Player Matchup

Anubis
Anubis
Cunpopanda
Anubis
Level 7
God Stats
3W - 0L
1,714 SR
Queue Stats
9W - 3L
1,738 Elo+
Party 1
Ullr
Ullr
Hedronics
Ullr
Level 27
God Stats
17W - 12L
1,662 SR
Queue Stats
101W - 92L
1,613 Elo+
Solo
Achilles
Achilles
LGN89
Achilles
Level 9
God Stats
13W - 7L
1,686 SR
Queue Stats
27W - 16L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Treumatic
Cthulhu
Level 15
God Stats
6W - 5L
1,493 SR
Queue Stats
12W - 11L
1,460 Elo+
Solo
Awilix
Awilix
devilmate328
Awilix
Level 129
God Stats
8W - 10L
1,543 SR
Queue Stats
317W - 280L
1,564 Elo+
Party 1
Team Averages
Level 37
1,620 SR
1,570 Elo+

VS

Team Averages
Level 20
1,518 SR
1,541 Elo+
Sobek
Sobek
AbdllaMANU
Sobek
Level 15
God Stats
2W - 6L
1,422 SR
Queue Stats
72W - 69L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
Bybop
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,592 Elo+
Solo
Cerberus
Cerberus
Custiko
Cerberus
Level 26
God Stats
3W - 3L
1,610 SR
Queue Stats
16W - 28L
1,353 Elo+
Solo
Olorun
Olorun
RJJJijynn
Olorun
Level 29
God Stats
2W - 3L
1,558 SR
Queue Stats
151W - 149L
1,538 Elo+
Solo
Izanami
Izanami
TheRealSouI
Izanami
Level 5
God Stats
7W - 3L
1,500 SR
Queue Stats
161W - 148L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cunpopanda
Anubis
10
5 / 0 / 4
6,239
624
4,330
3,399
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
10
1 / 0 / 4
5,909
591
2,894
4,139
1,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
LGN89
Achilles
11
3 / 0 / 1
5,836
584
3,989
7,288
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Treumatic
Cthulhu
9
1 / 1 / 3
4,956
496
2,441
4,498
2,545
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
12
7 / 0 / 5
7,032
703
8,868
7,428
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
6
0 / 1 / 1
4,827
483
2,057
6,752
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Bybop
Ao Kuang
7
0 / 4 / 0
4,697
470
2,781
7,123
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Custiko
Cerberus
6
0 / 5 / 0
4,483
448
1,387
7,279
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
RJJJijynn
Olorun
11
0 / 3 / 0
6,058
606
3,226
5,294
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
TheRealSouI
Izanami
7
1 / 4 / 0
5,070
507
3,596
6,810
1,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
17
Kills
1
1
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
1
1
0.5
L
Ao Kuang
Bybop
Ao Kuang
0
4
0
0
W
Anubis
Cunpopanda
Anubis
5
0
4
7
L
Cerberus
Custiko
Cerberus
0
5
0
0
W
Ullr
1
0
4
3
W
Achilles
LGN89
Achilles
3
0
1
3.5
L
Olorun
RJJJijynn
Olorun
0
3
0
0
L
Izanami
TheRealSouI
Izanami
1
4
0
0.25
W
Cthulhu
Treumatic
Cthulhu
1
1
3
2.5
W
Awilix
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,522
Damage
13,047
26,752
Taken
33,258
11,239
Mitigated
12,447
10,417
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,057
401
0
1,903
6,752
4,113
0
3,213
3,489
5,588
0
L
Ao Kuang
Bybop
Ao Kuang
2,781
660
0
846
7,123
2,121
0
2,001
4,950
13,795
2,357
W
Anubis
Cunpopanda
Anubis
4,330
431
0
352
3,399
1,385
0
1,387
2,012
23,274
0
L
Cerberus
Custiko
Cerberus
1,387
172
0
1,743
7,279
2,742
0
476
6,589
12,322
0
W
Ullr
2,894
1,116
0
2,370
4,139
1,143
185
660
3,479
0
36,383
W
Achilles
LGN89
Achilles
3,989
765
0
3,367
7,288
3,485
0
3,180
4,108
177
20,746
L
Olorun
RJJJijynn
Olorun
3,226
1,563
0
1,976
5,294
1,794
934
140
4,755
32,285
4,800
L
Izanami
TheRealSouI
Izanami
3,596
2,306
0
2,150
6,810
1,677
71
948
5,817
0
31,404
W
Cthulhu
Treumatic
Cthulhu
2,441
361
0
1,276
4,498
2,545
0
1,136
3,362
12,424
0
W
Awilix
8,868
3,662
0
3,052
7,428
2,681
79
2,015
5,413
0
50,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,972
Gold Earned
25,135
296
Minions Killed
219
0
Camps Cleared
0
1,048,080
Distance Traveled
878,566
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,827
483
5
1
0
196,735
5
L
Ao Kuang
4,697
470
36
4
0
188,617
1
W
Anubis
6,239
624
57
6
0
179,352
3
L
Cerberus
4,483
448
36
4
0
168,941
0
W
Ullr
5,909
591
82
8
0
197,114
5
W
Achilles
5,836
584
43
4
0
234,380
3
L
Olorun
6,058
606
79
8
0
169,049
2
L
Izanami
5,070
507
63
6
0
155,224
0
W
Cthulhu
4,956
496
22
2
0
202,740
2
W
Awilix
7,032
703
92
9
0
234,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role