Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
FinesseLordzuko
Terra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,593 Elo+
Party 1
Mercury
Mercury
JanesLoverTarz
Mercury
Level 154
God Stats
2W - 3L
1,303 SR
Queue Stats
217W - 230L
1,469 Elo+
Party 1
King Arthur
King Arthur
WNKGATOR
King Arthur
Level 155
God Stats
15W - 13L
1,511 SR
Queue Stats
615W - 581L
1,481 Elo+
Party 1
Hachiman
Hachiman
betrayedgod
Hachiman
Level 128
God Stats
3W - 1L
1,440 SR
Queue Stats
140W - 139L
1,482 Elo+
Party 1
Team Averages
Level 114
1,451 SR
1,505 Elo+

VS

Team Averages
Level 101
1,510 SR
1,470 Elo+
Geb
Geb
AlexAxe999
Geb
Level 102
God Stats
8W - 14L
1,676 SR
Queue Stats
243W - 235L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Snapjo1ntX
Ah Muzen Cab
Level 99
God Stats
6W - 4L
1,390 SR
Queue Stats
24W - 25L
1,405 Elo+
Solo
Susano
Susano
chiefKillingMe
Susano
Level 130
God Stats
1W - 1L
1,757 SR
Queue Stats
651W - 601L
1,524 Elo+
Solo
Zeus
Zeus
drunk jimlayhey
Zeus
Level 108
God Stats
2W - 7L
1,241 SR
Queue Stats
568W - 531L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
ninja_terco67100
Gilgamesh
Level 64
God Stats
8W - 12L
1,485 SR
Queue Stats
210W - 252L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 3 / 4
8,146
509
9,974
9,203
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 7
8,585
537
6,107
16,603
17,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 1 / 4
8,293
518
6,342
7,140
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
WNKGATOR
King Arthur
15
8 / 1 / 4
9,864
617
10,093
13,568
9,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
betrayedgod
Hachiman
14
4 / 3 / 6
8,548
534
11,047
11,481
3,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
7,321
458
8,848
14,251
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Snapjo1ntX
Ah Muzen Cab
11
0 / 3 / 1
6,565
410
4,234
9,287
2,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 4 / 3
8,779
549
8,360
13,203
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 6 / 3
7,136
446
7,815
10,641
3,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
12
2 / 6 / 2
7,227
452
5,552
13,834
13,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
21
Kills
9
9
Deaths
21
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
3
4
1.67
L
2
2
2
1.5
W
4
1
7
7.5
W
2
1
4
4
L
Ah Muzen Cab
Snapjo1ntX
Ah Muzen Cab
0
3
1
0.17
W
King Arthur
WNKGATOR
King Arthur
8
1
4
10
W
Hachiman
betrayedgod
Hachiman
4
3
6
2.33
L
4
4
3
1.38
L
1
6
3
0.42
L
Gilgamesh
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,563
Damage
34,809
57,995
Taken
61,216
37,200
Mitigated
36,130
16,564
Healing
19,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,974
2,832
0
2,025
9,203
3,352
236
4,664
4,539
48,457
0
L
8,848
611
0
3,674
14,251
11,719
0
4,722
9,529
24,281
0
W
6,107
1,118
818
4,771
16,603
17,006
34
4,956
11,421
26,460
0
W
6,342
2,440
0
2,008
7,140
3,360
225
1,040
6,056
0
51,013
L
Ah Muzen Cab
Snapjo1ntX
Ah Muzen Cab
4,234
1,553
607
2,921
9,287
2,805
524
1,621
7,666
0
41,465
W
King Arthur
WNKGATOR
King Arthur
10,093
1,780
0
3,516
13,568
9,779
455
2,875
10,215
4,542
56,625
W
Hachiman
betrayedgod
Hachiman
11,047
5,202
0
3,426
11,481
3,703
668
3,128
8,307
0
57,715
L
8,360
1,436
0
5,532
13,203
4,529
0
2,264
10,939
0
50,701
L
7,815
1,335
0
2,961
10,641
3,881
0
5,574
5,067
43,870
0
L
Gilgamesh
5,552
1,339
0
3,451
13,834
13,196
0
2,831
11,003
0
32,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,436
Gold Earned
37,028
419
Minions Killed
341
0
Camps Cleared
0
1,541,842
Distance Traveled
1,484,143
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,146
509
86
5
0
311,263
0
L
Geb
7,321
458
20
1
0
318,969
4
W
Terra
8,585
537
33
2
0
319,014
3
W
Mercury
8,293
518
83
5
0
328,648
3
L
Ah Muzen Cab
6,565
410
77
5
0
318,992
0
W
King Arthur
9,864
617
114
7
0
295,137
0
W
Hachiman
8,548
534
103
6
0
287,780
4
L
Susano
8,779
549
98
6
0
332,914
2
L
Zeus
7,136
446
83
5
0
235,849
1
L
Gilgamesh
7,227
452
63
4
0
277,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role