Player Matchup

Sol
Sol
KhaledFelfal
Sol
Level 28
God Stats
2W - 4L
1,341 SR
Queue Stats
111W - 142L
1,326 Elo+
Solo
Fenrir
Fenrir
Pishys
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Charybdis
Charybdis
SneakyHunter1
Charybdis
Level 28
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 5L
1,369 Elo+
Party 1
Chaac
Chaac
Stonor
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxTyrantxX
Cu Chulainn
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,278 Elo+
Solo
Team Averages
Level 21
1,424 SR
1,394 Elo+

VS

Team Averages
Level 19
1,459 SR
1,351 Elo+
Ymir
Ymir
AkYPakY
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ra
Ra
TacoTonic
Ra
Level 15
God Stats
2W - 3L
1,705 SR
Queue Stats
28W - 31L
1,311 Elo+
Party 2
Heimdallr
Heimdallr
cringeysussybaka
Heimdallr
Level 11
God Stats
4W - 2L
1,620 SR
Queue Stats
5W - 10L
1,192 Elo+
Party 2
Chaac
Chaac
ferreira9005
Chaac
Level 48
God Stats
1W - 2L
1,217 SR
Queue Stats
64W - 76L
1,392 Elo+
Party 2
Thanatos
Thanatos
uchihaitachi1993
Thanatos
Level 17
God Stats
7W - 7L
1,251 SR
Queue Stats
121W - 166L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,824
435
6,696
8,701
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Pishys
Fenrir
11
1 / 4 / 3
6,953
386
3,456
13,929
7,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
SneakyHunter1
Charybdis
12
5 / 2 / 6
8,274
460
11,126
12,876
3,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Stonor
Chaac
13
2 / 6 / 2
8,058
448
4,127
11,955
6,846
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
XxTyrantxX
Cu Chulainn
14
9 / 4 / 5
9,956
553
13,487
15,978
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AkYPakY
Ymir
12
0 / 2 / 4
8,366
465
911
11,615
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 5 / 4
8,994
500
16,023
13,019
5,062
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
13
2 / 3 / 0
8,574
476
8,143
11,093
4,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 2 / 2
10,725
596
13,813
15,073
18,994
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
4 / 6 / 0
8,525
474
6,752
14,312
6,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
18
Kills
17
17
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
AkYPakY
Ymir
0
2
4
1
L
1
1
4
3
L
Fenrir
Pishys
Fenrir
1
4
3
0.63
L
Charybdis
SneakyHunter1
Charybdis
5
2
6
4
L
Chaac
Stonor
Chaac
2
6
2
0.5
W
4
5
4
1.2
L
Cu Chulainn
XxTyrantxX
Cu Chulainn
9
4
5
2.88
W
Heimdallr
2
3
0
0.67
W
7
2
2
4
W
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,892
Damage
45,642
63,439
Taken
65,112
27,365
Mitigated
45,814
12,591
Healing
24,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AkYPakY
Ymir
911
198
0
1,525
11,615
11,170
570
1,168
10,175
27,801
0
L
6,696
522
0
2,785
8,701
2,645
668
4,578
4,123
35,271
0
L
Fenrir
Pishys
Fenrir
3,456
1,198
0
2,868
13,929
7,057
0
4,224
9,609
0
28,904
L
Charybdis
SneakyHunter1
Charybdis
11,126
5,784
0
3,153
12,876
3,563
1,218
3,787
9,081
0
38,368
L
Chaac
Stonor
Chaac
4,127
1,565
0
1,202
11,955
6,846
1,066
2,470
9,485
0
26,253
W
16,023
1,742
1,731
3,495
13,019
5,062
613
1,543
10,986
58,486
0
L
Cu Chulainn
XxTyrantxX
Cu Chulainn
13,487
5,573
0
2,583
15,978
7,254
0
4,812
11,148
0
32,873
W
Heimdallr
8,143
4,350
0
2,546
11,093
4,250
3,343
533
10,236
0
47,055
W
13,813
1,634
0
5,574
15,073
18,994
25
1,925
12,646
13,121
63,608
W
6,752
2,221
427
9,428
14,312
6,338
0
1,125
12,939
0
47,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,065
Gold Earned
45,184
279
Minions Killed
470
0
Camps Cleared
0
1,720,038
Distance Traveled
1,589,386
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,366
465
37
2
0
290,560
2
L
Sol
7,824
435
78
4
0
322,609
21
L
Fenrir
6,953
386
45
3
0
305,785
1
L
Charybdis
8,274
460
59
3
0
388,824
2
L
Chaac
8,058
448
48
3
0
288,905
0
W
Ra
8,994
500
106
6
0
331,395
3
L
Cu Chulainn
9,956
553
49
3
0
413,915
0
W
Heimdallr
8,574
476
81
5
0
293,404
2
W
Chaac
10,725
596
166
9
0
356,145
3
W
Thanatos
8,525
474
80
4
0
317,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role