Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BomberBeast
Ah Muzen Cab
Level 88
God Stats
11W - 1L
1,952 SR
Queue Stats
40W - 37L
1,513 Elo+
Party 2
Ah Puch
Ah Puch
MorayOEel
Ah Puch
Level 105
God Stats
3W - 0L
1,975 SR
Queue Stats
37W - 32L
1,574 Elo+
Party 2
Artemis
Artemis
St00gy
Artemis
Level 28
God Stats
2W - 1L
1,827 SR
Queue Stats
32W - 25L
1,569 Elo+
Party 2
Sobek
Sobek
Teku
Sobek
Level 129
God Stats
4W - 2L
1,681 SR
Queue Stats
44W - 40L
1,539 Elo+
Party 2
Team Averages
Level 88
1,859 SR
1,549 Elo+

VS

Team Averages
Level 29
1,533 SR
1,590 Elo+
Kukulkan
Kukulkan
Creeper Zone800
Kukulkan
Level 59
God Stats
0W - 2L
1,433 SR
Queue Stats
1W - 3L
1,715 Elo+
Party 3
Achilles
Achilles
ElGuarchi777
Achilles
Level 16
God Stats
1W - 1L
1,699 SR
Queue Stats
6W - 3L
1,577 Elo+
Party 1
Ares
Ares
Kuenco
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,569 Elo+
Party 1
Ullr
Ullr
acc4whencamzbad
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BomberBeast
Ah Muzen Cab
20
7 / 3 / 2
13,816
768
14,333
13,924
5,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
MorayOEel
Ah Puch
19
4 / 5 / 8
13,533
752
22,872
19,877
8,006
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
St00gy
Artemis
18
2 / 8 / 2
12,509
695
7,079
14,146
6,153
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Teku
Sobek
20
8 / 4 / 9
14,146
786
21,177
25,052
40,102
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
4 / 7 / 1
13,179
732
7,768
12,719
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
ElGuarchi777
Achilles
19
4 / 6 / 2
12,678
704
10,555
21,298
17,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
Kuenco
Ares
20
6 / 2 / 3
14,634
813
16,261
23,747
27,108
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 6 / 4
13,626
757
14,228
18,048
7,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
21
Kills
19
20
Deaths
21
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BomberBeast
Ah Muzen Cab
7
3
2
2.67
L
Kukulkan
4
7
1
0.64
L
Achilles
ElGuarchi777
Achilles
4
6
2
0.83
L
Ares
Kuenco
Ares
6
2
3
3.75
W
Ah Puch
MorayOEel
Ah Puch
4
5
8
1.6
W
Artemis
St00gy
Artemis
2
8
2
0.38
W
Sobek
Teku
Sobek
8
4
9
3.13
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,461
Damage
48,812
72,999
Taken
75,812
59,873
Mitigated
56,459
20,140
Healing
13,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BomberBeast
Ah Muzen Cab
14,333
5,416
0
3,618
13,924
5,612
2,586
5,012
8,892
0
87,562
L
Kukulkan
7,768
452
0
710
12,719
4,708
591
8,199
3,949
49,881
0
L
Achilles
ElGuarchi777
Achilles
10,555
1,782
0
3,315
21,298
17,480
0
13,981
6,764
0
41,209
L
Ares
Kuenco
Ares
16,261
809
0
4,938
23,747
27,108
269
12,189
10,788
52,842
0
W
Ah Puch
MorayOEel
Ah Puch
22,872
1,555
0
8,324
19,877
8,006
1,272
7,838
11,975
56,274
0
W
Artemis
St00gy
Artemis
7,079
3,551
0
2,524
14,146
6,153
2,619
6,495
7,403
0
39,217
W
Sobek
Teku
Sobek
21,177
1,079
0
5,674
25,052
40,102
478
4,769
19,039
52,524
0
L
14,228
6,280
0
4,569
18,048
7,163
3,474
7,700
9,855
0
61,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,004
Gold Earned
54,117
313
Minions Killed
333
13
Camps Cleared
14
1,286,829
Distance Traveled
1,205,035
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,816
768
109
6
5
359,024
1
L
Kukulkan
13,179
732
97
5
2
265,614
4
L
Achilles
12,678
704
65
4
5
339,332
0
L
Ares
14,634
813
72
4
4
308,525
4
W
Ah Puch
13,533
752
74
4
5
318,821
2
W
Artemis
12,509
695
74
4
2
251,736
0
W
Sobek
14,146
786
56
3
1
357,248
1
L
Ullr
13,626
757
99
6
3
291,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role