Player Matchup

Xbalanque
Xbalanque
BrotherJimmyPaul
Xbalanque
Level 41
God Stats
2W - 6L
1,517 SR
Queue Stats
115W - 106L
1,540 Elo+
Party 1
Cerberus
Cerberus
JuckTheTruck
Cerberus
Level 29
God Stats
2W - 2L
1,611 SR
Queue Stats
92W - 86L
1,501 Elo+
Party 1
Persephone
Persephone
KoraLee133711
Persephone
Level 27
God Stats
4W - 4L
1,672 SR
Queue Stats
219W - 257L
1,480 Elo+
Solo
Raijin
Raijin
LuxSephiram
Raijin
Level 26
God Stats
1W - 4L
1,096 SR
Queue Stats
156W - 166L
1,437 Elo+
Solo
He Bo
He Bo
SarumanFingers
He Bo
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 66L
1,538 Elo+
Party 1
Team Averages
Level 28
1,479 SR
1,499 Elo+

VS

Team Averages
Level 51
1,599 SR
1,470 Elo+
Ganesha
Ganesha
BabkaRUN
Ganesha
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 25L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
CowDucky
Sun Wukong
Level 28
God Stats
1W - 1L
1,658 SR
Queue Stats
25W - 33L
1,419 Elo+
Solo
Fenrir
Fenrir
Osurdum
Fenrir
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 23L
1,541 Elo+
Solo
Kukulkan
Kukulkan
Outlanders43
Kukulkan
Level 27
God Stats
2W - 0L
1,720 SR
Queue Stats
42W - 30L
1,476 Elo+
Solo
Jormungandr
Jormungandr
sinij
Jormungandr
Level 151
God Stats
6W - 2L
1,618 SR
Queue Stats
397W - 427L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
20
7 / 7 / 4
14,126
673
21,796
22,244
9,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
JuckTheTruck
Cerberus
20
4 / 8 / 7
12,646
602
13,697
31,685
41,854
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
KoraLee133711
Persephone
18
4 / 8 / 5
12,885
614
12,783
15,417
6,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
20
4 / 8 / 6
13,323
634
13,206
21,448
9,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 9 / 9
13,449
640
18,673
19,490
7,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BabkaRUN
Ganesha
19
0 / 8 / 20
13,332
635
8,652
20,467
26,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
CowDucky
Sun Wukong
20
8 / 4 / 20
14,357
684
18,227
25,571
41,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Osurdum
Fenrir
20
10 / 3 / 19
14,736
702
19,139
23,653
29,676
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Outlanders43
Kukulkan
20
13 / 4 / 15
16,379
780
27,640
13,988
7,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
sinij
Jormungandr
20
9 / 4 / 18
15,015
715
23,104
25,850
44,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
132
23
Kills
40
40
Deaths
23
31
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BabkaRUN
Ganesha
0
8
20
1.25
L
Xbalanque
7
7
4
1.29
W
Sun Wukong
CowDucky
Sun Wukong
8
4
20
4.5
L
Cerberus
JuckTheTruck
Cerberus
4
8
7
0.94
L
Persephone
KoraLee133711
Persephone
4
8
5
0.81
L
Raijin
4
8
6
0.88
W
Fenrir
Osurdum
Fenrir
10
3
19
6.5
W
Kukulkan
Outlanders43
Kukulkan
13
4
15
5.13
L
4
9
9
0.94
W
Jormungandr
sinij
Jormungandr
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,155
Damage
96,762
110,284
Taken
109,529
74,048
Mitigated
150,296
37,058
Healing
44,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BabkaRUN
Ganesha
8,652
244
2,923
3,150
20,467
26,481
496
11,101
9,366
20,546
0
L
Xbalanque
21,796
17,427
1,003
5,538
22,244
9,616
978
14,288
7,901
0
41,100
W
Sun Wukong
CowDucky
Sun Wukong
18,227
1,797
2,987
9,179
25,571
41,920
1,719
13,201
12,370
0
36,746
L
Cerberus
JuckTheTruck
Cerberus
13,697
594
1,925
6,967
31,685
41,854
350
17,000
14,159
28,400
0
L
Persephone
KoraLee133711
Persephone
12,783
1,187
0
1,752
15,417
6,304
108
7,070
7,897
28,717
0
L
Raijin
13,206
769
4,982
6,437
21,448
9,242
384
13,202
7,956
48,111
0
W
Fenrir
Osurdum
Fenrir
19,139
3,398
2,927
8,781
23,653
29,676
734
11,976
11,677
0
30,117
W
Kukulkan
Outlanders43
Kukulkan
27,640
754
3,287
2,022
13,988
7,653
2,276
9,827
4,161
68,059
0
L
18,673
1,113
2,209
6,245
19,490
7,032
54
7,831
11,114
40,607
0
W
Jormungandr
sinij
Jormungandr
23,104
2,109
3,684
5,157
25,850
44,566
1,105
12,254
13,596
54,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,429
Gold Earned
73,819
232
Minions Killed
214
0
Camps Cleared
0
1,596,181
Distance Traveled
1,995,952
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,332
635
0
0
0
349,883
1
L
Xbalanque
14,126
673
43
2
0
294,379
0
W
Sun Wukong
14,357
684
34
2
0
436,059
1
L
Cerberus
12,646
602
47
2
0
321,606
0
L
Persephone
12,885
614
36
2
0
316,387
0
L
Raijin
13,323
634
77
4
0
324,155
0
W
Fenrir
14,736
702
32
2
0
443,296
3
W
Kukulkan
16,379
780
85
4
0
401,002
0
L
He Bo
13,449
640
29
1
0
339,654
0
W
Jormungandr
15,015
715
63
3
0
365,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role