Player Matchup

Ullr
Ullr
BonRotten69
Ullr
Level 29
God Stats
8W - 5L
1,668 SR
Queue Stats
143W - 42L
1,846 Elo+
Party 1
Bacchus
Bacchus
JAMiiZ
Bacchus
Level 69
God Stats
20W - 5L
1,847 SR
Queue Stats
65W - 28L
1,805 Elo+
Party 1
Chronos
Chronos
Whatstoggled
Chronos
Level 25
God Stats
2W - 0L
1,279 SR
Queue Stats
92W - 27L
1,844 Elo+
Party 1
Team Averages
Level 41
1,598 SR
1,832 Elo+

VS

Team Averages
Level 47
1,531 SR
1,486 Elo+
Ra
Ra
Chem-123
Ra
Level 128
God Stats
5W - 7L
1,592 SR
Queue Stats
88W - 78L
1,498 Elo+
Solo
Ares
Ares
KinG_iS_SiK
Ares
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 15L
1,459 Elo+
Solo
Agni
Agni
tinawalker787
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 11
9,324
932
10,490
7,231
3,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
JAMiiZ
Bacchus
10
4 / 4 / 11
7,742
774
3,423
9,422
12,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Whatstoggled
Chronos
13
8 / 5 / 10
8,829
883
10,315
8,915
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 6
8,012
801
6,015
6,753
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
7 / 7 / 2
8,680
868
8,168
13,853
12,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 10 / 7
6,924
692
4,398
8,018
2,434
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
21
Kills
12
12
Deaths
21
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
3
11
4.83
L
4
4
6
1.75
W
Bacchus
JAMiiZ
Bacchus
4
4
11
2.38
L
7
7
2
1.14
W
Chronos
Whatstoggled
Chronos
8
5
10
2.6
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,228
Damage
18,581
25,568
Taken
28,624
19,709
Mitigated
16,987
1,579
Healing
2,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,490
5,482
0
620
7,231
3,241
1,047
5,217
2,014
0
37,164
L
6,015
458
193
1,039
6,753
2,251
0
5,070
1,495
22,389
0
W
Bacchus
JAMiiZ
Bacchus
3,423
663
0
0
9,422
12,459
0
5,772
3,650
6,682
0
L
8,168
94
0
790
13,853
12,302
0
6,076
7,471
15,843
0
W
Chronos
Whatstoggled
Chronos
10,315
3,150
0
959
8,915
4,009
213
7,723
1,192
28,287
0
L
4,398
767
0
0
8,018
2,434
297
2,363
5,645
11,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,895
Gold Earned
23,616
117
Minions Killed
79
6
Camps Cleared
2
514,581
Distance Traveled
446,613
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,324
932
57
6
2
170,361
1
L
Ra
8,012
801
52
5
1
165,619
3
W
Bacchus
7,742
774
11
1
0
165,604
0
L
Ares
8,680
868
6
1
0
155,746
2
W
Chronos
8,829
883
49
5
4
178,616
1
L
Agni
6,924
692
21
2
1
125,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role