Player Matchup

Bellona
Bellona
AhzerbaiJAUM
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,167 Elo+
Solo
Anhur
Anhur
Bielzeraaaa
Anhur
Level 26
God Stats
4W - 2L
1,766 SR
Queue Stats
19W - 9L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
GuidonWinchester
Kumbhakarna
Level 22
God Stats
1W - 1L
1,263 SR
Queue Stats
44W - 58L
1,367 Elo+
Party 1
Chronos
Chronos
SPAGNOL142
Chronos
Level 29
God Stats
42W - 41L
1,500 SR
Queue Stats
98W - 103L
1,434 Elo+
Party 1
Kali
Kali
falozino00
Kali
Level 24
God Stats
10W - 2L
1,840 SR
Queue Stats
34W - 28L
1,473 Elo+
Party 1
Team Averages
Level 21
1,574 SR
1,388 Elo+

VS

Team Averages
Level 25
1,473 SR
1,356 Elo+
Bellona
Bellona
LokoWeth
Bellona
Level 16
God Stats
6W - 6L
1,738 SR
Queue Stats
124W - 130L
1,356 Elo+
Solo
Loki
Loki
Luiz-RTO
Loki
Level 29
God Stats
14W - 22L
1,419 SR
Queue Stats
77W - 108L
1,357 Elo+
Party 2
Bakasura
Bakasura
Nicolasgamer_RTO
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 114L
1,377 Elo+
Party 2
Anubis
Anubis
Shadowbruno5
Anubis
Level 20
God Stats
0W - 3L
1,208 SR
Queue Stats
7W - 12L
1,236 Elo+
Solo
Olorun
Olorun
zDinas
Olorun
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 133L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AhzerbaiJAUM
Bellona
16
4 / 3 / 7
11,489
522
10,077
17,661
16,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 2 / 2
11,870
540
8,332
10,222
3,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
GuidonWinchester
Kumbhakarna
14
1 / 1 / 8
10,764
489
4,122
14,216
14,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
SPAGNOL142
Chronos
19
12 / 1 / 3
13,480
613
18,213
18,638
7,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
4 / 3 / 4
13,120
596
6,564
17,886
9,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LokoWeth
Bellona
16
4 / 5 / 3
10,591
481
16,134
24,235
23,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
14
1 / 8 / 5
8,776
399
4,557
14,912
4,443
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 4 / 3
9,351
425
1,896
14,399
5,786
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
2 / 8 / 5
8,331
379
9,756
12,462
5,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
zDinas
Olorun
4
0 / 0 / 1
6,201
282
1,162
1,582
158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
24
Kills
9
10
Deaths
25
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
AhzerbaiJAUM
Bellona
4
3
7
2.5
W
3
2
2
2
W
Kumbhakarna
GuidonWinchester
Kumbhakarna
1
1
8
5
L
Bellona
LokoWeth
Bellona
4
5
3
1.1
L
Loki
1
8
5
0.44
L
2
4
3
0.88
W
Chronos
SPAGNOL142
Chronos
12
1
3
13.5
L
Anubis
2
8
5
0.56
W
4
3
4
2
L
Olorun
zDinas
Olorun
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,308
Damage
33,505
78,623
Taken
67,590
51,784
Mitigated
39,278
29,364
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AhzerbaiJAUM
Bellona
10,077
1,346
0
3,489
17,661
16,115
1,280
4,306
12,473
11,271
39,873
W
8,332
4,870
0
4,819
10,222
3,702
5,303
1,943
8,279
0
83,790
W
Kumbhakarna
GuidonWinchester
Kumbhakarna
4,122
382
0
3,206
14,216
14,580
1,275
3,673
10,307
25,020
0
L
Bellona
LokoWeth
Bellona
16,134
3,522
0
2,413
24,235
23,835
0
12,214
11,735
0
56,187
L
Loki
4,557
928
0
38
14,912
4,443
358
3,183
11,645
0
49,501
L
1,896
1,471
0
3,817
14,399
5,786
0
1,302
13,051
0
49,598
W
Chronos
SPAGNOL142
Chronos
18,213
6,890
0
10,804
18,638
7,987
5,607
3,849
14,368
92,001
0
L
Anubis
9,756
420
0
2,491
12,462
5,056
418
6,899
5,325
35,132
0
W
6,564
2,772
0
7,046
17,886
9,400
1,747
3,107
14,562
0
128,535
L
Olorun
zDinas
Olorun
1,162
524
0
1,064
1,582
158
0
122
1,460
7,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,723
Gold Earned
43,250
534
Minions Killed
363
0
Camps Cleared
0
2,098,574
Distance Traveled
1,715,096
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,489
522
71
3
0
390,646
1
W
Anhur
11,870
540
124
6
0
388,184
5
W
Kumbhakarna
10,764
489
26
1
0
410,067
4
L
Bellona
10,591
481
99
5
0
448,651
1
L
Loki
8,776
399
97
4
0
429,686
0
L
Bakasura
9,351
425
102
5
0
466,473
0
W
Chronos
13,480
613
158
7
0
422,044
0
L
Anubis
8,331
379
57
3
0
302,589
5
W
Kali
13,120
596
155
7
0
487,633
4
L
Olorun
6,201
282
8
0
0
67,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role