Player Matchup

Ares
Ares
Beijingcorn7988
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,407 Elo+
Party 1
Fenrir
Fenrir
CreakyChannel98
Fenrir
Level 17
God Stats
6W - 3L
1,682 SR
Queue Stats
114W - 117L
1,498 Elo+
Party 2
Hercules
Hercules
RpGesus6969
Hercules
Level 3
God Stats
1W - 1L
1,271 SR
Queue Stats
2W - 1L
1,407 Elo+
Party 1
Merlin
Merlin
Smythy Inc
Merlin
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
69W - 81L
1,419 Elo+
Party 2
Guan Yu
Guan Yu
yhoansito
Guan Yu
Level 16
God Stats
3W - 4L
1,380 SR
Queue Stats
25W - 23L
1,476 Elo+
Solo
Team Averages
Level 11
1,467 SR
1,442 Elo+

VS

Team Averages
Level 23
1,522 SR
1,494 Elo+
Mulan
Mulan
GGMD_S_R
Mulan
Level 27
God Stats
0W - 3L
1,174 SR
Queue Stats
53W - 44L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OhhBombat
Morgan Le Fay
Level 19
God Stats
3W - 5L
1,607 SR
Queue Stats
165W - 148L
1,433 Elo+
Solo
Cerberus
Cerberus
Sti__3
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,400 Elo+
Solo
Mercury
Mercury
Wolfbridge
Mercury
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 129L
1,552 Elo+
Solo
Chiron
Chiron
x_Zeusowitz_x
Chiron
Level 21
God Stats
3W - 1L
1,828 SR
Queue Stats
91W - 69L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 9
7,884
464
4,682
14,772
17,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 2 / 3
9,462
557
9,325
10,972
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
RpGesus6969
Hercules
13
7 / 2 / 2
8,493
500
9,167
16,306
12,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Smythy Inc
Merlin
16
2 / 0 / 1
9,230
543
4,566
4,364
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
yhoansito
Guan Yu
16
4 / 1 / 0
9,724
572
7,222
10,182
11,828
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GGMD_S_R
Mulan
12
0 / 4 / 3
7,289
429
6,066
11,586
6,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
OhhBombat
Morgan Le Fay
12
4 / 4 / 1
7,932
467
3,801
7,917
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Sti__3
Cerberus
10
0 / 4 / 2
6,276
369
2,512
13,371
8,881
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Wolfbridge
Mercury
15
3 / 2 / 3
8,478
499
7,248
9,564
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 2
7,567
445
8,932
8,857
2,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
17
Kills
8
8
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
W
4
2
3
2.75
L
Mulan
GGMD_S_R
Mulan
0
4
3
0.38
L
Morgan Le Fay
OhhBombat
Morgan Le Fay
4
4
1
1.13
W
Hercules
RpGesus6969
Hercules
7
2
2
4
W
Merlin
Smythy Inc
Merlin
2
0
1
2.5
L
Cerberus
Sti__3
Cerberus
0
4
2
0.25
L
Mercury
Wolfbridge
Mercury
3
2
3
2.25
L
1
3
2
0.67
W
Guan Yu
yhoansito
Guan Yu
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,962
Damage
28,559
56,596
Taken
51,295
47,023
Mitigated
23,373
17,322
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,682
585
0
934
14,772
17,154
206
1,785
12,987
25,714
0
W
9,325
2,055
0
6,200
10,972
4,525
0
1,534
9,438
0
77,036
L
Mulan
GGMD_S_R
Mulan
6,066
1,019
0
3,852
11,586
6,038
465
591
10,280
0
32,119
L
Morgan Le Fay
OhhBombat
Morgan Le Fay
3,801
466
0
892
7,917
2,013
138
3,019
4,859
37,003
0
W
Hercules
RpGesus6969
Hercules
9,167
2,335
0
5,694
16,306
12,111
0
1,525
14,781
0
41,792
W
Merlin
Smythy Inc
Merlin
4,566
155
0
1,773
4,364
1,405
96
1,469
2,895
62,206
0
L
Cerberus
Sti__3
Cerberus
2,512
208
0
3,169
13,371
8,881
239
2,615
10,483
22,811
0
L
Mercury
Wolfbridge
Mercury
7,248
3,313
0
2,290
9,564
3,980
0
782
8,411
0
68,741
L
8,932
4,094
298
3,883
8,857
2,461
0
2,241
6,282
0
50,483
W
Guan Yu
yhoansito
Guan Yu
7,222
1,711
0
2,721
10,182
11,828
1,673
0
10,182
0
52,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,793
Gold Earned
37,542
466
Minions Killed
388
0
Camps Cleared
0
1,575,126
Distance Traveled
1,547,181
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,884
464
31
2
0
312,908
5
W
Fenrir
9,462
557
117
7
0
357,354
4
L
Mulan
7,289
429
70
4
0
274,772
3
L
Morgan Le Fay
7,932
467
74
4
0
323,012
5
W
Hercules
8,493
500
62
4
0
307,939
2
W
Merlin
9,230
543
132
8
0
310,336
3
L
Cerberus
6,276
369
43
3
0
276,318
3
L
Mercury
8,478
499
112
7
0
368,144
7
L
Chiron
7,567
445
89
5
0
304,935
0
W
Guan Yu
9,724
572
124
7
0
286,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role