Player Matchup

Anubis
Anubis
 
Anubis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cejohnson_204
Ymir
Level 83
God Stats
1W - 0L
1,271 SR
Queue Stats
20W - 17L
1,502 Elo+
Party 2
Jormungandr
Jormungandr
Jspurge04
Jormungandr
Level 105
God Stats
1W - 0L
1,592 SR
Queue Stats
6W - 3L
1,521 Elo+
Party 2
Skadi
Skadi
geegeenOObs
Skadi
Level 105
God Stats
2W - 3L
1,369 SR
Queue Stats
190W - 233L
1,533 Elo+
Solo
Achilles
Achilles
josemaslash
Achilles
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 101L
1,455 Elo+
Solo
Team Averages
Level 87
1,446 SR
1,502 Elo+

VS

Team Averages
Level 116
1,531 SR
1,347 Elo+
Chernobog
Chernobog
Kitty Vibin
Chernobog
Level 155
God Stats
4W - 4L
1,674 SR
Queue Stats
750W - 852L
1,460 Elo+
Solo
Merlin
Merlin
MrKain0218
Merlin
Level 141
God Stats
11W - 9L
1,448 SR
Queue Stats
323W - 332L
1,422 Elo+
Solo
Nu Wa
Nu Wa
Phijil
Nu Wa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,136 Elo+
Party 1
Tsukuyomi
Tsukuyomi
congar123
Tsukuyomi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 1
Zeus
Zeus
ravenrach
Zeus
Level 156
God Stats
11W - 4L
1,533 SR
Queue Stats
376W - 395L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
11 / 4 / 8
11,686
899
15,206
13,223
6,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 2 / 20
9,892
761
2,973
12,839
16,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
Jspurge04
Jormungandr
18
6 / 3 / 13
10,411
801
9,764
12,950
13,116
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 3 / 10
10,053
773
7,763
11,562
5,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
josemaslash
Achilles
16
1 / 2 / 13
9,609
739
5,505
13,551
16,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kitty Vibin
Chernobog
15
3 / 4 / 8
9,204
708
8,929
9,786
3,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
MrKain0218
Merlin
16
4 / 6 / 9
9,714
747
16,368
11,092
3,416
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Phijil
Nu Wa
17
3 / 2 / 10
9,972
767
9,520
6,646
1,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
congar123
Tsukuyomi
15
2 / 6 / 6
8,817
678
7,154
9,785
3,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
14
2 / 5 / 7
8,891
684
14,894
7,460
2,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
54
22
Kills
14
14
Deaths
23
64
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
4
8
3.75
W
0
2
20
5
W
Jormungandr
Jspurge04
Jormungandr
6
3
13
4.17
L
Chernobog
Kitty Vibin
Chernobog
3
4
8
1.75
L
Merlin
MrKain0218
Merlin
4
6
9
1.42
L
Nu Wa
Phijil
Nu Wa
3
2
10
4
L
Tsukuyomi
congar123
Tsukuyomi
2
6
6
0.83
W
4
3
10
3
W
Achilles
josemaslash
Achilles
1
2
13
3.75
L
Zeus
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,211
Damage
56,865
64,125
Taken
44,769
57,207
Mitigated
14,988
25,210
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,206
0
1,907
5,563
13,223
6,445
913
8,410
4,813
38,642
0
W
2,973
335
1,482
2,852
12,839
16,101
310
8,535
4,304
14,037
0
W
Jormungandr
Jspurge04
Jormungandr
9,764
726
2,569
2,492
12,950
13,116
408
8,240
4,710
33,077
0
L
Chernobog
Kitty Vibin
Chernobog
8,929
3,296
283
1,167
9,786
3,221
771
5,696
3,817
0
24,626
L
Merlin
MrKain0218
Merlin
16,368
825
1,147
2,124
11,092
3,416
0
7,722
3,096
33,608
0
L
Nu Wa
Phijil
Nu Wa
9,520
4,302
475
1,087
6,646
1,766
665
5,199
1,354
21,418
0
L
Tsukuyomi
congar123
Tsukuyomi
7,154
1,590
127
594
9,785
3,996
0
4,335
5,312
0
14,387
W
7,763
2,374
1,299
3,765
11,562
5,041
1,262
7,813
3,749
0
27,996
W
Achilles
josemaslash
Achilles
5,505
1,098
1,365
1,916
13,551
16,504
769
7,784
5,767
0
13,226
L
Zeus
14,894
557
795
410
7,460
2,589
195
4,991
2,377
21,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,651
Gold Earned
46,598
194
Minions Killed
132
0
Camps Cleared
0
1,131,192
Distance Traveled
1,099,246
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,686
899
50
4
0
218,621
1
W
Ymir
9,892
761
27
2
0
240,620
1
W
Jormungandr
10,411
801
48
4
0
244,632
0
L
Chernobog
9,204
708
37
3
0
216,832
11
L
Merlin
9,714
747
31
2
0
241,050
2
L
Nu Wa
9,972
767
26
2
0
217,858
0
L
Tsukuyomi
8,817
678
9
1
0
210,549
0
W
Skadi
10,053
773
48
4
0
222,070
0
W
Achilles
9,609
739
21
2
0
205,249
0
L
Zeus
8,891
684
29
2
0
212,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role