Player Matchup

Izanami
Izanami
Chemlaka
Izanami
Level 129
God Stats
8W - 4L
1,323 SR
Queue Stats
282W - 211L
1,576 Elo+
Party 2
Sylvanus
Sylvanus
DevourDerp
Sylvanus
Level 141
God Stats
13W - 12L
1,138 SR
Queue Stats
493W - 420L
1,601 Elo+
Party 2
The Morrigan
The Morrigan
LadyVallinra
The Morrigan
Level 160
God Stats
4W - 6L
1,384 SR
Queue Stats
327W - 257L
1,704 Elo+
Party 2
Da Ji
Da Ji
Orphanghost2
Da Ji
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
277W - 235L
1,671 Elo+
Party 2
Fafnir
Fafnir
TristanOnTop
Fafnir
Level 16
God Stats
3W - 2L
1,585 SR
Queue Stats
29W - 15L
1,649 Elo+
Party 2
Team Averages
Level 116
1,386 SR
1,640 Elo+

VS

Team Averages
Level 42
1,494 SR
1,445 Elo+
Sol
Sol
 
Sol
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
BaBoBooy
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,323 SR
Queue Stats
22W - 20L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
FaultedHawk
Jormungandr
Level 27
God Stats
6W - 10L
1,523 SR
Queue Stats
17W - 23L
1,445 Elo+
Party 3
Horus
Horus
Ryku0_o
Horus
Level 64
God Stats
0W - 1L
1,658 SR
Queue Stats
133W - 146L
1,393 Elo+
Party 1
Tsukuyomi
Tsukuyomi
death4567
Tsukuyomi
Level 66
God Stats
8W - 14L
1,464 SR
Queue Stats
87W - 94L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chemlaka
Izanami
13
3 / 0 / 3
7,413
618
4,883
4,688
1,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
DevourDerp
Sylvanus
13
6 / 1 / 4
7,878
657
7,478
7,305
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
LadyVallinra
The Morrigan
10
1 / 3 / 1
6,032
503
2,127
4,668
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 1 / 4
7,876
656
5,501
6,354
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
10
3 / 0 / 4
6,877
573
1,952
4,987
4,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 3 / 0
5,250
438
1,132
5,570
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
BaBoBooy
Morgan Le Fay
12
2 / 4 / 2
7,031
586
5,915
7,795
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
FaultedHawk
Jormungandr
8
0 / 3 / 0
5,019
418
950
5,107
1,609
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Ryku0_o
Horus
10
1 / 7 / 1
6,063
505
3,214
9,797
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
death4567
Tsukuyomi
10
2 / 3 / 0
6,290
524
4,218
6,701
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
20
Kills
5
5
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
L
Morgan Le Fay
BaBoBooy
Morgan Le Fay
2
4
2
0.75
W
Izanami
Chemlaka
Izanami
3
0
3
4.5
W
Sylvanus
DevourDerp
Sylvanus
6
1
4
8
L
Jormungandr
FaultedHawk
Jormungandr
0
3
0
0
W
The Morrigan
LadyVallinra
The Morrigan
1
3
1
0.5
W
7
1
4
9
L
Horus
Ryku0_o
Horus
1
7
1
0.21
W
Fafnir
3
0
4
5
L
Tsukuyomi
death4567
Tsukuyomi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,941
Damage
15,429
28,002
Taken
34,970
18,735
Mitigated
12,533
10,339
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,132
389
0
1,620
5,570
1,090
0
365
5,205
29,546
0
L
Morgan Le Fay
BaBoBooy
Morgan Le Fay
5,915
579
0
1,083
7,795
2,602
0
2,667
5,128
35,317
0
W
Izanami
Chemlaka
Izanami
4,883
3,531
0
1,993
4,688
1,630
180
793
3,855
0
61,650
W
Sylvanus
DevourDerp
Sylvanus
7,478
2,495
362
3,247
7,305
7,701
114
1,235
5,439
32,963
10,307
L
Jormungandr
FaultedHawk
Jormungandr
950
64
264
723
5,107
1,609
0
786
4,321
13,087
0
W
The Morrigan
LadyVallinra
The Morrigan
2,127
902
0
1,111
4,668
1,817
0
1,705
2,829
25,676
3,320
W
5,501
2,091
0
1,702
6,354
2,898
0
1,380
4,881
0
42,788
L
Horus
Ryku0_o
Horus
3,214
1,516
128
1,158
9,797
5,580
66
5,093
4,704
0
26,323
W
Fafnir
1,952
428
0
1,924
4,987
4,689
0
2,282
2,427
8,142
0
L
Tsukuyomi
death4567
Tsukuyomi
4,218
1,056
0
2,815
6,701
1,652
0
1,515
5,186
0
30,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,076
Gold Earned
29,653
361
Minions Killed
277
0
Camps Cleared
0
1,081,126
Distance Traveled
1,156,205
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,250
438
56
5
0
228,315
3
L
Morgan Le Fay
7,031
586
75
6
0
217,631
0
W
Izanami
7,413
618
131
11
0
246,351
3
W
Sylvanus
7,878
657
98
8
0
167,183
3
L
Jormungandr
5,019
418
33
3
0
224,697
3
W
The Morrigan
6,032
503
51
4
0
173,474
2
W
Da Ji
7,876
656
74
6
0
264,697
1
L
Horus
6,063
505
53
4
0
219,179
0
W
Fafnir
6,877
573
7
1
0
229,421
2
L
Tsukuyomi
6,290
524
60
5
0
266,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role