Player Matchup

Ymir
Ymir
Rokksteddy
Ymir
Level 14
God Stats
0W - 2L
1,490 SR
Queue Stats
1W - 8L
1,144 Elo+
Solo
Chaac
Chaac
kCrispy
Chaac
Level 14
God Stats
6W - 5L
1,520 SR
Queue Stats
69W - 82L
1,390 Elo+
Party 1
Nemesis
Nemesis
piRCastlee
Nemesis
Level 116
God Stats
1W - 3L
1,240 SR
Queue Stats
69W - 82L
1,348 Elo+
Party 1
Team Averages
Level 48
1,416 SR
1,294 Elo+

VS

Team Averages
Level 48
1,548 SR
1,520 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Louiuzii
Charybdis
Level 47
God Stats
23W - 18L
1,558 SR
Queue Stats
170W - 116L
1,541 Elo+
Party 2
Vulcan
Vulcan
Smanex
Vulcan
Level 68
God Stats
70W - 48L
1,585 SR
Queue Stats
188W - 141L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 3
10,574
661
2,779
25,740
28,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
kCrispy
Chaac
14
6 / 9 / 3
10,712
670
17,331
23,715
23,896
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
piRCastlee
Nemesis
12
0 / 15 / 6
8,886
555
6,328
21,128
6,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 4 / 23
11,547
722
13,148
12,516
3,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Louiuzii
Charybdis
17
15 / 5 / 12
13,057
816
22,156
13,986
4,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Smanex
Vulcan
18
14 / 0 / 17
13,416
839
29,208
6,947
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
9
Kills
33
33
Deaths
9
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
4
23
3.88
W
Charybdis
Louiuzii
Charybdis
15
5
12
4.2
L
3
9
3
0.5
W
Vulcan
Smanex
Vulcan
14
0
17
22.5
L
Chaac
kCrispy
Chaac
6
9
3
0.83
L
Nemesis
piRCastlee
Nemesis
0
15
6
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,438
Damage
64,512
70,583
Taken
33,449
58,430
Mitigated
10,033
12,226
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,148
5,007
727
3,777
12,516
3,154
813
1,254
11,262
35,123
0
W
Charybdis
Louiuzii
Charybdis
22,156
14,926
0
2,805
13,986
4,324
723
1,819
12,167
0
60,956
L
2,779
634
0
4,187
25,740
28,306
0
15,686
10,054
19,186
0
W
Vulcan
Smanex
Vulcan
29,208
10,118
0
1,461
6,947
2,555
995
308
6,639
61,031
0
L
Chaac
kCrispy
Chaac
17,331
3,006
398
5,682
23,715
23,896
0
14,445
9,270
0
59,594
L
Nemesis
piRCastlee
Nemesis
6,328
1,396
0
1,959
21,128
6,228
0
12,427
8,701
0
29,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
38,020
171
Minions Killed
187
2
Camps Cleared
11
761,758
Distance Traveled
860,207
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,547
722
37
2
1
275,008
2
W
Charybdis
13,057
816
60
4
10
257,097
3
L
Ymir
10,574
661
30
2
1
255,996
7
W
Vulcan
13,416
839
90
6
0
328,102
2
L
Chaac
10,712
670
91
6
0
276,223
2
L
Nemesis
8,886
555
50
3
1
229,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role