
L
Neith
El Gaysho
Neith
7,084
2,216
0
3,637
6,887
1,992
1,206
0
6,887
0
48,496
W
Jormungandr
ElDomino2
Jormungandr
6,475
1,376
0
3,259
13,778
17,104
2,159
864
12,061
74,119
0
W
Hel
16,935
1,119
4,483
18,195
24,253
9,556
499
10,245
13,546
103,993
0
L
7,777
1,111
0
1,741
13,127
8,372
0
4,989
7,601
0
43,962
L
10,620
601
422
7,106
18,087
17,261
379
3,761
14,326
74,350
0
L
Chronos
animats
Chronos
12,884
3,940
0
6,427
20,956
6,614
830
10,404
10,552
71,824
0
L
Thanatos
veteranninja2
Thanatos
8,339
2,637
0
10,860
11,847
5,263
0
3,530
8,128
0
65,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,429
Gold Earned
62,776
557
Minions Killed
708
0
Camps Cleared
0
1,818,637
Distance Traveled
2,090,030
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,290
513
66
3
0
443,087
6
W
Arachne
12,547
570
134
6
0
497,480
3
W
Izanami
13,446
611
175
8
0
387,681
5
L
Neith
9,201
418
101
5
0
204,601
2
W
Jormungandr
12,501
568
162
7
0
342,738
5
W
Hel
12,992
591
171
8
0
419,044
3
L
Nike
8,759
398
91
4
0
352,872
2
L
Hades
10,930
497
133
6
0
398,961
2
L
Chronos
9,428
429
129
6
0
395,488
5
L
Thanatos
10,111
460
103
5
0
466,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role