Player Matchup

Loki
Loki
AsianSunrise427
Loki
Level 98
God Stats
16W - 10L
1,599 SR
Queue Stats
167W - 157L
1,528 Elo+
Party 2
Tiamat
Tiamat
NxtRenegade
Tiamat
Level 127
God Stats
0W - 2L
1,808 SR
Queue Stats
130W - 85L
1,676 Elo+
Party 2
Ullr
Ullr
Slow2Roast
Ullr
Level 126
God Stats
1W - 3L
1,706 SR
Queue Stats
292W - 275L
1,602 Elo+
Party 2
Neith
Neith
UsedXD
Neith
Level 156
God Stats
1W - 1L
1,954 SR
Queue Stats
171W - 121L
1,698 Elo+
Party 2
Poseidon
Poseidon
iRourkey
Poseidon
Level 129
God Stats
23W - 8L
1,741 SR
Queue Stats
247W - 173L
1,605 Elo+
Solo
Team Averages
Level 127
1,762 SR
1,622 Elo+

VS

Team Averages
Level 131
1,661 SR
1,601 Elo+
Susano
Susano
KosovenSniper
Susano
Level 108
God Stats
17W - 12L
1,615 SR
Queue Stats
641W - 548L
1,575 Elo+
Party 1
Set
Set
SentinelNode
Set
Level 125
God Stats
3W - 1L
1,743 SR
Queue Stats
121W - 98L
1,603 Elo+
Solo
Erlang Shen
Erlang Shen
TheUnknownCookie
Erlang Shen
Level 158
God Stats
19W - 9L
1,670 SR
Queue Stats
643W - 544L
1,579 Elo+
Party 1
Tyr
Tyr
legendario66662
Tyr
Level 139
God Stats
64W - 46L
1,608 SR
Queue Stats
269W - 220L
1,651 Elo+
Solo
Hera
Hera
oBunks_
Hera
Level 124
God Stats
48W - 34L
1,670 SR
Queue Stats
478W - 412L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 2
9,627
566
6,151
11,367
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
13
1 / 7 / 1
7,826
460
7,517
11,412
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 4
7,252
427
5,180
11,359
12,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
UsedXD
Neith
13
1 / 4 / 3
8,429
496
11,312
11,783
5,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
iRourkey
Poseidon
15
4 / 6 / 1
9,200
541
8,217
14,894
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,174
540
6,115
10,938
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
7 / 2 / 1
10,377
610
9,228
14,542
4,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
TheUnknownCookie
Erlang Shen
17
1 / 1 / 4
9,713
571
8,025
15,640
11,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 0 / 2
8,926
525
7,231
11,224
8,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
oBunks_
Hera
17
6 / 3 / 4
10,528
619
16,097
11,873
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
24
24
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
4
4
1
1.13
L
Tiamat
1
7
1
0.21
W
7
2
1
3.75
L
0
4
4
0.5
W
Erlang Shen
TheUnknownCookie
Erlang Shen
1
1
4
3
L
Neith
UsedXD
Neith
1
4
3
0.63
L
Poseidon
iRourkey
Poseidon
4
6
1
0.75
W
6
0
2
7
W
Hera
oBunks_
Hera
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,377
Damage
46,696
60,815
Taken
64,217
31,209
Mitigated
33,199
11,951
Healing
21,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,151
1,122
0
2,185
11,367
3,888
0
3,707
7,456
0
74,513
W
6,115
142
0
3,214
10,938
3,982
0
1,131
9,807
0
58,368
L
Tiamat
7,517
704
0
2,675
11,412
4,884
0
0
11,412
45,356
0
W
9,228
3,808
0
5,348
14,542
4,974
0
5,365
8,727
0
84,607
L
5,180
1,746
0
909
11,359
12,208
0
1,802
9,501
0
30,442
W
Erlang Shen
TheUnknownCookie
Erlang Shen
8,025
3,008
0
6,180
15,640
11,831
0
2,088
13,552
0
74,285
L
Neith
UsedXD
Neith
11,312
3,883
0
3,463
11,783
5,164
186
1,281
10,460
0
59,832
L
Poseidon
iRourkey
Poseidon
8,217
2,031
0
2,719
14,894
5,065
0
8,638
5,889
67,355
0
W
7,231
772
0
3,444
11,224
8,006
0
2,402
8,624
0
34,711
W
Hera
oBunks_
Hera
16,097
3,945
109
3,240
11,873
4,406
1,234
4,172
7,701
79,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,334
Gold Earned
48,718
523
Minions Killed
592
0
Camps Cleared
0
1,628,516
Distance Traveled
1,780,996
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,627
566
128
8
0
377,163
3
W
Susano
9,174
540
108
6
0
382,520
1
L
Tiamat
7,826
460
91
5
0
311,728
5
W
Set
10,377
610
148
9
0
349,097
5
L
Ullr
7,252
427
55
3
0
325,291
11
W
Erlang Shen
9,713
571
127
7
0
372,126
3
L
Neith
8,429
496
110
6
0
310,722
3
L
Poseidon
9,200
541
139
8
0
303,612
6
W
Tyr
8,926
525
65
4
0
357,064
3
W
Hera
10,528
619
144
8
0
320,189
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role