Player Matchup

Chronos
Chronos
Ac3luck
Chronos
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,500 Elo+
Party 2
Pele
Pele
F1uffyPillow
Pele
Level 137
God Stats
4W - 3L
1,514 SR
Queue Stats
33W - 32L
1,486 Elo+
Party 2
Zeus
Zeus
PROTEGEx69
Zeus
Level 115
God Stats
2W - 1L
1,506 SR
Queue Stats
122W - 125L
1,490 Elo+
Solo
Danzaburou
Danzaburou
rightonnn
Danzaburou
Level 29
God Stats
2W - 1L
1,312 SR
Queue Stats
41W - 36L
1,526 Elo+
Party 2
Scylla
Scylla
xboxNOlife987
Scylla
Level 85
God Stats
2W - 1L
1,382 SR
Queue Stats
134W - 130L
1,566 Elo+
Party 2
Team Averages
Level 93
1,443 SR
1,514 Elo+

VS

Team Averages
Level 73
1,500 SR
1,438 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Jdood2000
Xing Tian
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 50L
1,424 Elo+
Party 3
Bastet
Bastet
Panther720
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 104L
1,337 Elo+
Party 3
Kumbhakarna
Kumbhakarna
inuyasha99
Kumbhakarna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Zeus
Zeus
remontantrose
Zeus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ac3luck
Chronos
18
5 / 4 / 10
11,843
740
12,292
11,959
5,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
7 / 6 / 11
11,857
741
20,561
14,524
6,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 4 / 8
11,641
728
16,326
9,409
4,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
rightonnn
Danzaburou
19
2 / 2 / 7
11,234
702
10,744
10,515
4,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
6 / 5 / 8
11,619
726
14,041
13,109
5,566
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
10 / 3 / 10
12,951
809
19,094
15,578
5,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Jdood2000
Xing Tian
18
2 / 4 / 11
9,922
620
6,205
21,601
13,255
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
Panther720
Bastet
17
3 / 6 / 8
10,274
642
9,825
12,207
4,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
inuyasha99
Kumbhakarna
18
3 / 4 / 13
10,502
656
5,206
21,609
19,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 7 / 10
10,737
671
10,028
11,295
3,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
73
24
Kills
21
21
Deaths
24
44
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
10
3
10
5
W
Chronos
Ac3luck
Chronos
5
4
10
2.5
W
7
6
11
2.08
L
Xing Tian
Jdood2000
Xing Tian
2
4
11
1.88
W
4
4
8
2
L
Bastet
Panther720
Bastet
3
6
8
1.17
L
Kumbhakarna
inuyasha99
Kumbhakarna
3
4
13
2.38
L
3
7
10
1.14
W
Danzaburou
rightonnn
Danzaburou
2
2
7
2.75
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,964
Damage
50,358
59,516
Taken
82,290
26,171
Mitigated
45,864
13,757
Healing
31,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,094
3,337
5,231
9,336
15,578
5,121
1,128
6,380
9,198
41,175
0
W
Chronos
Ac3luck
Chronos
12,292
2,746
672
680
11,959
5,130
1,018
6,545
5,234
21,658
0
W
20,561
1,941
930
2,084
14,524
6,941
0
9,342
4,814
0
34,405
L
Xing Tian
Jdood2000
Xing Tian
6,205
515
325
6,687
21,601
13,255
348
13,393
8,208
10,110
0
W
16,326
1,328
1,705
748
9,409
4,096
1,723
7,129
2,036
41,289
0
L
Bastet
Panther720
Bastet
9,825
3,963
836
1,014
12,207
4,045
990
5,111
7,096
0
14,646
L
Kumbhakarna
inuyasha99
Kumbhakarna
5,206
48
1,056
5,177
21,609
19,509
310
10,700
10,909
9,400
0
L
10,028
553
1,035
480
11,295
3,934
0
7,075
4,220
35,031
0
W
Danzaburou
rightonnn
Danzaburou
10,744
1,913
1,078
3,394
10,515
4,438
601
8,201
2,060
0
36,918
W
14,041
792
573
1,893
13,109
5,566
1,438
7,992
4,839
23,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,194
Gold Earned
54,386
188
Minions Killed
147
0
Camps Cleared
0
1,365,211
Distance Traveled
1,389,946
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,951
809
67
4
0
327,815
4
W
Chronos
11,843
740
22
1
0
286,561
1
W
Pele
11,857
741
37
2
0
265,901
0
L
Xing Tian
9,922
620
3
0
0
300,521
1
W
Zeus
11,641
728
59
4
0
237,934
3
L
Bastet
10,274
642
12
1
0
296,750
2
L
Kumbhakarna
10,502
656
8
1
0
263,213
0
L
Zeus
10,737
671
57
4
0
201,647
3
W
Danzaburou
11,234
702
49
3
0
296,611
3
W
Scylla
11,619
726
21
1
0
278,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role