Player Matchup

Kukulkan
Kukulkan
TKOxSlapOnSight
Kukulkan
Level 63
God Stats
34W - 50L
1,369 SR
Queue Stats
125W - 244L
1,220 Elo+
Solo
Gilgamesh
Gilgamesh
chowchow45
Gilgamesh
Level 27
God Stats
15W - 19L
1,504 SR
Queue Stats
83W - 94L
1,381 Elo+
Solo
Set
Set
xxsuperkillaxx1
Set
Level 23
God Stats
17W - 1L
2,056 SR
Queue Stats
92W - 74L
1,537 Elo+
Solo
Team Averages
Level 38
1,643 SR
1,379 Elo+

VS

Team Averages
Level 76
1,599 SR
1,354 Elo+
Izanami
Izanami
KGBAGInxx
Izanami
Level 68
God Stats
1W - 1L
1,606 SR
Queue Stats
12W - 25L
1,234 Elo+
Solo
Ra
Ra
MMUFFIN
Ra
Level 65
God Stats
5W - 4L
1,478 SR
Queue Stats
100W - 141L
1,389 Elo+
Solo
Sylvanus
Sylvanus
The Silvos
Sylvanus
Level 94
God Stats
2W - 3L
1,714 SR
Queue Stats
762W - 848L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
6 / 8 / 5
11,240
703
10,814
11,019
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
chowchow45
Gilgamesh
15
2 / 1 / 12
11,379
711
12,741
16,052
15,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
14 / 2 / 5
12,864
804
23,213
17,792
14,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KGBAGInxx
Izanami
13
5 / 10 / 3
10,543
659
11,531
17,711
9,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 7
10,214
638
9,280
14,354
5,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
The Silvos
Sylvanus
14
4 / 5 / 7
11,098
694
11,108
19,638
28,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
22
Kills
11
11
Deaths
22
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
KGBAGInxx
Izanami
5
10
3
0.65
L
2
7
7
0.79
W
Kukulkan
6
8
5
1.06
L
Sylvanus
The Silvos
Sylvanus
4
5
7
1.5
W
Gilgamesh
chowchow45
Gilgamesh
2
1
12
8
W
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,768
Damage
31,919
44,863
Taken
51,703
33,341
Mitigated
43,821
9,889
Healing
17,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
KGBAGInxx
Izanami
11,531
7,385
0
1,801
17,711
9,513
675
2,129
15,582
0
33,951
L
9,280
1,637
2,023
3,751
14,354
5,861
272
3,625
10,729
33,407
0
W
Kukulkan
10,814
1,876
0
794
11,019
3,892
32
5,798
5,221
30,716
0
L
Sylvanus
The Silvos
Sylvanus
11,108
2,559
3,316
6,541
19,638
28,447
224
6,412
13,226
21,767
0
W
Gilgamesh
chowchow45
Gilgamesh
12,741
2,315
0
2,558
16,052
15,398
947
7,633
8,419
4,530
28,953
W
23,213
11,131
0
6,537
17,792
14,051
259
7,698
10,094
0
59,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,483
Gold Earned
31,855
171
Minions Killed
142
9
Camps Cleared
5
745,163
Distance Traveled
717,751
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,543
659
50
3
2
237,316
0
L
Ra
10,214
638
69
4
2
244,424
4
W
Kukulkan
11,240
703
54
3
2
225,385
1
L
Sylvanus
11,098
694
23
1
1
236,011
1
W
Gilgamesh
11,379
711
47
3
3
258,678
3
W
Set
12,864
804
70
4
4
261,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role