Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Arizria
Erlang Shen
Level 88
God Stats
2W - 1L
1,739 SR
Queue Stats
457W - 404L
1,537 Elo+
Party 1
Pele
Pele
STR1WZ
Pele
Level 32
God Stats
16W - 14L
1,540 SR
Queue Stats
140W - 126L
1,507 Elo+
Party 1
Team Averages
Level 82
1,593 SR
1,515 Elo+

VS

Team Averages
Level 111
1,580 SR
1,434 Elo+
Raijin
Raijin
MaxFire1995
Raijin
Level 160
God Stats
6W - 7L
1,550 SR
Queue Stats
796W - 685L
1,577 Elo+
Solo
Thor
Thor
xx_gabo31_xx
Thor
Level 86
God Stats
0W - 3L
1,425 SR
Queue Stats
20W - 47L
1,293 Elo+
Solo
Fafnir
Fafnir
yRefleXmT
Fafnir
Level 87
God Stats
1W - 2L
1,766 SR
Queue Stats
35W - 46L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
5 / 0 / 4
7,994
799
9,987
5,828
2,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Arizria
Erlang Shen
11
2 / 1 / 6
7,197
720
4,671
5,723
3,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
STR1WZ
Pele
12
3 / 0 / 5
7,530
753
6,893
6,631
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
6
0 / 2 / 0
5,410
541
1,807
2,894
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 1
5,675
568
4,681
10,896
3,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fafnir
yRefleXmT
Fafnir
10
1 / 2 / 0
6,454
645
2,536
10,722
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
1
1
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
4
7
W
Erlang Shen
Arizria
Erlang Shen
2
1
6
5
L
Raijin
0
2
0
0
W
Pele
STR1WZ
Pele
3
0
5
5.5
L
0
6
1
0.08
L
Fafnir
yRefleXmT
Fafnir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,551
Damage
9,024
18,182
Taken
24,512
8,602
Mitigated
15,062
9,542
Healing
2,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,987
510
0
4,414
5,828
2,129
736
1,554
4,138
31,164
0
W
Erlang Shen
Arizria
Erlang Shen
4,671
1,594
0
2,968
5,723
3,919
380
1,073
4,650
0
12,345
L
Raijin
1,807
235
0
238
2,894
819
0
1,440
1,416
5,598
0
W
Pele
STR1WZ
Pele
6,893
1,736
0
2,160
6,631
2,554
690
2,466
4,075
0
31,701
L
4,681
623
0
1,087
10,896
3,966
0
5,159
5,447
0
9,830
L
Fafnir
yRefleXmT
Fafnir
2,536
837
0
1,169
10,722
10,277
0
3,388
6,915
16,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,721
Gold Earned
17,539
114
Minions Killed
63
9
Camps Cleared
0
592,016
Distance Traveled
352,559
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,994
799
56
6
2
178,139
4
W
Erlang Shen
7,197
720
17
2
2
196,317
3
L
Raijin
5,410
541
16
2
0
56,139
0
W
Pele
7,530
753
41
4
5
217,560
1
L
Thor
5,675
568
17
2
0
130,215
2
L
Fafnir
6,454
645
30
3
0
166,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role