Player Matchup

Achilles
Achilles
CauzeBljad
Achilles
Level 28
God Stats
1W - 1L
1,730 SR
Queue Stats
200W - 179L
1,600 Elo+
Solo
Apollo
Apollo
Grimmorum
Apollo
Level 29
God Stats
1W - 4L
1,569 SR
Queue Stats
73W - 71L
1,557 Elo+
Party 2
The Morrigan
The Morrigan
Hedglly
The Morrigan
Level 29
God Stats
1W - 1L
1,763 SR
Queue Stats
85W - 79L
1,571 Elo+
Party 2
Awilix
Awilix
Hedronics
Awilix
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 92L
1,622 Elo+
Solo
Ares
Ares
Jasoncampbell
Ares
Level 18
God Stats
20W - 16L
1,622 SR
Queue Stats
75W - 71L
1,589 Elo+
Solo
Team Averages
Level 26
1,637 SR
1,588 Elo+

VS

Team Averages
Level 14
1,592 SR
1,661 Elo+
Hachiman
Hachiman
AlexandaR98
Hachiman
Level 19
God Stats
1W - 1L
1,240 SR
Queue Stats
3W - 1L
1,666 Elo+
Party 1
Ymir
Ymir
Dovahkiin037
Ymir
Level 16
God Stats
1W - 1L
1,750 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Arachne
Arachne
MyTeamIsTrolling
Arachne
Level 2
God Stats
3W - 1L
1,727 SR
Queue Stats
11W - 15L
1,808 Elo+
Solo
Mercury
Mercury
bombanub
Mercury
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 1L
1,656 Elo+
Solo
Tiamat
Tiamat
lHaveDepression
Tiamat
Level 29
God Stats
11W - 7L
1,745 SR
Queue Stats
182W - 147L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CauzeBljad
Achilles
5
0 / 2 / 0
3,969
397
1,594
3,632
1,277
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Grimmorum
Apollo
8
1 / 2 / 3
5,042
504
3,516
4,944
1,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Hedglly
The Morrigan
8
0 / 4 / 0
4,633
463
1,002
4,706
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Hedronics
Awilix
7
1 / 2 / 0
4,711
471
2,696
5,270
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
2 / 3 / 2
5,242
524
2,895
8,336
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlexandaR98
Hachiman
6
0 / 3 / 3
4,531
453
2,945
5,119
988
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 1 / 2
5,192
519
2,945
5,706
2,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
9 / 0 / 0
7,113
711
6,456
5,148
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
bombanub
Mercury
13
0 / 0 / 1
6,838
684
671
4,688
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 3
6,944
694
5,090
4,468
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
13
13
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AlexandaR98
Hachiman
0
3
3
0.5
L
Achilles
CauzeBljad
Achilles
0
2
0
0
W
1
1
2
2
L
Apollo
Grimmorum
Apollo
1
2
3
1.25
L
The Morrigan
Hedglly
The Morrigan
0
4
0
0
L
Awilix
Hedronics
Awilix
1
2
0
0.5
L
2
3
2
1
W
9
0
0
9
W
Mercury
bombanub
Mercury
0
0
1
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,703
Damage
18,107
26,888
Taken
25,129
11,732
Mitigated
8,782
5,942
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AlexandaR98
Hachiman
2,945
2,615
0
1,053
5,119
988
0
1,089
4,030
0
16,022
L
Achilles
CauzeBljad
Achilles
1,594
277
0
951
3,632
1,277
0
547
3,031
0
5,945
W
2,945
1,123
0
1,256
5,706
2,498
0
2,144
3,562
7,839
0
L
Apollo
Grimmorum
Apollo
3,516
2,277
0
900
4,944
1,692
322
1,027
3,917
0
24,834
L
The Morrigan
Hedglly
The Morrigan
1,002
391
0
389
4,706
1,717
0
790
3,804
18,176
2,563
L
Awilix
Hedronics
Awilix
2,696
1,053
0
668
5,270
1,554
0
2,236
2,888
0
22,573
L
2,895
296
302
2,732
8,336
5,492
0
3,135
5,137
12,903
0
W
6,456
3,790
0
2,966
5,148
2,081
0
437
4,711
0
37,166
W
Mercury
bombanub
Mercury
671
128
0
2,559
4,688
1,403
719
0
4,688
0
43,979
W
5,090
880
0
2,308
4,468
1,812
0
379
4,089
50,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,597
Gold Earned
30,618
195
Minions Killed
316
0
Camps Cleared
0
820,750
Distance Traveled
1,029,197
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,531
453
30
3
0
161,962
0
L
Achilles
3,969
397
6
1
0
86,692
2
W
Ymir
5,192
519
5
1
0
173,559
2
L
Apollo
5,042
504
65
7
0
178,015
1
L
The Morrigan
4,633
463
52
5
0
181,732
3
L
Awilix
4,711
471
50
5
0
183,555
4
L
Ares
5,242
524
22
2
0
190,756
6
W
Arachne
7,113
711
63
6
0
244,747
1
W
Mercury
6,838
684
113
11
0
257,885
4
W
Tiamat
6,944
694
105
11
0
191,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role