Player Matchup

Tiamat
Tiamat
IMaxximusl
Tiamat
Level 157
God Stats
47W - 36L
1,674 SR
Queue Stats
973W - 783L
1,649 Elo+
Party 1
Chaac
Chaac
RapTanE
Chaac
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 13L
1,552 Elo+
Party 1
Cernunnos
Cernunnos
TAW_Salwan
Cernunnos
Level 43
God Stats
1W - 1L
1,514 SR
Queue Stats
21W - 29L
1,377 Elo+
Solo
Osiris
Osiris
lX-M3LL0W-Xl
Osiris
Level 148
God Stats
2W - 0L
1,840 SR
Queue Stats
828W - 655L
1,656 Elo+
Party 1
Sobek
Sobek
vik04897
Sobek
Level 24
God Stats
17W - 5L
1,669 SR
Queue Stats
74W - 14L
1,732 Elo+
Party 1
Team Averages
Level 78
1,640 SR
1,593 Elo+

VS

Team Averages
Level 55
1,475 SR
1,465 Elo+
Neith
Neith
AceSatyre9434
Neith
Level 47
God Stats
10W - 13L
1,467 SR
Queue Stats
151W - 159L
1,455 Elo+
Party 2
Loki
Loki
As-a-seins
Loki
Level 49
God Stats
13W - 17L
1,573 SR
Queue Stats
258W - 271L
1,465 Elo+
Solo
Mulan
Mulan
BisKu LXIX
Mulan
Level 56
God Stats
1W - 3L
1,263 SR
Queue Stats
231W - 244L
1,402 Elo+
Party 2
Ares
Ares
Foulegeek71
Ares
Level 67
God Stats
38W - 29L
1,560 SR
Queue Stats
305W - 340L
1,501 Elo+
Party 2
Olorun
Olorun
Viixar
Olorun
Level 56
God Stats
7W - 6L
1,513 SR
Queue Stats
231W - 261L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IMaxximusl
Tiamat
16
7 / 3 / 6
10,105
632
15,221
13,798
11,633
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
RapTanE
Chaac
17
5 / 3 / 4
10,167
635
9,691
12,888
7,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
TAW_Salwan
Cernunnos
10
0 / 9 / 3
6,879
430
4,980
12,261
3,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
14
8 / 3 / 5
9,313
582
12,420
12,449
12,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
vik04897
Sobek
9
1 / 6 / 2
6,874
430
3,497
14,863
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 6 / 11
7,641
478
6,320
10,793
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 2 / 6
7,232
452
6,154
8,962
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
13
1 / 6 / 6
7,231
452
5,340
11,661
5,355
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 3 / 14
9,046
565
8,018
13,834
12,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
Viixar
Olorun
15
10 / 4 / 10
9,794
612
17,055
14,587
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
21
Kills
24
24
Deaths
21
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
6
11
1.75
L
2
2
6
2.5
L
Mulan
1
6
6
0.67
L
6
3
14
4.33
W
Tiamat
IMaxximusl
Tiamat
7
3
6
3.33
W
Chaac
RapTanE
Chaac
5
3
4
2.33
W
Cernunnos
TAW_Salwan
Cernunnos
0
9
3
0.17
L
Olorun
Viixar
Olorun
10
4
10
3.75
W
Osiris
8
3
5
3.5
W
Sobek
vik04897
Sobek
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,809
Damage
42,887
66,259
Taken
59,837
46,641
Mitigated
31,746
16,515
Healing
17,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,320
2,855
0
1,821
10,793
4,851
0
4,751
6,042
0
23,308
L
6,154
1,311
0
2,390
8,962
3,120
0
1,533
7,429
0
42,217
L
Mulan
5,340
666
0
1,911
11,661
5,355
0
2,431
9,230
0
35,081
L
8,018
331
1,628
2,411
13,834
12,332
0
6,430
7,404
17,777
0
W
Tiamat
IMaxximusl
Tiamat
15,221
1,837
0
4,861
13,798
11,633
759
5,033
8,765
68,979
0
W
Chaac
RapTanE
Chaac
9,691
1,243
0
6,424
12,888
7,670
753
1,511
11,377
0
66,791
W
Cernunnos
TAW_Salwan
Cernunnos
4,980
1,652
0
851
12,261
3,640
940
7,624
4,637
0
31,942
L
Olorun
Viixar
Olorun
17,055
8,717
207
6,677
14,587
6,088
0
3,573
11,014
59,757
0
W
Osiris
12,420
4,020
0
2,596
12,449
12,061
453
3,781
8,668
0
47,333
W
Sobek
vik04897
Sobek
3,497
484
0
1,783
14,863
11,637
0
7,124
7,739
13,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,338
Gold Earned
40,944
388
Minions Killed
300
0
Camps Cleared
0
1,562,622
Distance Traveled
1,479,028
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,641
478
30
2
0
281,444
0
L
Loki
7,232
452
90
6
0
271,771
4
L
Mulan
7,231
452
68
4
0
310,854
0
L
Ares
9,046
565
24
2
0
331,390
2
W
Tiamat
10,105
632
110
7
0
290,594
3
W
Chaac
10,167
635
147
9
0
346,798
0
W
Cernunnos
6,879
430
52
3
0
274,227
0
L
Olorun
9,794
612
88
6
0
283,569
2
W
Osiris
9,313
582
68
4
0
330,722
2
W
Sobek
6,874
430
11
1
0
320,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role