Player Matchup

Bellona
Bellona
Jewrag
Bellona
Level 16
God Stats
4W - 4L
1,534 SR
Queue Stats
19W - 19L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
SpitInMyBeer
Heimdallr
Level 30
God Stats
10W - 10L
1,566 SR
Queue Stats
32W - 27L
1,536 Elo+
Party 2
Thoth
Thoth
SpitInMyHand
Thoth
Level 65
God Stats
1W - 1L
1,743 SR
Queue Stats
58W - 50L
1,525 Elo+
Party 2
Ymir
Ymir
Vituperium
Ymir
Level 14
God Stats
9W - 7L
1,690 SR
Queue Stats
21W - 20L
1,510 Elo+
Party 2
Arachne
Arachne
xTnSilent
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 43L
1,528 Elo+
Party 2
Team Averages
Level 51
1,607 SR
1,516 Elo+

VS

Team Averages
Level 80
1,604 SR
1,525 Elo+
Mulan
Mulan
MajinMarquis_
Mulan
Level 98
God Stats
21W - 17L
1,513 SR
Queue Stats
300W - 296L
1,498 Elo+
Party 1
Agni
Agni
Rattlechains
Agni
Level 126
God Stats
17W - 2L
1,776 SR
Queue Stats
269W - 229L
1,578 Elo+
Party 3
Guan Yu
Guan Yu
SWEGMASTA360
Guan Yu
Level 44
God Stats
15W - 12L
1,585 SR
Queue Stats
146W - 133L
1,528 Elo+
Party 1
Fenrir
Fenrir
Tommy No Socks
Fenrir
Level 46
God Stats
24W - 14L
1,553 SR
Queue Stats
244W - 226L
1,563 Elo+
Party 3
Skadi
Skadi
X74Braeden
Skadi
Level 87
God Stats
23W - 16L
1,593 SR
Queue Stats
301W - 302L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jewrag
Bellona
10
1 / 5 / 0
5,643
564
4,161
6,918
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
SpitInMyBeer
Heimdallr
8
0 / 5 / 3
4,694
469
2,805
6,527
1,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 5 / 0
4,250
425
1,112
4,212
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 4 / 2
5,258
526
1,180
7,937
5,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
xTnSilent
Arachne
10
2 / 4 / 0
5,800
580
2,624
7,739
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 3
5,915
592
5,151
7,087
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 0 / 0
8,114
811
3,762
3,657
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
SWEGMASTA360
Guan Yu
11
4 / 1 / 0
6,532
653
4,460
6,483
5,221
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
4 / 2 / 4
6,462
646
3,931
5,057
1,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Skadi
10
3 / 2 / 5
6,229
623
7,167
4,151
1,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
23
23
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Jewrag
Bellona
1
5
0
0.2
W
5
2
3
3.25
W
7
0
0
7
W
Guan Yu
SWEGMASTA360
Guan Yu
4
1
0
4
L
Heimdallr
SpitInMyBeer
Heimdallr
0
5
3
0.3
L
0
5
0
0
W
4
2
4
3
L
2
4
2
0.75
W
Skadi
3
2
5
2.75
L
Arachne
xTnSilent
Arachne
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,882
Damage
24,471
33,333
Taken
26,435
15,772
Mitigated
12,231
6,643
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Jewrag
Bellona
4,161
778
0
483
6,918
5,075
0
0
6,248
5,126
21,530
W
5,151
877
0
1,487
7,087
2,870
208
916
6,171
203
22,872
W
3,762
355
0
500
3,657
1,213
262
1,020
2,637
55,425
0
W
Guan Yu
SWEGMASTA360
Guan Yu
4,460
939
0
3,453
6,483
5,221
482
1,000
5,483
0
31,454
L
Heimdallr
SpitInMyBeer
Heimdallr
2,805
1,408
0
1,013
6,527
1,769
0
131
6,396
0
20,393
L
1,112
144
0
460
4,212
926
0
1,917
2,069
17,828
0
W
3,931
659
0
1,961
5,057
1,755
0
162
4,895
0
27,081
L
1,180
439
278
1,990
7,937
5,335
0
32
7,905
5,651
0
W
Skadi
7,167
2,953
0
170
4,151
1,172
2,421
194
3,957
0
35,227
L
Arachne
xTnSilent
Arachne
2,624
1,572
0
2,419
7,739
2,667
0
1,453
6,120
0
28,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,645
Gold Earned
33,252
207
Minions Killed
355
0
Camps Cleared
0
888,764
Distance Traveled
1,037,107
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,643
564
63
6
0
205,556
0
W
Mulan
5,915
592
38
4
0
223,720
0
W
Agni
8,114
811
120
12
0
209,214
2
W
Guan Yu
6,532
653
64
6
0
213,818
0
L
Heimdallr
4,694
469
42
4
0
166,550
0
L
Thoth
4,250
425
32
3
0
127,167
0
W
Fenrir
6,462
646
62
6
0
205,006
1
L
Ymir
5,258
526
5
1
0
168,431
0
W
Skadi
6,229
623
71
7
0
185,349
4
L
Arachne
5,800
580
65
7
0
221,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role